Re: Issue 116392 in chromium: When using canvas in chrome debug build, fps drop as renderer cpu usage spikes

3 views
Skip to first unread message

chro...@googlecode.com

unread,
Mar 5, 2012, 12:11:38 PM3/5/12
to chromi...@chromium.org
Updates:
Labels: Feature-Ash OS-Chrome Feature-Fletcher

Comment #1 on issue 116392 by mmo...@chromium.org: When using canvas in
chrome debug build, fps drop as renderer cpu usage spikes
http://code.google.com/p/chromium/issues/detail?id=116392

(No comment was entered for this change.)

chro...@googlecode.com

unread,
Apr 18, 2012, 12:30:18 AM4/18/12
to chromi...@chromium.org
Updates:
Labels: -Feature-Ash -Mstone-20 -Hotlist-Link MStone-21

Comment #7 on issue 116392 by rby...@chromium.org: When using canvas in

chrome debug build, fps drop as renderer cpu usage spikes
http://code.google.com/p/chromium/issues/detail?id=116392

Michal, is this still an issue you think we should investigate? Can you
get a trace or profile so we know where to route this and how serious it
might be? Doesn't seem urgent for M20 - punting to 21.

chro...@googlecode.com

unread,
May 16, 2012, 3:42:41 PM5/16/12
to chromi...@chromium.org
Updates:
Status: Invalid

Comment #8 on issue 116392 by mmo...@chromium.org: When using canvas in
chrome debug build, fps drop as renderer cpu usage spikes
http://code.google.com/p/chromium/issues/detail?id=116392

This is no longer reproducing.

Not sure if the game was updated, or if something changed in chrome.
Either way, marking Invalid.

Reply all
Reply to author
Forward
0 new messages