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Please use the first one.
The difference is that the latter option adds your library to the mass
of files that are checked out when you check out Chrome, which means
operations like "svn diff" from the project root will have to look
through your library's files for diffs as well, slowing down most
operations.
Please run tools/licenses.py before checking in your initial
changelist to verify you got the licensing information correct.
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Please also consider that this is about 100K of code bloat which needs
to be justified. Chrome is still supposed to be a browser after all.
It's also a large amount of code which is getting put on the security
frontline. Codecs are typically troublesome from a security point of
view and this should require someone from our overworked security team
to audit/fuzz before it lands without a flag.
Also, Linux distributions will want the ability to link against the
system version of this library. (See third_party/zlib for example.)
AGL
I haven't started using speex yet in chromium so don't have chromium specific details on the binary size. However the command line encoder and decoder which come along with the code are about 80kb combined (release build, windows).
I haven't started using speex yet in chromium so don't have chromium specific details on the binary size. However the command line encoder and decoder which come along with the code are about 80kb combined (release build, windows).Don't check-in binaries in src/ so you have your answer
I think my proposal was better. What do you say, Marc-Antoine? :)