Trying to add PaneText (Candlelight.UI.HyperText) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.

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dans...@gmail.com

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Apr 9, 2015, 2:53:26 PM4/9/15
to develope...@candlelightinteractive.com
Fairly new with using both Unity and this package (which has served me great so far!).

I'm getting a fair bunch of these errors, however, and I'm wondering a bit what they mean. It does not seem to give any errors in game, but I'm still anxious that they might give me trouble at some point.

Any thought as to what they might mean? Also feel free to let me know what other kind of information required to solve this!

Developer Support

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Apr 10, 2015, 10:43:26 AM4/10/15
to develope...@candlelightinteractive.com
Thanks for getting in touch! Basically Unity's UI system marks an object to be rebuilt when something has changed, and then it rebuilds it. If something happens while it is rebuilding that marks it for another rebuild, you'll see this message. In general, the worst thing that you can expect is that the UI will be rendering out of sync with what you expect.

Is PaneText a subclass of HyperText, or something that triggers an update for HyperText? If you're having difficulty narrowing it down, you can email a small project or package to bu...@candlelightinteractive.com and I'll see if I can help figure it out.
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