Issue 101 in antares: Updated to 0.4.2 and missions begin to stutter

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ant...@googlecode.com

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Oct 14, 2011, 2:01:06 AM10/14/11
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Status: New
Owner: ----
Labels: Type-Defect Priority-Medium

New issue 101 by searsand...@gmail.com: Updated to 0.4.2 and missions begin
to stutter
http://code.google.com/p/antares/issues/detail?id=101

What steps will reproduce the problem?
1. Missions '...Into the Fire' & 'On The Rocks' stutter worse as gameplay
continues. Not sure if this is framerate? Starfield would not shift with
movement. Also, in On the Rocks, the really fast green enemy became
impossible to target with ship jerking. Had to rely on AI to kill enemy
targets.

What is the expected output? What do you see instead?
Smooth movement of ships & background star field.

What version of the product are you using? On what operating system?
Antares 0.4.2 on OSX 10.7.2

ant...@googlecode.com

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Nov 6, 2011, 10:12:52 AM11/6/11
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Comment #1 on issue 101 by sfi...@sfzmail.com: Updated to 0.4.2 and

Issue 104 has been merged into this issue.

ant...@googlecode.com

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Nov 6, 2011, 10:16:55 AM11/6/11
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Updates:
Status: Accepted
Owner: sfi...@sfzmail.com
Labels: Milestone-Hotfix Complexity-Medium

Comment #2 on issue 101 by sfi...@sfzmail.com: Updated to 0.4.2 and

I found a memory leak. Can you try a nightly build to see if it's improved?

http://downloads.arescentral.org/Antares/Antares-nightly.zip

ant...@googlecode.com

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Feb 29, 2012, 11:11:09 PM2/29/12
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Comment #3 on issue 101 by erg...@gmail.com: Updated to 0.4.2 and missions

Still exists for me in 0.5.1

ant...@googlecode.com

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Feb 29, 2012, 11:15:10 PM2/29/12
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Comment #4 on issue 101 by erg...@gmail.com: Updated to 0.4.2 and missions

Happens in any mission anywhere just based on how long the game has been
running (not sure if leaving in game menu will also cause it). Seems to be
very correlated to how long the game has been running and the frame rate
just becomes slower and slower with no leveling out.

ant...@googlecode.com

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Mar 1, 2012, 1:11:50 AM3/1/12
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Comment #5 on issue 101 by erg...@gmail.com: Updated to 0.4.2 and missions

Verified that after several hours of playing FPS gets down to around 1 fps

ant...@googlecode.com

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Dec 6, 2012, 11:37:08 PM12/6/12
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Comment #6 on issue 101 by sfi...@sfzmail.com: Updated to 0.4.2 and
Antares 0.6.0 is released. I didn't fix any other memory leaks (which is
what that sounds like) but performance is generally better so it's worth a
try.

ant...@googlecode.com

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May 2, 2014, 8:18:19 PM5/2/14
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Updates:
Status: WontFix

Comment #7 on issue 101 by sfi...@sfzmail.com: Updated to 0.4.2 and
I'm closing out this bug since 0.4.2 is old news at this point. If the
issue persists, please open a new one against 0.7.2 (which I'm in the
process of releasing).

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