Provides a mechanism to display content rendered with WebGPU in WebXR sessions, enabling higher fidelity VR and AR content.
WebXR is currently limited to only displaying content rendered with WebGL. WebGPU is the modern GPU rendering API, enabling many new features such as compute shaders. A new integration point must be introduced to enable WebXR to display content rendered with WebGPU, allowing it to keep pace with the latest in web capabilites.
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Does this intent deprecate or change behavior of existing APIs, such that it has potentially high risk for Android WebView-based applications?
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No milestones specified
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