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For incremental build by editing few lines, LLD is not better.I'm using following gn to debug:target_cpu = "x86"
enable_nacl = false
is_component_build = true
is_debug = true
is_win_fastlink = true
use_lld = false
win_console_app = true
It takes 13 seconds to build content_shell after "touch Node.cc"If I turns use_lld true, it takes 30 seconds.2018年4月26日(木) 10:07 Zachary Turner <ztu...@chromium.org>:
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I just tried the webrtc checkout with lld vs link.exe on windows 10 and using the vs2017. link.exe is faster. I think windows is a second class citizen for the webrtc community, so it's best to use whatever MS tools available because that's their main business and will be updated more frequently. My 2 cents.
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When building webrtc m69 branch (coming from m68 branch) the produced webrtc.lib file is very small now. Earlier it was ~400 mb, now it's ~35 mb. Is this an expected behavior with lld? Also I can no longer use the produced lib files in a visual studio project. I'm assuming lld output cannot be read by link? Going forward will the msvc compiler and linker be supported?
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