Clang modules are about to be enabled for libc++ for non-official x64 Linux builds in https://crrev.com/c/6703261. This will save 13% of CPU usages in chrome build. Over the next few weeks and months, we will also be enabling this on other platforms.
Your builds should be faster, and more strict about missing includes.
If you are missing an include, the error message may be different. Where previously an error might look like use of undeclared identifier 'std'. It may now say something like error: declaration of 'variant' must be imported from module 'std.variant' before it is required
Short answer: Not yet
Long answer: We are currently investigating the feasibility of making more targets use clang modules. This is different to standard C++ modules, but any target which migrates to clang modules will likely be able to trivially migrate to standard C++ modules in the future, as a migration to clang modules has very similar requirements to a migration to standard C++ modules.
Standard C++ modules are, in fact, no harder to migrate to than clang modules. The main issue with doing so is that it is a one-way street, and the tooling and ecosystem simply aren’t mature enough for us to migrate yet.
We have tested this for all our CI/CQ builders, so It is highly unlikely to break anything. However, if you run an untested configuration with custom flags, there is a possibility that it may not play nice and might fail to compile. If that happens, please file a bug telling us how to reproduce it.
In the meantime, feel free to add use_clang_modules = false to your args.gn file