Refine OffscreenCanvas PushFrame flow [chromium/src : main]

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Vasiliy Telezhnikov (Gerrit)

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9:43 AM (6 hours ago) 9:43 AM
to Colin Blundell, Chromium LUCI CQ, android-bu...@system.gserviceaccount.com, chromium...@chromium.org, blink-rev...@chromium.org, blink-...@chromium.org, cwalle...@chromium.org, kainin...@chromium.org
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File-level comment, Patchset 1 (Latest):
Vasiliy Telezhnikov . resolved

Please, take a look.

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Colin Blundell (Gerrit)

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10:33 AM (5 hours ago) 10:33 AM
to Vasiliy Telezhnikov, Colin Blundell, Chromium LUCI CQ, android-bu...@system.gserviceaccount.com, chromium...@chromium.org, blink-rev...@chromium.org, blink-...@chromium.org, cwalle...@chromium.org, kainin...@chromium.org
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Colin Blundell voted and added 2 comments

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Code-Review+1

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Colin Blundell . resolved

Thanks!

File third_party/blink/renderer/core/offscreencanvas/offscreen_canvas.cc
Line 602, Patchset 1 (Latest): context_->GetResourceForPushFrame(would_call_push_frame);
Colin Blundell . unresolved

optional nit that you can ignore if this code is going to go away in the near-immediate: I think that `should_call_push_frame` would be more clear than `would_call_push_frame` throughout.

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