fbea...@google.com, cwa...@google.com
https://github.com/gpuweb/gpuweb/issues/4342
https://gpuweb.github.io/gpuweb/#abstract-opdef-validating-gpuprogrammablestage
https://github.com/gpuweb/gpuweb/pull/4387
WebGPU now allows developers to omit entry points to shader modules when creating a pipeline, improving ergonomics. If no default entry point is found, a GPUValidationError will be triggered as usual.
WebGPU spec: https://github.com/w3ctag/design-reviews/issues/626
A TAG review was not deemed necessary for this minor addition to the WebGPU spec, as it adheres to established conventions.
Default entry points to shader modules have not yet been implemented in any browser, but have been approved by the GPU for the Web Community Group, with representatives from Chrome, Firefox, and Safari. See https://github.com/gpuweb/gpuweb/wiki/GPU-Web-2023-11-08#default-entrypoints-to-shader-modules-4342-corentin-is-very-excited-about-this-tiny-addition
Gecko: Positive (https://github.com/mozilla/standards-positions/issues/931)
WebKit: Positive (https://github.com/WebKit/standards-positions/issues/284)
Web developers: Positive. https://github.com/gpuweb/gpuweb/issues/4342
Other signals:
Does this intent deprecate or change behavior of existing APIs, such that it has potentially high risk for Android WebView-based applications?
None at the moment, WebGPU currently does not ship on Android WebView.
No DevTools changes are required.
No
All platforms will eventually have support. Will immediately be available on Android, ChromeOS, Mac, and Windows, since those platforms already support WebGPU. Linux is planned to have WebGPU support in the future, so this feature will become available when WebGPU does.
Work-in-progress.
WebGPU/WGSL have a conformance test suite (https://github.com/gpuweb/cts) that is regularly pulled into Chromium and part of the testing of Dawn/Tint in Chromium.
None
None
None
False
https://bugs.chromium.org/p/dawn/issues/detail?id=2254
Feature is available only in Chromium browsers for the near future, on the order of months. Other browsers intend to ship WebGPU support, but don't have specified timelines.
Does the feature depend on any code or APIs outside the Chromium open source repository and its open-source dependencies to function?
No
Open questions about a feature may be a source of future web compat or interop issues. Please list open issues (e.g. links to known github issues in the project for the feature specification) whose resolution may introduce web compat/interop risk (e.g., changing to naming or structure of the API in a non-backward-compatible way).
None
https://chromestatus.com/feature/5102870756327424
This intent message was generated by Chrome Platform Status.
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LGTM2
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