No, it's not.
What you're actually asking is if you can associate a (presumably
stereo) background track with regions of space, and you can, but
you need to code it yourself. I might support this one day, but
for the moment it's a lot of work and there's a ton of bigger
fish. The problem is that today it's box-shaped regions, and
tomorrow it's sphere-shaped regions, and next month it's
house-shaped regions with full-on triangle meshes...
When looking at the documentation for sources, it states that sources are always approximated as spheres. Is it possible to give sources a cuboid shape for example if you have a square map, below 5000 feet you hear birds, and if you are above 5000 feet you hear a different background ambiance?
Thanks in advance
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