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I'm not super familiar with how video decoding works here unfortunately; +bo...@chromium.org may be able to expand/correct me here, but if I'm remembering correctly we use Chromium's video pipeline in most cases rather than invoking the Android media playback system, and if you don't enable support in Chromium for the codecs in question the videos won't play at all even if they're supported on the device. This is independent of whether hardware or software decoding will be used.
So yes, I think that if you intend to be able to play videos encoded with proprietary codecs you will need to enable them in your build; unfortunately we can't give you legal advice on what obligations/royalties/etc this may incur.
If you're expecting hardware decoding but getting software decoding, that's a different problem and unfortunately I don't really know how HW decoding works in Chromium at all :(
I think if you set proprietary_codecs=true but leave ffmpeg_branding=Chromium you'll get what you want. This will trigger a GN error that you'll need to disable, but might work for Android.- dale