Commit-Queue | +1 |
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Code-Review | +1 |
LGTM. It's nice to be proved wrong in this case; I doubted it would work. Also thanks for simplifying the flags. I tried to think of other test cases but nothing came to mind.
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[html-in-canvas] Support nested canvases
This patch adds support for nested html-in-canvas. There is partner
interest in the feature. Nested canvas is also a solution for granular
invalidation, as the `fireOnEveryPaint` resize observer signal is
per-canvas, so nested canvases can be used for nested invalidation
signals.
The patch itself is a simplification, as `kPaintingCanvasDrawElement`
was ultimately just complexity for preventing this usecase.
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