For the past week, I have had a problem building mobile chrome apps for ios.
Here are the steps to create a basic new app and recreate this issue- I've done it on two different macs - a Macbook Air 2013 and a Macbook Pro 2014.
1) Create a new Chrome App using the
Chrome Dev Editor New Project -> JavaScript Chrome App - I called it "HelloWorld"
2) Run cca create and copy-from the directory created by the Chrome Dev Editor:
cca create HelloWorldApp --copy-from=HelloWorld
3) The new HelloWorldApp will run fine on android, but when I run
I just get a blank screen. The remote debug tool doesn't show any error messages.
I've used both cca 0.4.1 and 0.4.3. I've tried deploying to devices running both ios 8.0.1 and ios 8.1. Both of the Macs I've tried this on are running Mac 10.9.6 and Xcode 6.1.
Is anyone else encountering this issue? This same workflow used to work just a few weeks ago. I think the only things that might have changed are my Xcode or ios versions. I've tried it with a vulcanized Polymer chrome extension (built with the Chrome Dev Editor) as well as an angular app. Both just display the blank screen on ios emulators and devices, but are fine on android, and the original apps load fine as unpackaged chrome extensions in the browser. Please let me know if there's more information I can provide to help reproduce this issue and resolve it.