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Talk to us about your experiences using our development tools! Everything from open source projects to Unity Asset Store products.
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Developer Support
,
tfhei...@gmail.com
3
11/14/16
Announcement
Ragdoll Workshop 3.0.0f1 hotfix for Unity 5.4.0
Hi Todd! This is the first I've heard about this. Can you confirm your project contains
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Announcement
Ragdoll Workshop 3.0.0f1 hotfix for Unity 5.4.0
Hi Todd! This is the first I've heard about this. Can you confirm your project contains
11/14/16
Developer Support
,
hippo...@hotmail.com
3
1/5/16
Announcement
Ragdoll Workshop 3.0.0f1
Thanks for the vote of confidence, Rob—I hope you ultimately feel the final product is competitive!
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Announcement
Ragdoll Workshop 3.0.0f1
Thanks for the vote of confidence, Rob—I hope you ultimately feel the final product is competitive!
1/5/16
Developer Support
, …
chan...@gmail.com
4
9/23/15
Announcement
Ragdoll Workshop 3.0.0b5
Yep just noticed it this morning, too. Thanks!
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Announcement
Ragdoll Workshop 3.0.0b5
Yep just noticed it this morning, too. Thanks!
9/23/15
View more pinned conversations
ja...@crytivo.com
,
aki koshima
4
9/24/20
Q&A
Unity 2018.4.26f1 HyperText preferences broken and truncation issues
I ended up needing to migrate our whole project to TextMeshPro unfortunately. Took some time. On
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Q&A
Unity 2018.4.26f1 HyperText preferences broken and truncation issues
I ended up needing to migrate our whole project to TextMeshPro unfortunately. Took some time. On
9/24/20
ktos...@gmail.com
11/28/19
Q&A
Auto properties
Are there plans for supporting auto properties?
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Q&A
Auto properties
Are there plans for supporting auto properties?
11/28/19
dors...@gmail.com
2
10/15/19
Q&A
ScriptableObject Supported?
Nevermind, I removed the typeof(MyScriptableObject) from the attribute so it now works perfectly
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Q&A
ScriptableObject Supported?
Nevermind, I removed the typeof(MyScriptableObject) from the attribute so it now works perfectly
10/15/19
alexandr...@dqteam.com
,
Henry Senior
2
9/30/19
Q&A
HyperText with latest unity and .net 4.x
Hi, we are also experiencing this issue, having upgraded to .net 4.x. Is there going to be an update
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Q&A
HyperText with latest unity and .net 4.x
Hi, we are also experiencing this issue, having upgraded to .net 4.x. Is there going to be an update
9/30/19
jwvand...@gmail.com
, …
dra...@gmail.com
4
2/18/19
Q&A
Documentation incorrect, "m_" works, "_" doesn't
Just wanted to follow up that this did the same for me. I kept trying to make it work with "_xxx
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Q&A
Documentation incorrect, "m_" works, "_" doesn't
Just wanted to follow up that this did the same for me. I kept trying to make it work with "_xxx
2/18/19
dra...@gmail.com
2/18/19
Q&A
Crashes in my project
I've had to fix the source code a bit to not crash in my project. I'm not sure what is
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Q&A
Crashes in my project
I've had to fix the source code a bit to not crash in my project. I'm not sure what is
2/18/19
Erik Sutton
,
Developer Support
2
9/10/18
Q&A
Any chance I could still get the package?
Hi there! If you purchased the package, you should still be able to download it from the Asset Store
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Q&A
Any chance I could still get the package?
Hi there! If you purchased the package, you should still be able to download it from the Asset Store
9/10/18
g.bau...@gmail.com
,
Developer Support
2
8/27/18
Q&A
url link with webGL
Hi! This is the first I have heard of something like this. All HyperText's default event handler
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Q&A
url link with webGL
Hi! This is the first I have heard of something like this. All HyperText's default event handler
8/27/18
mho...@ehuman.com
,
Developer Support
5
6/14/18
Q&A
HyperText.ExitedLink Event Trigger not calling method.
No worries—glad to hear you got it sorted out. If you have any diagnostic details in case someone
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Q&A
HyperText.ExitedLink Event Trigger not calling method.
No worries—glad to hear you got it sorted out. If you have any diagnostic details in case someone
6/14/18
natanel...@gmail.com
,
Developer Support
2
4/9/18
Q&A
No constructor found for randomstaff matching method signature [System.String].
Hi! TLDR: Remove the typeof(randomstaff) from the attribute constructor and it should work. The
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Q&A
No constructor found for randomstaff matching method signature [System.String].
Hi! TLDR: Remove the typeof(randomstaff) from the attribute constructor and it should work. The
4/9/18
Chris Rogers
, …
2154...@qq.com
3
3/16/18
Q&A
Any ETA on version 2.0?
I am looking forward to new version too!
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Q&A
Any ETA on version 2.0?
I am looking forward to new version too!
3/16/18
uncle...@gmail.com
,
Developer Support
4
12/17/17
Q&A
Reflection Errors
Thanks for the heads up! I actually have this fix on another branch but looks like I never brought it
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Q&A
Reflection Errors
Thanks for the heads up! I actually have this fix on another branch but looks like I never brought it
12/17/17
Aidan Zhang
9/7/17
Re: MakeText around the image(quad)?
thank you
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Re: MakeText around the image(quad)?
thank you
9/7/17
Aidan Zhang
,
Developer Support
2
9/7/17
Q&A
MakeText around the image(quad)?
Unfortunately no :(
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Q&A
MakeText around the image(quad)?
Unfortunately no :(
9/7/17
jwvand...@gmail.com
,
Developer Support
2
6/5/17
Q&A
Different type for public and private representation
Hi! Sorry the documentation wasn't clear enough here, but the tool will not change how your
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Q&A
Different type for public and private representation
Hi! Sorry the documentation wasn't clear enough here, but the tool will not change how your
6/5/17
cmuld...@gmail.com
, …
Developer Support
7
5/11/17
Q&A
Hypertext Deprecated
Hi! The link to the main page is http://candlelightinteractive.com/docs/uas-hypertext/ You can also
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Q&A
Hypertext Deprecated
Hi! The link to the main page is http://candlelightinteractive.com/docs/uas-hypertext/ You can also
5/11/17
acepai...@gmail.com
,
Developer Support
3
4/27/17
Q&A
Latest supported version
Glad to hear you are working for Unity, looking forward to having your work fully integrated. I will
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Q&A
Latest supported version
Glad to hear you are working for Unity, looking forward to having your work fully integrated. I will
4/27/17
Musketeer Order
,
Developer Support
5
4/18/17
Q&A
HyperText Quad alpha changing problem
It's working. Thx!
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Q&A
HyperText Quad alpha changing problem
It's working. Thx!
4/18/17
baop...@gmail.com
, …
mov...@gmail.com
22
3/28/17
Q&A
Unity fixed blurred text
@Crashed, did you have a chance to implement the developer's suggested fix?
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Q&A
Unity fixed blurred text
@Crashed, did you have a chance to implement the developer's suggested fix?
3/28/17
jeff.m...@gmail.com
,
Developer Support
2
3/21/17
Q&A
Justify Text in HyperText ?
Thanks for getting in touch! Unfortunately because HyperText just uses Unity's built-in
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Q&A
Justify Text in HyperText ?
Thanks for getting in touch! Unfortunately because HyperText just uses Unity's built-in
3/21/17
liuq...@gmail.com
,
Developer Support
7
3/12/17
Q&A
Animated Quad's Position Error
Hi again! HyperText 1.8.15 is now available for download on the Asset Store and officially has this
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Q&A
Animated Quad's Position Error
Hi again! HyperText 1.8.15 is now available for download on the Asset Store and officially has this
3/12/17
Andrey Popov
,
Developer Support
3
3/6/17
Q&A
Ragdoll Workshop deprecated?
Its sad... In my plan buy it in future =)
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Q&A
Ragdoll Workshop deprecated?
Its sad... In my plan buy it in future =)
3/6/17
jean-...@t-online.de
3/1/17
Q&A
Grabbing the ragdoll
Hi! I have another question. I made it so that in VR with the Vive controllers I can grab the
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Q&A
Grabbing the ragdoll
Hi! I have another question. I made it so that in VR with the Vive controllers I can grab the
3/1/17
jazzj2
,
Developer Support
8
2/26/17
Q&A
navmeshagent position issue
Hi again! I'm at GDC this week so may be a bit slow to respond. Any chance you can zip up a
unread,
Q&A
navmeshagent position issue
Hi again! I'm at GDC this week so may be a bit slow to respond. Any chance you can zip up a
2/26/17
jean-...@t-online.de
,
Developer Support
15
2/19/17
Q&A
Unity 5.6 bugs
Disabling write defaults should be safe, as the RagdollAnimator takes care of re-writing defaults
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Q&A
Unity 5.6 bugs
Disabling write defaults should be safe, as the RagdollAnimator takes care of re-writing defaults
2/19/17
bonne...@gmail.com
,
Developer Support
4
2/17/17
Q&A
MathML
No worries! I'm not sure I totally understand what you are trying to do. The dialogue system
unread,
Q&A
MathML
No worries! I'm not sure I totally understand what you are trying to do. The dialogue system
2/17/17
christia...@gmail.com
,
Developer Support
2
2/12/17
Q&A
Custom class for words
Hi there! I'm not 100% clear on what you're asking here, but: If you're asking about how
unread,
Q&A
Custom class for words
Hi there! I'm not 100% clear on what you're asking here, but: If you're asking about how
2/12/17
El Puerco
,
Developer Support
2
2/9/17
Q&A
Quads not lining up correctly
Hi there! Any chance you could post a screenshot or (better yet) send a project to bugs@
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Q&A
Quads not lining up correctly
Hi there! Any chance you could post a screenshot or (better yet) send a project to bugs@
2/9/17
michal.r...@krej.net
, …
baop...@gmail.com
7
2/8/17
Q&A
Custom tags with additional info
Just want to chip in for anyone who uses this as part of the docs. In Unity 5.5, the Json Object
unread,
Q&A
Custom tags with additional info
Just want to chip in for anyone who uses this as part of the docs. In Unity 5.5, the Json Object
2/8/17
baop...@gmail.com
,
Developer Support
2
2/8/17
Q&A
Does clickable text call method or just open hyperlink only?
Hi there! Links emit a variety of events (eg, Clicked, Pressed, Released, Entered, Exited) and you
unread,
Q&A
Does clickable text call method or just open hyperlink only?
Hi there! Links emit a variety of events (eg, Clicked, Pressed, Released, Entered, Exited) and you
2/8/17