New issue 101 by searsand...@gmail.com: Updated to 0.4.2 and missions begin
to stutter
http://code.google.com/p/antares/issues/detail?id=101
What steps will reproduce the problem?
1. Missions '...Into the Fire' & 'On The Rocks' stutter worse as gameplay
continues. Not sure if this is framerate? Starfield would not shift with
movement. Also, in On the Rocks, the really fast green enemy became
impossible to target with ship jerking. Had to rely on AI to kill enemy
targets.
What is the expected output? What do you see instead?
Smooth movement of ships & background star field.
What version of the product are you using? On what operating system?
Antares 0.4.2 on OSX 10.7.2
Issue 104 has been merged into this issue.
Comment #2 on issue 101 by sfi...@sfzmail.com: Updated to 0.4.2 and
missions begin to stutter
http://code.google.com/p/antares/issues/detail?id=101
I found a memory leak. Can you try a nightly build to see if it's improved?
http://downloads.arescentral.org/Antares/Antares-nightly.zip
Still exists for me in 0.5.1
Happens in any mission anywhere just based on how long the game has been
running (not sure if leaving in game menu will also cause it). Seems to be
very correlated to how long the game has been running and the frame rate
just becomes slower and slower with no leveling out.
Verified that after several hours of playing FPS gets down to around 1 fps