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Headless Chrome is potentially a candidate for what you're doing and the features you mentioned are supported, although we're explicitly not targeting use cases where headless becomes an actually visible widget in a UI -- libraries like CEF are probably a better fit for that. For instance, CEF might let you use GPU hardware acceleration which currently isn't the case with Headless Chrome.
- Sami
to 13. huhtik. 2017 klo 0.55 Callum Prentice <cal...@gmail.com> kirjoitti:
--I've been working on a C++ Windows, Mac and Linux(kind of) library that makes use of the Chromium Embedded Framework (the version like Chrome 57 currently) and allows you to render web content to memory as well as inject synthesized keyboard and mouse events into a page. We use it to update textures that are then used in our OpenGL based application.Is the headless mode of Chrome something we might consider replacing it with and what, if any, are the piece we wouldn't be able to do.A brief comparison in this context would be very much appreciated.
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Understood and thanks Sam.Just to be clear, the headless Chrome would never become visible - it would just be rendering content somewhere that would be captured and used in the target application. Lack of GPU is okay - I had to turn that off in CEF too recently.
On Tue, Apr 18, 2017 at 11:35 AM, Sami Kyostila <skyo...@chromium.org> wrote:
Headless Chrome is potentially a candidate for what you're doing and the features you mentioned are supported, although we're explicitly not targeting use cases where headless becomes an actually visible widget in a UI -- libraries like CEF are probably a better fit for that. For instance, CEF might let you use GPU hardware acceleration which currently isn't the case with Headless Chrome.
- Sami
to 13. huhtik. 2017 klo 0.55 Callum Prentice <cal...@gmail.com> kirjoitti:
--I've been working on a C++ Windows, Mac and Linux(kind of) library that makes use of the Chromium Embedded Framework (the version like Chrome 57 currently) and allows you to render web content to memory as well as inject synthesized keyboard and mouse events into a page. We use it to update textures that are then used in our OpenGL based application.Is the headless mode of Chrome something we might consider replacing it with and what, if any, are the piece we wouldn't be able to do.A brief comparison in this context would be very much appreciated.
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- Sami
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It's not possible to use the C++ DevTools APIs with the release build of Chrome. Instead you can either use the DevTools protocol over a WebSocket or bundle your own copy of the C++ headless library.- Sami
pe 19. toukok. 2017 klo 20.00 Abhishek Azad kirjoitti:
Hi Sami
That's is correct. Our assumption is that we would be able to interact with chrome via sending and receiving events from headless instance of chrome. (Maybe with devtools CPP Apis, currently existing or new ones)
On Sat, May 20, 2017 at 12:22 AM, Sami Kyostila <skyo...@chromium.org> wrote:
Hi Abhishek,Just to make sure I understand, in this configuration you'd launch Chrome with --headless and use some new DevTools command to direct software rendering to a named shared memory segment -- is that right?- Sami
To view this discussion on the web visit https://groups.google.com/a/chromium.org/d/msgid/headless-dev/6ee18240-e61f-41f4-a3cd-5b09033887f8%40chromium.org.