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Chromestatus
, …
Chris Harrelson
10
Jan 23
Intent to Ship: WebGPU Compatibility mode
the "
Web
/ Framework developer views > notes". Unity is an important partner, so this carries some weight. We will > add more if/when it comes in. > > Stephen
unread,
Intent to Ship: WebGPU Compatibility mode
the "
Web
/ Framework developer views > notes". Unity is an important partner, so this carries some weight. We will > add more if/when it comes in. > > Stephen
Jan 23
Chromestatus
, …
Rick Byers
8
Jan 21
Intent to Ship: WebGPU: Texture and Sampler Lets
unsafe-
webgpu
flag. So, it will be >>> accessible from Chrome if the flag is enabled. >>> >>> dan >>> >>> >>> On Wed, Jan
unread,
Intent to Ship: WebGPU: Texture and Sampler Lets
unsafe-
webgpu
flag. So, it will be >>> accessible from Chrome if the flag is enabled. >>> >>> dan >>> >>> >>> On Wed, Jan
Jan 21
Chromestatus
, …
Alex Russell
4
Jan 20
Intent to Ship: WebGPU: Transient attachments
to the
WebGPU
spec after its first shipment in a >>> browser. A new TRANSIENT_ATTACHMENT GPUTextureUsage lets developers create >>> attachments that allow render
unread,
Intent to Ship: WebGPU: Transient attachments
to the
WebGPU
spec after its first shipment in a >>> browser. A new TRANSIENT_ATTACHMENT GPUTextureUsage lets developers create >>> attachments that allow render
Jan 20
Chromestatus
, …
Yoav Weiss (@Shopify)
5
12/17/25
Intent to Ship: WebGPU: `subgroup_uniformity` feature
gpuweb/
cts
/pull/4516 >>> >>> *Summary* >>> Functionality added to the
WebGPU
spec after its first shipment in a >>> browser. Adds a new scope
unread,
Intent to Ship: WebGPU: `subgroup_uniformity` feature
gpuweb/
cts
/pull/4516 >>> >>> *Summary* >>> Functionality added to the
WebGPU
spec after its first shipment in a >>> browser. Adds a new scope
12/17/25
Chromestatus
, …
Rick Byers
4
11/7/25
Intent to Ship: WebGPU: `subgroup_id` feature
to the
WebGPU
spec after its first shipment in a >>> browser. The `subgroup_id` and `num_subgroups` built-in values are now >>> available when the subgroups extension
unread,
Intent to Ship: WebGPU: `subgroup_id` feature
to the
WebGPU
spec after its first shipment in a >>> browser. The `subgroup_id` and `num_subgroups` built-in values are now >>> available when the subgroups extension
11/7/25
Chromestatus
, …
Chris Harrelson
5
10/29/25
Intent to Ship: WebGPU: Uniform buffer standard layout
to the
WebGPU
spec after its first shipment in a > browser. Uniform buffers declared in WGSL shaders are no longer required to > have 16-byte alignment on array elements, or to
unread,
Intent to Ship: WebGPU: Uniform buffer standard layout
to the
WebGPU
spec after its first shipment in a > browser. Uniform buffers declared in WGSL shaders are no longer required to > have 16-byte alignment on array elements, or to
10/29/25
François Beaufort
, …
Daniel Bratell
6
10/15/25
Intent to Ship: WebGPU: Texture component swizzle
to the
WebGPU
spec after its first >> shipment in a browser. >> >> Allows GPUTextureViews to rearrange or replace the color >> components from texture's
unread,
Intent to Ship: WebGPU: Texture component swizzle
to the
WebGPU
spec after its first >> shipment in a browser. >> >> Allows GPUTextureViews to rearrange or replace the color >> components from texture's
10/15/25
Chromestatus
, …
Yoav Weiss (@Shopify)
8
9/24/25
Intent to Ship: WebGPU: Texture formats tier1 and tier2
think the
Web
Developer link below counts as proof of
web
>>> developer support. I assume there is someone that wants this or you >>> wouldn't be doing this?
unread,
Intent to Ship: WebGPU: Texture formats tier1 and tier2
think the
Web
Developer link below counts as proof of
web
>>> developer support. I assume there is someone that wants this or you >>> wouldn't be doing this?
9/24/25
Chromestatus
, …
Brandon Jones
10
9/11/25
Intent to Ship: WebGPU: 'primitive_index' feature
capability to
WebGPU
that exposes a >>>>>>> new WGSL shader builtin, 'primitive_index'. This builtin provides a >>>>>>>
unread,
Intent to Ship: WebGPU: 'primitive_index' feature
capability to
WebGPU
that exposes a >>>>>>> new WGSL shader builtin, 'primitive_index'. This builtin provides a >>>>>>>
9/11/25
François Beaufort
, …
Vladimir Levin
9
6/11/25
Intent to ship: WebGPU: 3D texture support for BC and ASTC compressed formats
3d"
WebGPU
features add respectively >>>>>> support for 3D textures using Block Compression (BC) and Adaptive Scalable >>>>>> Texture
unread,
Intent to ship: WebGPU: 3D texture support for BC and ASTC compressed formats
3d"
WebGPU
features add respectively >>>>>> support for 3D textures using Block Compression (BC) and Adaptive Scalable >>>>>> Texture
6/11/25
Chromestatus
, …
Vladimir Levin
6
6/10/25
Intent to Ship: WebGPU 'core-features-and-limits'
signifies a
WebGPU
adapter and >>> device support the core features and limits of the spec. Explainer: >>> https://gist.github.com/greggman/0dea9995e33393c546a4c2bd2a12e50e
unread,
Intent to Ship: WebGPU 'core-features-and-limits'
signifies a
WebGPU
adapter and >>> device support the core features and limits of the spec. Explainer: >>> https://gist.github.com/greggman/0dea9995e33393c546a4c2bd2a12e50e
6/10/25
Chromestatus
,
Chris Harrelson
2
5/28/25
Intent to Experiment: WebGPU Compatibility mode
googlers/
webgpu
-compatibility-mode/blob/main/README.md > > Specification > https://github.com/gpuweb/gpuweb/blob/main/proposals/compatibility-mode.
unread,
Intent to Experiment: WebGPU Compatibility mode
googlers/
webgpu
-compatibility-mode/blob/main/README.md > > Specification > https://github.com/gpuweb/gpuweb/blob/main/proposals/compatibility-mode.
5/28/25
François Beaufort
, …
Mike Taylor
10
4/15/25
Intent to Ship: WebGPU: GPUTextureView for externalTexture binding
working on
WebGPU
, this would require our API owners to talk with > their standard folks to come to some agreement there (though I don't know > who that might be so I can'
unread,
Intent to Ship: WebGPU: GPUTextureView for externalTexture binding
working on
WebGPU
, this would require our API owners to talk with > their standard folks to come to some agreement there (though I don't know > who that might be so I can'
4/15/25
François Beaufort
, …
Domenic Denicola
4
4/11/25
Intent to Ship: WebGPU: copyBufferToBuffer overload
to the
WebGPU
spec after its first shipment in a >> browser. >> >> The GPUCommandEncoder copyBufferToBuffer() method now includes a simpler >> way to copy
unread,
Intent to Ship: WebGPU: copyBufferToBuffer overload
to the
WebGPU
spec after its first shipment in a >> browser. >> >> The GPUCommandEncoder copyBufferToBuffer() method now includes a simpler >> way to copy
4/11/25
François Beaufort
, …
Mike Taylor
6
3/31/25
Intent to Ship: WebGPU: GPUAdapterInfo isFallbackAdapter attribute
to the
WebGPU
spec after its first >> shipment in a browser. The GPUAdapterInfo >> isFallbackAdapter boolean attribute indicates if an >> adapter has significant
unread,
Intent to Ship: WebGPU: GPUAdapterInfo isFallbackAdapter attribute
to the
WebGPU
spec after its first >> shipment in a browser. The GPUAdapterInfo >> isFallbackAdapter boolean attribute indicates if an >> adapter has significant
3/31/25
Shao, Jiawei
, …
Jason Miller
10
11/22/24
Intent to Ship: WebGPU: Clip Distances
Blink>
WebGPU
> > > > *TAG review* > > None > > > *TAG review status* > > Pending > > > *Risks* > > > > > *Interoperability
unread,
Intent to Ship: WebGPU: Clip Distances
Blink>
WebGPU
> > > > *TAG review* > > None > > > *TAG review status* > > Pending > > > *Risks* > > > > > *Interoperability
11/22/24
Corentin Wallez
, …
Chris Harrelson
5
11/20/24
Intent to Ship: WebGPU: 1-component vertex formats (and unorm8x4-bgra)
>>
WebGPU
due to lack of support or old macOS versions (which are no longer >>>> supported by any browser). The 1-component vertex formats lets applications >
unread,
Intent to Ship: WebGPU: 1-component vertex formats (and unorm8x4-bgra)
>>
WebGPU
due to lack of support or old macOS versions (which are no longer >>>> supported by any browser). The 1-component vertex formats lets applications >
11/20/24
François Beaufort
, …
Yoav Weiss (@Shopify)
4
11/9/24
Intent to ship: WebGPU: Expose GPUAdapterInfo from GPUDevice
TR/
webgpu
/#dom-gpudevice-adapterinfo >> >> Summary >> >> Functionality added to the
WebGPU
spec after its first shipment in a >> browser. >
unread,
Intent to ship: WebGPU: Expose GPUAdapterInfo from GPUDevice
TR/
webgpu
/#dom-gpudevice-adapterinfo >> >> Summary >> >> Functionality added to the
WebGPU
spec after its first shipment in a >> browser. >
11/9/24
Chromestatus
, …
Daniel Bratell
8
10/25/24
Intent to Ship: WebGPU: Texture view usage
field to
WebGPU
texture view >> creation to request a subset of the usage flags >> from the source texture. By default, texture view >> usage inherits from the source
unread,
Intent to Ship: WebGPU: Texture view usage
field to
WebGPU
texture view >> creation to request a subset of the usage flags >> from the source texture. By default, texture view >> usage inherits from the source
10/25/24
François Beaufort
, …
Yoav Weiss (@Shopify)
4
10/18/24
Intent to ship: WebGPU: 32-bit float textures blending
comes to
WebGPU
. >> >> To address this,
WebGPU
has a GPU feature system where developers can >> check if a device supports specific functionalities. >> >
unread,
Intent to ship: WebGPU: 32-bit float textures blending
comes to
WebGPU
. >> >> To address this,
WebGPU
has a GPU feature system where developers can >> check if a device supports specific functionalities. >> >
10/18/24
François Beaufort
, …
Vladimir Levin
4
10/9/24
Intent to ship: WebGPU: GPUCanvasContext getConfiguration()
to the
WebGPU
spec after its first shipment in a >>> browser. Once GPUCanvasContext configure() has been called with a >>> configuration dictionary, the GPUCanvasContext
unread,
Intent to ship: WebGPU: GPUCanvasContext getConfiguration()
to the
WebGPU
spec after its first shipment in a >>> browser. Once GPUCanvasContext configure() has been called with a >>> configuration dictionary, the GPUCanvasContext
10/9/24
Chromestatus
10/7/24
Ready for Developer Testing: WebGPU: Texture view usage
field to
WebGPU
texture view creation to request a subset of the usage flags from the source texture. By default, texture view usage inherits from the source texture but there are view
unread,
Ready for Developer Testing: WebGPU: Texture view usage
field to
WebGPU
texture view creation to request a subset of the usage flags from the source texture. By default, texture view usage inherits from the source texture but there are view
10/7/24
François Beaufort
, …
Corentin Wallez
11
9/5/24
Intent to ship: WebGPU: Dual source blending
is that
WebGPU
is a very active specification that gains new minor features or developer visible improvements monthly, if not more often (we have two lined up for M131 already). At the
unread,
Intent to ship: WebGPU: Dual source blending
is that
WebGPU
is a very active specification that gains new minor features or developer visible improvements monthly, if not more often (we have two lined up for M131 already). At the
9/5/24
François Beaufort
, …
Mike Taylor
7
5/31/24
Intent to Ship: WebGPU: GPUAdapter info attribute
to the
WebGPU
spec after its first > shipment in a browser. Adds a synchronous GPUAdapter > info attribute to retrieve the same information about > the physical adapter as
unread,
Intent to Ship: WebGPU: GPUAdapter info attribute
to the
WebGPU
spec after its first > shipment in a browser. Adds a synchronous GPUAdapter > info attribute to retrieve the same information about > the physical adapter as
5/31/24
François Beaufort
, …
Chris Harrelson
10
3/14/24
Intent to Ship: WebGPU: ServiceWorker and SharedWorker support
seconds then
WebGPU
operations will soon after. There isn't a >> lot of use in keeping
WebGPU
computations running for much longer as >> Javascript is needed to get
unread,
Intent to Ship: WebGPU: ServiceWorker and SharedWorker support
seconds then
WebGPU
operations will soon after. There isn't a >> lot of use in keeping
WebGPU
computations running for much longer as >> Javascript is needed to get
3/14/24
Corentin Wallez
, …
Yoav Weiss (@Shopify)
4
1/19/24
Intent to Ship: WebGPU: render to slice of 3D texture
intent,
tests
are needed but we aren't > blocking approval on them in this case) > > > On Fri, Jan 5, 2024 at 5:18 AM Corentin Wallez > wrote: > >> Contact
unread,
Intent to Ship: WebGPU: render to slice of 3D texture
intent,
tests
are needed but we aren't > blocking approval on them in this case) > > > On Fri, Jan 5, 2024 at 5:18 AM Corentin Wallez > wrote: > >> Contact
1/19/24
Corentin Wallez
, …
Manuel Rego Casasnovas
6
1/18/24
Intent to Ship: WebGPU: separate Read-only depth-stencil
intent,
tests
are needed but we aren't >> blocking approval on them in this case) >> >> On Wed, Jan 10, 2024 at 11:02 AM Corentin Wallez >> wrote: >>
unread,
Intent to Ship: WebGPU: separate Read-only depth-stencil
intent,
tests
are needed but we aren't >> blocking approval on them in this case) >> >> On Wed, Jan 10, 2024 at 11:02 AM Corentin Wallez >> wrote: >>
1/18/24
Corentin Wallez
, …
slightlyoff via Chromestatus
6
1/19/24
Intent to Ship: WebGPU: read-write storage textures
intent,
tests
are needed but we aren't > blocking approval on them in this case) > > > On Mon, Jan 8, 2024 at 2:04 AM 'François Beaufort' via blink-dev > wrote
unread,
Intent to Ship: WebGPU: read-write storage textures
intent,
tests
are needed but we aren't > blocking approval on them in this case) > > > On Mon, Jan 8, 2024 at 2:04 AM 'François Beaufort' via blink-dev > wrote
1/19/24
François Beaufort
, …
Yoav Weiss
6
11/27/23
Intent to Ship: WebGPU default entry points to shader modules
>>
WebGPU
now allows developers to omit entry points to shader modules >>>> when creating a pipeline, improving ergonomics. If no default entry point >>
unread,
Intent to Ship: WebGPU default entry points to shader modules
>>
WebGPU
now allows developers to omit entry points to shader modules >>>> when creating a pipeline, improving ergonomics. If no default entry point >>
11/27/23
François Beaufort
, …
Chris Harrelson
15
11/8/23
Intent to Ship: WebGPU timestamp queries
>>
WebGPU
timestamp queries allow
WebGPU
applications to measure precisely >> (down to the nanosecond) how much time their GPU commands take to execute, >> especially
unread,
Intent to Ship: WebGPU timestamp queries
>>
WebGPU
timestamp queries allow
WebGPU
applications to measure precisely >> (down to the nanosecond) how much time their GPU commands take to execute, >> especially
11/8/23