Updates:
Summary: Doesn't work on retina displays
Status: Accepted
Owner:
sfi...@sfzmail.com
Labels: OpSys-OSX Complexity-Medium Milestone-Minor
Comment #1 on issue 132 by
sfi...@sfzmail.com: Doesn't work on retina
displays
http://code.google.com/p/antares/issues/detail?id=132
I've run Antares successfully at a wide variety of resolutions, but never
on a retina display. I'd guess that's the problem. It probably tries to
display things at twice the size it should.
By the way, when you say it works in windowed mode, I assume you mean it
runs and is playable, but not that it actually runs in retina mode, right?
I'd like to support retina well, given that smooth zooming is basically
Ares's thing, but it's hard without the hardware.
Antares changes the screen resolution in full-screen mode so yeah, changing
the resolution in System Preferences->Displays wouldn't help. In versions
of MacOS later than the one 0.6.1 targets, they decided you're not supposed
to change the resolution. I wonder if cases like this are the reason why.
--
You received this message because this project is configured to send all
issue notifications to this address.
You may adjust your notification preferences at:
https://code.google.com/hosting/settings