Hello,
With previous versions of chrome I was able to place opengl32.dll in the same directory as the chrome executable. The opengl32.dll is a mesa build. Then I launched chrome with the --use-gl=desktop switch and everything worked fine and I was able to verify that Mesa was being used as a GPU driver when looking at the Chrome://gpu values. This worked fine with Chrome Version 44
With newer versions 59 and above this is now not working. I have tried a number of switches -enable-webgl --ignore-gpu-blacklist but nothing seems to work.
Does anyone know how to get this to work with current versions?
Thanks
Greg
Note: I do not want to use --use-gl=osmesa, this is way to slow only get 1 fps where is the 13 and 17 build of mesa gets around 13-17 fps.