import time import sound import libaudioverse libaudioverse.initialize() sim = libaudioverse.Simulation() sim.set_output_device(-1) world = libaudioverse.EnvironmentNode(sim, "default") world.panning_strategy = libaudioverse.PanningStrategies.hrtf world.orientation = 0, 1, 0, 0, 0, 1 sl=sound.SoundLoader(sim,world) reverb = libaudioverse.FdnReverbNode(sim) send = world.add_effect_send(channels = 4, is_reverb = True, connect_by_default = True) reverb.connect_simulation(0) world.connect(send, reverb, 0) snd=sl.load_sound("sound") snd.play(True) time.sleep(1) snd.source.position=3, 0, 0 time.sleep(1) libaudioverse.shutdown()