On Jul 3, 7:41 am, PhistucK <phist...@gmail.com
> Some have posted their home made apps in this group, you can try them.
> Though I understand that some feature (which is being reverted, I believe)
> in the latest dev releases made the home made apps not install anymore.
// root@bt:~# help prove p = np true
// pushd: pushd [ dir | +N | -N ] [-n]
// Adds a directory to the top of the directory stack, or rotates
the stack, making the new top of the stack the current working
directory. With no arguments, exchanges the top two directories.
// +N Rotates the stack so the Nth directory (counting from the
left of the list shown by ‘dirs’, starting with zero) is at the top.
// -N Rotates the stack so the Nth directory (counting from the
right of the list shown by ‘dirs’, starting with zero) is at the top.
// -n suppress the normal change of directory when adding
directories to the stack, so only the stack is manipulated.
// dir adds DIR to the directory stack at the top, making it the
new current working directory.
// You can see the directory stack with the ‘dirs’ command.
// pwd: pwd [-LP]
// Print the current working directory. With the -P option, pwd
prints the physical directory, without any symbolic links; the -L
option makes pwd follow symbolic links.
// true: true
// Returns a successful result
// The portion below is from a 'student' or 'oracle':
// Rodriguez-Ariz, Xochitl
// Period 4
// The math behind Game Theory
// Game Theory is a wide assortment of topics and themes having to
do with daily life, business or the mechanics behind games like poker
and checkers. Besides the game there is a mathematical side, such as
with Miserere play rules and P-position and n-position both stand for
turn of players. P-position stands for previous player position and N-
position with next player position. Both are not difficult to
understand but become difficult to use and explain for certain games.
Certain games like Nim Sum use difficult to understand rules. A
certain rule goes hand in hand with this game is Fibonacci Nim.
Similar to regular Nim the only change is the maximum can be taken is
double the amount the first player took. For example for 1 token taken
in the game at your turn, you can take either 1 or 2, however if your
opponent decides to take 5, you in turn my take 1 to 10. The sequence
of numbers can be taken is defined as F1=1, F2=2, and Fn +1= Fn + Fn-1
for n ≥. So it can then be written as 1,2,3,5,8,13,21,34,55 and //
so on and so on. Although there is a limited side of mathematics to
Game Theory, it takes place as the foundation and explanation for many
of the aspects of each game played.
> > > > > Thanks- Hide quoted text -
> - Show quoted text -