Joakim Sælemyr
unread,Feb 17, 2026, 5:26:57 AM (9 days ago) Feb 17Sign in to reply to author
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to Chrome Built-in AI Early Preview Program Discussions, Idan Levin, François Beaufort, Enrico T
Currently I am cooking up something along these lines:
https://www.webmcp-hub.com/
I'll open-source it all soon just some few changes left!
I feel like a community based layer for webMCP can be a great addition if the website don't support it natively. The goal here is two-fold:
1. An agent can visit a site an ask through the remote MCP on webmcphub if there is a config it can use for this site (saving time and tokens). If there is none it can use typical playwright, chrome devtools MCP and figure things out, and once it does it can upload the conifgs for the next agent to use.
2. I as a human, can with a extension, always have access to the webmcphub configs and when I visit a site I fetch it from webmcphub and my agent can use it regardless of the original site supports webMCP natively.
I truly believe a community based hub for this can increase the adaptation for agents and humans many-fold cause now it works for some demos but having it actually work in my workflows (on sites people actually use) will be insane progress in the agent-web space.
I'll open-source in a few hours, but since this discussion was very on-point to what I am building I thought I could link to the hub now. Test it out guys and start building. Also would love feedback! And if anyone sees the same vision I see with a community based webMCP hub reach out to me!
btw associated some screenshots of a game I play each day:
geogridgame.com. If you try to have any browser automation tool play it it fails or spends like 3 minutes (and a bunch of tokens) figuring it out. Now I just uploaded a config to the HUB on how to play and it finished in under 10 seconds. truly the power of webMCP amazes me! Join the Hub guys and start contributing - soon the whole web will have a webMCP!