Chrome 58 x64 - 360 Youtube Videos bugged

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Robbie

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Apr 26, 2017, 3:57:56 AM4/26/17
to Chromium-discuss
I don't know why this happens, but i can't get 360 videos to work properly, i switched from Firefox 53 after using it from the start because the 360 videos stutter a lot at high resolutions and i get low frame rate, but in Chrome i can't even see the videos at all.

Here's screenshots of what happens: https://imgur.com/a/B9VtE

Basically if hardware acceleration is On, i get a static color on 360 videos, seems to be random not at a specific time.

If Hardware acceleration is off, it's not a 360 video anymore but a mirrored video that i'm not able to control.


Specs:

GTX1080 (Driver 361.89, previous driver had the same issue)
Windows 10 x64 Creators Update
Chrome 58 x64



What i've tried to do:(none of them worked):

- Disable all extensions
- Uninstall codec pack
- Unload WindowBlinds 10
- Pause Kaspersky protection
- Create new profile in Chrome
- Disable nVIDIA DSR
- Disable nVIDIA Share
- chrome://flags/ tweaks based on Google findings
- chrome://flags/ reset all to default



About:gpu shows this:


Graphics Feature Status

  • Canvas: Hardware accelerated
  • Flash: Hardware accelerated
  • Flash Stage3D: Hardware accelerated
  • Flash Stage3D Baseline profile: Hardware accelerated
  • Compositing: Hardware accelerated
  • Multiple Raster Threads: Enabled
  • Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  • Rasterization: Software only. Hardware acceleration disabled
  • Video Decode: Hardware accelerated
  • Video Encode: Hardware accelerated
  • VPx Video Decode: Hardware accelerated
  • WebGL: Hardware accelerated
  • WebGL2: Hardware accelerated

Driver Bug Workarounds

  • clear_uniforms_before_first_program_use
  • decode_encode_srgb_for_generatemipmap
  • disable_discard_framebuffer
  • disable_dxgi_zero_copy_video
  • disable_framebuffer_cmaa
  • exit_on_context_lost
  • force_cube_complete
  • scalarize_vec_and_mat_constructor_args
  • texsubimage_faster_than_teximage

Problems Detected

Version Information

Data exported4/26/2017, 2:01:38 AM
Chrome versionChrome/58.0.3029.81
Operating systemWindows NT 10.0.15063
Software rendering list version12.20
Driver bug list version9.36
ANGLE commit id461d9a3060e3
2D graphics backendSkia/58 4c81ba6ba3a3270db809bf7d4c3bc782694a56a4
Command Line ArgsFiles (x86)\Google\Chrome\Application\chrome.exe" --profile-directory="Profile 1" --flag-switches-begin --enable-experimental-canvas-features --enable-features=PreferHtmlOverPlugins --flag-switches-end

Driver Information

Initialization time95
In-process GPUfalse
Passthrough Command Decoderfalse
Sandboxedfalse
GPU0VENDOR = 0x10de, DEVICE= 0x1b80
Optimusfalse
Optimusfalse
AMD switchablefalse
Desktop compositingAero Glass
Diagonal Monitor Size of \\.\DISPLAY123.0"
Driver vendorNVIDIA
Driver version22.21.13.8189
Driver date4-19-2017
Pixel shader version5.0
Vertex shader version5.0
Max. MSAA samples8
Machine model name
Machine model version
GL_VENDORGoogle Inc.
GL_RENDERERANGLE (NVIDIA GeForce GTX 1080 Direct3D11 vs_5_0 ps_5_0)
GL_VERSIONOpenGL ES 3.0 (ANGLE 2.1.0.461d9a3060e3)
GL_EXTENSIONSGL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
Disabled ExtensionsGL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Window system binding vendorGoogle Inc. (adapter LUID: 0000000000008921)
Window system binding version1.4 (ANGLE 2.1.0.461d9a3060e3)
Window system binding extensionsEGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture_nv12 EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXT_pixel_format_float EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays
Direct renderingYes
Reset notification strategy0x8252
GPU process crash count0

Compositor Information

Tile Update ModeOne-copy
Partial RasterEnabled

GpuMemoryBuffers Status

ATCSoftware only
ATCIASoftware only
DXT1Software only
DXT5Software only
ETC1Software only
R_8Software only
RG_88Software only
BGR_565Software only
RGBA_4444Software only
RGBX_8888Software only
RGBA_8888Software only
BGRX_8888Software only
BGRA_8888Software only
YVU_420Software only
YUV_420_BIPLANARSoftware only
UYVY_422Software only

Diagnostics

0
b3DAccelerationEnabledtrue
b3DAccelerationExiststrue
bAGPEnabledtrue
bAGPExistenceValidtrue
bAGPExiststrue
bCanRenderWindowtrue
bDDAccelerationEnabledtrue
bDriverBetafalse
bDriverDebugfalse
bDriverSignedfalse
bDriverSignedValidfalse
bNoHardwarefalse
dwBpp32
dwDDIVersion12
dwHeight1440
dwRefreshRate60
dwWHQLLevel0
dwWidth2560
iAdapter0
lDriverSize885032
lMiniVddSize0
szAGPStatusEnglishEnabled
szAGPStatusLocalizedEnabled
szChipTypeGeForce GTX 1080
szD3DStatusEnglishEnabled
szD3DStatusLocalizedEnabled
szDACTypeIntegrated RAMDAC
szDDIVersionEnglish12
szDDIVersionLocalized12
szDDStatusEnglishEnabled
szDDStatusLocalizedEnabled
szDXVAHDEnglishSupported
szDXVAModes
szDescriptionNVIDIA GeForce GTX 1080
szDeviceId0x1B80
szDeviceIdentifier{D7B71E3E-58C0-11CF-2F68-6D131BC2DB35}
szDeviceName\\.\DISPLAY1
szDisplayMemoryEnglish20365 MB
szDisplayMemoryLocalized20365 MB
szDisplayModeEnglish2560 x 1440 (32 bit) (60Hz)
szDisplayModeLocalized2560 x 1440 (32 bit) (60Hz)
szDriverAssemblyVersion22.21.13.8189
szDriverAttributesFinal Retail
szDriverDateEnglish19-Apr-17 1:00:00 AM
szDriverDateLocalized4/19/2017 01:00:00
szDriverLanguageEnglishEnglish
szDriverLanguageLocalizedEnglish
szDriverModelEnglishWDDM 2.2
szDriverModelLocalizedWDDM 2.2
szDriverNameC:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll
szDriverNodeStrongNameoem25.inf:0f066de361856a84:Section088:22.21.13.8189:pci\ven_10de&dev_1b80
szDriverSignDateUnknown
szDriverVersion22.21.0013.8189
szKeyDeviceIDEnum\PCI\VEN_10DE&DEV_1B80&SUBSYS_33601462&REV_A1
szKeyDeviceKey\Registry\Machine\System\CurrentControlSet\Control\Video\{77ADA830-25FE-471E-ADFE-1C04D0173528}\0000
szManufacturerNVIDIA
szMiniVddunknown
szMiniVddDateEnglishUnknown
szMiniVddDateLocalizedunknown
szMonitorMaxResUnknown
szMonitorNameLG W2361(Digital)
szNotesEnglishNo problems found.
szNotesLocalizedNo problems found.
szOverlayEnglishSupported
szRankOfInstalledDriver00D12001
szRegHelpTextUnknown
szRevisionUnknown
szRevisionId0x00A1
szSubSysId0x33601462
szTestResultD3D7EnglishNot run
szTestResultD3D7LocalizedNot run
szTestResultD3D8EnglishNot run
szTestResultD3D8LocalizedNot run
szTestResultD3D9EnglishNot run
szTestResultD3D9LocalizedNot run
szTestResultDDEnglishNot run
szTestResultDDLocalizedNot run
szVddunknown
szVendorId0x10DE

Log Messages

  • GpuProcessHostUIShimThe GPU process exited normally. Everything is okay.

Mounir Lamouri

unread,
Apr 26, 2017, 8:10:38 AM4/26/17
to Robbie, Chromium-discuss
Thanks for the report. Can you file a bug in https://crbug.com/new in
order to reach the developers responsible for this feature?

Thanks,
-- Mounir

On Tue, 25 Apr 2017, at 18:09, Robbie wrote:
> I don't know why this happens, but i can't get 360 videos to work
> properly,
> i switched from Firefox 53 after using it from the start because the 360
> videos stutter a lot at high resolutions and i get low frame rate, but in
> Chrome i can't even see the videos at all.
>
> Here's screenshots of what happens: https://imgur.com/a/B9VtE
>
> Basically if hardware acceleration is On, i get a static color on 360
> videos, seems to be random not at a specific time.
>
> If Hardware acceleration is off, it's not a 360 video anymore but a
> mirrored video that i'm not able to control.
>
>
> *Specs:*
>
> GTX1080 (Driver 361.89, previous driver had the same issue)
> Windows 10 x64 Creators Update
> Chrome 58 x64
>
>
>
> *What i've tried to do*:(none of them worked):
>
> - Disable all extensions
> - Uninstall codec pack
> - Unload WindowBlinds 10
> - Pause Kaspersky protection
> - Create new profile in Chrome
> - Disable nVIDIA DSR
> - Disable nVIDIA Share
> - chrome://flags/ tweaks based on Google findings
> - chrome://flags/ reset all to default
>
>
>
> *About:gpu shows this:*
>
>
> Graphics Feature Status
>
> - Canvas: Hardware accelerated
> - Flash: Hardware accelerated
> - Flash Stage3D: Hardware accelerated
> - Flash Stage3D Baseline profile: Hardware accelerated
> - Compositing: Hardware accelerated
> - Multiple Raster Threads: Enabled
> - Native GpuMemoryBuffers: Software only. Hardware acceleration
> disabled
> - Rasterization: Software only. Hardware acceleration disabled
> - Video Decode: Hardware accelerated
> - Video Encode: Hardware accelerated
> - VPx Video Decode: Hardware accelerated
> - WebGL: Hardware accelerated
> - WebGL2: Hardware accelerated
>
> Driver Bug Workarounds
>
> - clear_uniforms_before_first_program_use
> - decode_encode_srgb_for_generatemipmap
> - disable_discard_framebuffer
> - disable_dxgi_zero_copy_video
> - disable_framebuffer_cmaa
> - exit_on_context_lost
> - force_cube_complete
> - scalarize_vec_and_mat_constructor_args
> - texsubimage_faster_than_teximage
>
> Problems Detected
>
> - Some drivers are unable to reset the D3D device in the GPU process
> sandbox
> *Applied Workarounds: exit_on_context_lost*
> - TexSubImage is faster for full uploads on ANGLE
> *Applied Workarounds: texsubimage_faster_than_teximage*
> - Clear uniforms before first program use on all platforms: 124764
> <http://crbug.com/124764>, 349137 <http://crbug.com/349137>
> *Applied Workarounds: clear_uniforms_before_first_program_use*
> - Always rewrite vec/mat constructors to be consistent: 398694
> <http://crbug.com/398694>
> *Applied Workarounds: scalarize_vec_and_mat_constructor_args*
> - ANGLE crash on glReadPixels from incomplete cube map texture: 518889
> <http://crbug.com/518889>
> *Applied Workarounds: force_cube_complete*
> - Framebuffer discarding can hurt performance on non-tilers: 570897
> <http://crbug.com/570897>
> *Applied Workarounds: disable_discard_framebuffer*
> - Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
> <http://crbug.com/535198>
> *Applied Workarounds: disable_framebuffer_cmaa*
> - Zero-copy NV12 video displays incorrect colors on NVIDIA drivers.:
> 635319 <http://crbug.com/635319>
> *Applied Workarounds: disable_dxgi_zero_copy_video*
> - Disable KHR_blend_equation_advanced until cc shaders are updated:
> 661715 <http://crbug.com/661715>
> - Decode and Encode before generateMipmap for srgb format textures on
> Windows: 634519 <http://crbug.com/634519>
> *Applied Workarounds: decode_encode_srgb_for_generatemipmap*
> - Accelerated rasterization has been disabled, either via blacklist,
> about:flags or the command line.
> *Disabled Features: rasterization*
> - Native GpuMemoryBuffers have been disabled, either via about:flags
> or
> command line.
> *Disabled Features: native_gpu_memory_buffers*
> - GpuProcessHostUIShim: The GPU process exited normally. Everything is
> okay.
>
> --
> --
> Chromium Discussion mailing list: chromium...@chromium.org
> View archives, change email options, or unsubscribe:
> http://groups.google.com/a/chromium.org/group/chromium-discuss
>
> ---
> You received this message because you are subscribed to the Google Groups
> "Chromium-discuss" group.
> To unsubscribe from this group and stop receiving emails from it, send an
> email to chromium-discu...@chromium.org.

Robbie

unread,
Apr 27, 2017, 1:58:43 AM4/27/17
to Chromium-discuss
I found the issue, it's HWiNFO64 5.50

I use it to have extra info on-screen from RivaTuner (RTSS) and MSI Afterburner, adding Chrome to ignore list of RivaTuner doesn't solve the problem, so i disabled HWiNFO for the time being.
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