Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Morrowind - still jerky

0 views
Skip to first unread message

Knight37

unread,
May 7, 2002, 4:15:02 PM5/7/02
to
Still getting jerky gameplay. Pausing every couple of seconds. I am
guessing it must be memory related at this point. I turn off the sounds and
that seems to help REDUCE it but I still get it every minute or so of
walking around. It's just pausing for a second or two, then continuing.
Weird. Oh well, It's not like I don't have other games to play until I can
afford to buy better hardware. C'est la vie.

--

Knight37

"I have very little faith in Bethesda being able to successfully write the
first half of a "Hello World" program."
-- Bob Perez, on csipg.rpg

random

unread,
May 7, 2002, 3:18:56 PM5/7/02
to

"Knight37" <knig...@email.com> wrote in message
news:Xns920799D34...@130.133.1.4...

> Still getting jerky gameplay. Pausing every couple of seconds. I am
> guessing it must be memory related at this point. I turn off the sounds
and
> that seems to help REDUCE it but I still get it every minute or so of
> walking around. It's just pausing for a second or two, then continuing.
> Weird. Oh well, It's not like I don't have other games to play until I can
> afford to buy better hardware. C'est la vie.

Knight - I read on a forum somewhere that performance can be improved
by switching to quadratic lighting (I think). It's an option in the .ini
file.

The lines you need to change are UseLinear = 1 (change to 0) and
UseQuadratic = 0 (change to 1). I tried it and I was getting about the
same framerates as before, but I also had several programs running
in the background. I haven't tested it beyond that. ;)

Anyway, give it a shot if you like. I take no responsibility for providing
you with this info. ;)

The original post was on www.morrowindchronicles.com, I believe.
I have an exam shortly, so I'm not going to search for it.

random


Chairman Mao

unread,
May 7, 2002, 5:27:20 PM5/7/02
to
Not intended to be a flame, but how many times are you going to post
that you're not going to play MW anymore, that its a dog of an engine,
etc? Seriously, lots of people have gone out of their way to offer
you suggestions. If you don't want to play it, fine, I'm sure Bethsoft
will be crying in their beer. Again, not to flame, but why do you
think people care about hearing you complain again and again and again?

CJ

unread,
May 7, 2002, 5:40:58 PM5/7/02
to
On 7 May 2002 20:15:02 GMT, Knight37 <knig...@email.com> wrote:

>Still getting jerky gameplay. Pausing every couple of seconds. I am
>guessing it must be memory related at this point. I turn off the sounds and
>that seems to help REDUCE it but I still get it every minute or so of
>walking around. It's just pausing for a second or two, then continuing.
>Weird. Oh well, It's not like I don't have other games to play until I can
>afford to buy better hardware. C'est la vie.

If your walking around and its doing that, then thats just the game
loading.

Knight37

unread,
May 7, 2002, 5:43:11 PM5/7/02
to
[ top posting corrected ]

Knight37 wrote:
>> Still getting jerky gameplay. Pausing every couple of seconds. I am
>> guessing it must be memory related at this point. I turn off the
>> sounds and that seems to help REDUCE it but I still get it every
>> minute or so of walking around. It's just pausing for a second or
>> two, then continuing. Weird. Oh well, It's not like I don't have
>> other games to play until I can afford to buy better hardware. C'est
>> la vie.


Chairman Mao <HSSTVIC...@yahoo.com> once tried to test me with:

> Not intended to be a flame,

Yeah right.

> but how many times are you going to post
> that you're not going to play MW anymore, that its a dog of an engine,

As many times as I feel like it.

> etc? Seriously, lots of people have gone out of their way to offer
> you suggestions.

I appreciate those suggestions. Some of them have made a difference to the
frame rate, but for whatever reason, the core problem of jerky/pausing
gameplay still exists. Possibly a lot of people are a lot more tolerant of
the problems with this game. Possibly this game just doesn't like my
computer for some reason. I'm actually amazed so many people seem to like
it given the state it is in, but then again it could just be my PC.

> If you don't want to play it, fine, I'm sure
> Bethsoft will be crying in their beer. Again, not to flame,

uh huh.

> but why do you think people care about hearing you complain again
> and again and again?

I don't think they care. I am posting to see my name in print.


--

Knight37

When a hyped up game doesn't release a demo it's like a gorgeous girl who
doesn't want to get naked until we are married so we can see that she has
saggy tits.
-- Tom Bishop on csipg.action

Mike Webster

unread,
May 7, 2002, 5:43:49 PM5/7/02
to
On 7 May 2002 20:15:02 GMT, Knight37 <knig...@email.com> wrote:
>Still getting jerky gameplay. Pausing every couple of seconds. I am
>guessing it must be memory related at this point. I turn off the sounds and
>that seems to help REDUCE it but I still get it every minute or so of
>walking around. It's just pausing for a second or two, then continuing.
>Weird. Oh well, It's not like I don't have other games to play until I can
>afford to buy better hardware. C'est la vie.

Pausing for a second or two every minute or so? Sounds like the standard
area loading. Is this all in one area that this happens or when you're
walking down the road?

Mike

Knight37

unread,
May 7, 2002, 5:51:41 PM5/7/02
to
mdwn...@ntrnet.net (Mike Webster) once tried to test me with:

I don't think its the area load unless the areas are really small, because
it will happen a couple of times just crossing the town of Caldera. I do
get a different kind of pause when I cross an area boundary and then the
name of the new area pops up near the minimap. Would have been nice if they
had made it so that you got a little changed cursor when that's happening
so it doesn't screw up your orientation.

Chairman Mao

unread,
May 7, 2002, 6:02:13 PM5/7/02
to
As I thought, you're a troll. Have a nice day.
*PLONK*


Knight37 wrote:
>
> [ top posting corrected by an anal moron troll]

Memnoch

unread,
May 7, 2002, 6:10:21 PM5/7/02
to
Probably because some people do genuinely want to help someone who isn't
enjoying the game as he should.

On Tue, 07 May 2002 17:27:20 -0400, Chairman Mao <HSSTVIC...@yahoo.com>
wrote:

Knight37

unread,
May 7, 2002, 6:10:32 PM5/7/02
to
Chairman Mao <HSSTVIC...@yahoo.com> once tried to test me with:

> As I thought, you're a troll. Have a nice day.
> *PLONK*

At least I'm not a jackass.

GregR

unread,
May 7, 2002, 6:26:10 PM5/7/02
to
Why's he a troll? I'm having the same pause problem, though I'm much more
tolerant of it. And it's not the loading of a new area. When that happened
you get a message telling you loading new area. I posted once about this,
and I was given help that didn't do a whole lot to help so I wait and watch
to see if anyone else has found a fix. Just because someone doesn't agree
with you doesn't make then a troll.

"Chairman Mao" <HSSTVIC...@yahoo.com> wrote in message
news:3CD84EE5...@yahoo.com...

Hong Ooi

unread,
May 7, 2002, 6:47:23 PM5/7/02
to
On Tue, 07 May 2002 18:02:13 -0400, Chairman Mao <HSSTVIC...@yahoo.com>
wrote:

>As I thought, you're a troll.

Feh. That's MY schtick.

You're new here, aren't you?


--
Hong Ooi | "What's so great about Australia anyway?
hong...@maths.anu.edu.au | It is a salted Jezebel of scorched
http://www.zip.com.au/~hong | earth forsaken by God."
Canberra, Australia | -- CMB

Devo

unread,
May 7, 2002, 7:43:36 PM5/7/02
to
On Tue, 07 May 2002 18:02:13 -0400, Chairman Mao
<HSSTVIC...@yahoo.com> wrote:

>As I thought, you're a troll. Have a nice day.
>*PLONK*
>
>

Your a moron. If anyone YOUR the troll! I saw you trolling at LEAST
twice a few threads above. For some reason you have a chip on
shoulder...chill out and have a beer.

--------------
Devo

Knight37

unread,
May 7, 2002, 8:35:54 PM5/7/02
to
Devo <adamdev...@optushome.com.au> once tried to test me with:

> Your a moron. If anyone YOUR the troll! I saw you trolling at LEAST
> twice a few threads above. For some reason you have a chip on
> shoulder...chill out and have a beer.

Heh. He goads me with the "I don't mean to flame" nonsense and then accuses
me of trolling. That's rich. I really don't care if he plonks me! It's not
like my life is going to be affected by whether or not he reads my posts
or not. ;)

Chairman Mao

unread,
May 7, 2002, 8:42:42 PM5/7/02
to

I'm the troll? Um, yeah, right, whatever you say Einstein. I
simply asked Knight37 why he felt the need to start multiple
threads insisting MW sucked because HE can't figure out how to
get it to run, and why he thought anyone cared after so many
posts. Lots of people offered him suggestions, not the least
of which was to upgrade his gear. His response was that he
liked to see his name in print. As for you, drink your own
beer. I'm as chill as I want to be.

Boogie with Stu

unread,
May 7, 2002, 9:48:13 PM5/7/02
to

"Chairman Mao" <HSSTVIC...@yahoo.com> wrote in message
news:3CD846B8...@yahoo.com...

| Not intended to be a flame, but how many times are you going to post
| that you're not going to play MW anymore, that its a dog of an engine,
| etc?

Not intending to call you an asshole, but you are an asshole.


--
You can't spell PLO without L-O-V-E - except for the V and E.

Boogie with Stu


Axolotl

unread,
May 7, 2002, 10:17:23 PM5/7/02
to
>As I thought, you're a troll. Have a nice day.
>*PLONK*

Knight37 has been loitering here for years. He is not a troll... An
ogre maybe but not a troll. :)

Ax
http://members.optusnet.com.au/~sraffa
* Upcoming PC RPG summary
* Free original fiction
* Free original music

Knight37

unread,
May 7, 2002, 11:11:21 PM5/7/02
to
Axolotl <a...@a.com> once tried to test me with:

> Knight37 has been loitering here for years. He is not a troll... An
> ogre maybe but not a troll. :)

ROFL! Ogre, eh?

CJ

unread,
May 8, 2002, 12:26:02 AM5/8/02
to
On Tue, 7 May 2002 15:26:10 -0700, "GregR" <grogers@spro_nospam.com>
wrote:

>'m having the same pause problem, though I'm much more
>tolerant of it. And it's not the loading of a new area. When that happened
>you get a message telling you loading new area.

It doesn't always display the loading message when something is
loading...

Falkentyne

unread,
May 8, 2002, 2:37:25 AM5/8/02
to
On Tue, 07 May 2002 18:02:13 -0400, Chairman Mao
<HSSTVIC...@yahoo.com> enlightened us by scribbling this gem of
wisdom:

>As I thought, you're a troll. Have a nice day.
>*PLONK*
>

You have a serious problem, with a simple solution.

I recommend counterstrike.

"I have a bad feeling about this drop...."

-Falkentyne Dragon

Falkentyne

unread,
May 8, 2002, 2:37:25 AM5/8/02
to
On Wed, 08 May 2002 08:47:23 +1000, Hong Ooi
<hong...@maths.anu.edu.au> enlightened us by scribbling this gem of
wisdom:

>On Tue, 07 May 2002 18:02:13 -0400, Chairman Mao <HSSTVIC...@yahoo.com>


>wrote:
>
>>As I thought, you're a troll.
>
>Feh. That's MY schtick.
>
>You're new here, aren't you?

He has a serious problem, with a simple solution. I recommend

sp...@spam.com

unread,
May 8, 2002, 4:43:01 AM5/8/02
to
In article <Xns920799D34...@130.133.1.4>, Knight37 <knig...@email.com> wrote:
>Still getting jerky gameplay. Pausing every couple of seconds. I am
>guessing it must be memory related at this point. I turn off the sounds and
>that seems to help REDUCE it but I still get it every minute or so of
>walking around. It's just pausing for a second or two, then continuing.
>Weird. Oh well, It's not like I don't have other games to play until I can
>afford to buy better hardware.

This actually sounds like you have software problems as well.

When was the last time you did a FULL fdisk and reinstall of windows?

-Aristotle@Threshold
--
THRESHOLD RPG - Where Roleplaying is not an option, it's a requirement.

Player run clans, guilds, legal system, economy, religions, nobility, and
more. Roleplay online with thousands of people from all over the world.

http://www.threshold-rpg.com -**- telnet://threshold-rpg.com:23

Chris Wilkins

unread,
May 8, 2002, 5:18:08 AM5/8/02
to
Knight37 <knig...@email.com> wrote in message news:<Xns9207E2BCF...@130.133.1.4>...

> Axolotl <a...@a.com> once tried to test me with:
>
> > Knight37 has been loitering here for years. He is not a troll... An
> > ogre maybe but not a troll. :)
>
> ROFL! Ogre, eh?

I ought to club them and eat their bones!

Chris

---
You couldn't fool your mother on the foolingest
day of your life if you had an electrified fooling
machine.

Knight37

unread,
May 8, 2002, 9:03:58 AM5/8/02
to
Passages from the Initmate Diary of sp...@spam.com:

> In article <Xns920799D34...@130.133.1.4>, Knight37
> <knig...@email.com> wrote:
>>Still getting jerky gameplay. Pausing every couple of seconds. I am
>>guessing it must be memory related at this point. I turn off the
>>sounds and that seems to help REDUCE it but I still get it every
>>minute or so of walking around. It's just pausing for a second or two,
>>then continuing. Weird. Oh well, It's not like I don't have other
>>games to play until I can afford to buy better hardware.
>
> This actually sounds like you have software problems as well.
>
> When was the last time you did a FULL fdisk and reinstall of windows?

It's been a LONG time. Like over a year. I was amazed this installation of
Windows 98 has lasted as long as it did. Well, maybe it is time to bite the
bullet and do a new one. I guess that would give me an excuse to go buy a
new 120gb HD. ;)

One thing I have figured out from all this trials and tribulations, is that
the game runs a lot (LOT) smoother with the Diable Audio = 1 set in the ini
file. So I am thinking the problem is some kind of issue with the sound
card. Either it's just taking up too much CPU to do the sounds, there's
some kind of bus conflict going on between video and sound, or the sound
card drivers are ass, or the sound card itself is ass, or something. I've
got a different sound card so I'm going to play with options and try and
get my sound going. The game is good without the sound but I like the
sounds, adds a lot to the immersion.


--

Knight37

If every poster who'd ever posted to this group bothered to thoroughly
research what they were posting about, there'd be like, 3 posts here since
Jan 1, 1995. And they'd all be a sentence long.
-- Adrian Jackson on csipg.rpg

Richard Campbell

unread,
May 8, 2002, 9:41:45 AM5/8/02
to
On 7 May 2002 20:15:02 GMT, Knight37 <knig...@email.com> wrote:
>Still getting jerky gameplay. Pausing every couple of seconds. I am
>guessing it must be memory related at this point.

Yeah...when I get this, that's my cue to reboot. I generally can
play for 2-3 hours at a time before the jerkiness starts.

My system (for comparison):

Abit KR7A
Athlon XP 1800+
512MB RAM (DDR 266/PC2100)
60GB HD (Maxtor, 7200RPM, I believe ATA133 but won't swear to it).
and the piece de resistance:
TNT 2 Ultra (Diamond Viper 770)

(one of these pieces is not like the others).

I'm seeing frame rates 10-20 in Baltimora...at 640x480, all settings
all the way to the left.

-Richard Campbell.

Mike Webster

unread,
May 8, 2002, 9:50:13 AM5/8/02
to
On 7 May 2002 21:51:41 GMT, Knight37 <knig...@email.com> wrote:
>mdwn...@ntrnet.net (Mike Webster) once tried to test me with:
>
>> On 7 May 2002 20:15:02 GMT, Knight37 <knig...@email.com> wrote:
>>>Still getting jerky gameplay. Pausing every couple of seconds. I am
>>>guessing it must be memory related at this point. I turn off the
>>>sounds and that seems to help REDUCE it but I still get it every
>>>minute or so of walking around. It's just pausing for a second or two,
>>>then continuing. Weird. Oh well, It's not like I don't have other
>>>games to play until I can afford to buy better hardware. C'est la vie.
>>
>> Pausing for a second or two every minute or so? Sounds like the
>> standard area loading. Is this all in one area that this happens or
>> when you're walking down the road?
>
>I don't think its the area load unless the areas are really small, because
>it will happen a couple of times just crossing the town of Caldera. I do
>get a different kind of pause when I cross an area boundary and then the
>name of the new area pops up near the minimap. Would have been nice if they
>had made it so that you got a little changed cursor when that's happening
>so it doesn't screw up your orientation.

Yeah, I'd probably get it once or twice crossing a city. There's two
different types of area loads. A quick one that sometimes lasts less
than a second on my system and a more in-depth one that usually pops
up a little sign at the bottom like 'loading exteriors' I think that
takes more like 3-4 seconds. So I guess that could still be it. My
suggestion for diagnosis is to stay in one small area walking around in
circles for 8 or 9 minutes and see if it happens. So far I've just
been living with it as it's often in the sub-second range on my system
(P3-933, 384MB, GF364MB, 7200rpm hdd).

And that's once or twice crossing a small city, I certainly get it
more often than that crossing Vivec or even Balmora.

Mike

Hong Ooi

unread,
May 8, 2002, 10:42:56 AM5/8/02
to
On Wed, 08 May 2002 10:17:23 +0800, Axolotl <a...@a.com> wrote:

>>As I thought, you're a troll. Have a nice day.
>>*PLONK*
>
>Knight37 has been loitering here for years. He is not a troll... An
>ogre maybe but not a troll. :)

Nah, he's just misunderstood.

Knight37

unread,
May 8, 2002, 10:29:54 AM5/8/02
to
Passages from the Initmate Diary of mdwn...@ntrnet.net (Mike Webster):

> Yeah, I'd probably get it once or twice crossing a city. There's two
> different types of area loads. A quick one that sometimes lasts less
> than a second on my system and a more in-depth one that usually pops
> up a little sign at the bottom like 'loading exteriors' I think that
> takes more like 3-4 seconds. So I guess that could still be it. My
> suggestion for diagnosis is to stay in one small area walking around in
> circles for 8 or 9 minutes and see if it happens. So far I've just
> been living with it as it's often in the sub-second range on my system
> (P3-933, 384MB, GF364MB, 7200rpm hdd).
>
> And that's once or twice crossing a small city, I certainly get it
> more often than that crossing Vivec or even Balmora.
>

I think the problem has to do with sound. If I run the game with the
Disable Audio = 1 set in the ini file then I don't notice this probem (or
at least, didn't after about an hour of play, and what fun!)

--

Knight37

That is not dead which can eternal lie, and with strange eons even death
may die.
-- Abdul al-Azrad (HPL)

Knight37

unread,
May 8, 2002, 10:31:14 AM5/8/02
to
Passages from the Initmate Diary of ulve...@yahoo.com (Richard Campbell):

See if running with the audio disabled in the ini file will affect how long
you can play without a reboot.... I notice a LOT smoother no pausing, just
normal FPS lag (which is acceptable, mostly over 20 fps now).

--

Knight37

"For the words of the profits are written on the studio wall,
Concert hall!
--- Echoes with the sounds...
Of salesmen. Of salesmen! Of SALESMEN!"
-- Rush "The Spirit of Radio"

Mike Webster

unread,
May 8, 2002, 11:22:11 AM5/8/02
to
On 8 May 2002 14:29:54 GMT, Knight37 <knig...@email.com> wrote:
>Passages from the Initmate Diary of mdwn...@ntrnet.net (Mike Webster):

What's an Initmate? :)

>I think the problem has to do with sound. If I run the game with the
>Disable Audio = 1 set in the ini file then I don't notice this probem (or
>at least, didn't after about an hour of play, and what fun!)

I've been meaning to try disabling MP3 audio myself but it's hard to
imagine playing with no sound at all. Have you tried turning audio
acceleration all the way down? What kind of sound card do you have?

Mike

Knight37

unread,
May 8, 2002, 11:27:48 AM5/8/02
to
Passages from the INTIMATE Diary of mdwn...@ntrnet.net (Mike Webster):

>>Passages from the Initmate Diary of mdwn...@ntrnet.net (Mike Webster):
>
> What's an Initmate? :)

Crap, now I feel like a dufus. :)

> I've been meaning to try disabling MP3 audio myself but it's hard to
> imagine playing with no sound at all. Have you tried turning audio
> acceleration all the way down? What kind of sound card do you have?

I tried turning the acceleration on the card down and then I would get
situations where the sound stuttered. :)

I have a Philips Accoustic Edge 5.1. I also have a SBLive I'm going to try
plugging in and see if that changes things.

I agree, I do not consider playing with no sound at all to be an acceptable
solution, but I'm just trying to figure out the root cause of the
jerking/pausing problem. If I can clearly point the problem with the sound
card, then I can start figuring out what to change on that.

--

Knight37

"So he says to me, 'You wanna be a baaaaad guy?' And I say yeah, baby! I
wanna be bad! I SAYS, SURF'S UP SPACE PONIES! I'M MAKING GRAVY WITHOUT THE
LUMPS! Aaaaaa-hahahahaha!"
-- The Evil Midnight Bomber What Bombs At Midnight, The Tick

Mike Webster

unread,
May 8, 2002, 11:37:33 AM5/8/02
to
On 8 May 2002 15:27:48 GMT, Knight37 <knig...@email.com> wrote:
>Passages from the INTIMATE Diary of mdwn...@ntrnet.net (Mike Webster):
>
>>>Passages from the Initmate Diary of mdwn...@ntrnet.net (Mike Webster):
>>
>> What's an Initmate? :)
>
>Crap, now I feel like a dufus. :)

Yeah well, keeps the ego from getting to big ... :)

>> I've been meaning to try disabling MP3 audio myself but it's hard to
>> imagine playing with no sound at all. Have you tried turning audio
>> acceleration all the way down? What kind of sound card do you have?
>
>I tried turning the acceleration on the card down and then I would get
>situations where the sound stuttered. :)
>
>I have a Philips Accoustic Edge 5.1. I also have a SBLive I'm going to try
>plugging in and see if that changes things.
>
>I agree, I do not consider playing with no sound at all to be an acceptable
>solution, but I'm just trying to figure out the root cause of the
>jerking/pausing problem. If I can clearly point the problem with the sound
>card, then I can start figuring out what to change on that.

I kind of doubt it's the sound card. I'm using a Turtle Beach Santa Cruz
and that uses the same chip as the Acoustic Edge. The Crystal CS4630
SoundFusion Digital Signal Processor. I suppose it's possible TB has
different drivers than Philips. But FYI I haven't touched my sound
acceleration or disabled MP3's and it's playing pretty well for me.
Like I said, I do get second-long pauses here and there, but only when
I'm walking through an area and not just "around" it. So I believe my
pausing is just the loading of new graphics data.

Mike

Nick Gray

unread,
May 8, 2002, 12:59:23 PM5/8/02
to
On Tue, 07 May 2002 20:42:42 -0400, Chairman Mao
<HSSTVIC...@yahoo.com> wrote:

>Devo wrote:
>>
>> On Tue, 07 May 2002 18:02:13 -0400, Chairman Mao
>> <HSSTVIC...@yahoo.com> wrote:
>>
>> >As I thought, you're a troll. Have a nice day.
>> >*PLONK*
>> >
>> >
>>
>> Your a moron. If anyone YOUR the troll! I saw you trolling at LEAST
>> twice a few threads above. For some reason you have a chip on
>> shoulder...chill out and have a beer.
>>
>> --------------
>> Devo
>
>I'm the troll? Um, yeah, right, whatever you say Einstein. I
>simply asked Knight37 why he felt the need to start multiple
>threads insisting MW sucked because HE can't figure out how to
>get it to run, and why he thought anyone cared after so many
>posts. Lots of people offered him suggestions, not the least
>of which was to upgrade his gear. His response was that he
>liked to see his name in print.

Hmmm......... That's pretty clear then.

Greg Campbell

unread,
May 8, 2002, 1:13:30 PM5/8/02
to
ulve...@yahoo.com (Richard Campbell) wrote in message news:<slrnadggis....@oregon.air2web.com>...


I'd imagine you could put in a 4 GHz CPU and a gig of DDR, and you
still wouldn't get much of a framerate boost with that video card. :)

Mike

unread,
May 8, 2002, 1:28:18 PM5/8/02
to
>Still getting jerky gameplay. Pausing every couple of seconds. I am
>guessing it must be memory related at this point. I turn off the sounds and
>that seems to help REDUCE it but I still get it every minute or so of
>walking around. It's just pausing for a second or two, then continuing.
>Weird. Oh well, It's not like I don't have other games to play until I can
>afford to buy better hardware. C'est la vie.

Yeah that's too bad. I was the one who mentioned that I had the same
specs as you, but you pointed out that my GeForce 2 was better then
the MX you had. The game is fine on my machine. No pausing other then
when in the wilderness and a new area loads.

1. update to the latest detonator drivers. I guess you did this
already.

2. People here seem to really hate the MX version of Nvidia cards.
Maybe you just need to upgrade your video card and not the whole
computer at this time.

Of course, the above is assuming the video card is the problem. I
apologize if you mentioned that you have done the above already, but I
am reading way too many Morrowind posts to really remember. :)

Richard Campbell

unread,
May 8, 2002, 1:38:45 PM5/8/02
to
On 8 May 2002 10:13:30 -0700, Greg Campbell <gtc...@yahoo.com> wrote:
>ulve...@yahoo.com (Richard Campbell) wrote in message news:<slrnadggis....@oregon.air2web.com>...
>
>> TNT 2 Ultra (Diamond Viper 770)
>
>I'd imagine you could put in a 4 GHz CPU and a gig of DDR, and you
>still wouldn't get much of a framerate boost with that video card. :)

Pretty much. That's the next round of upgrades...which I was hoping
could be further out, since this latest (CPU/mem) seriously improved
all of my 2d games, and Morrowind is the only 3d game I want to play.

Oh well. I'll probably just suck it up, and hope the patches improve
the performance.

-Richard Campbell.

Memnoch

unread,
May 8, 2002, 1:44:01 PM5/8/02
to

I wouldn't hold your breath. I read somewhere that there aren't any patches
coming any time soon at least.

Richard Campbell

unread,
May 8, 2002, 2:08:06 PM5/8/02
to
On Wed, 08 May 2002 18:44:01 +0100, Memnoch <mem...@nospamforme.ntlworld.com> wrote:
>
>I wouldn't hold your breath. I read somewhere that there aren't any patches
>coming any time soon at least.

When is the XBox version supposed to come out?

I was figuring there'd be at least one patch before that, since
they seem to be using the PC version as the open beta before they
burn the XBox version, which they can't change...

-Richard Campbell.

Memnoch

unread,
May 8, 2002, 2:20:37 PM5/8/02
to

That certainly makes sense but with a game this much fun I don't mind doing
some beta testing.

Knight37

unread,
May 8, 2002, 2:54:03 PM5/8/02
to
Coming out of the closet, Mike <Mi...@nowhere.com> whispered:

>>Still getting jerky gameplay. Pausing every couple of seconds. I am
>>guessing it must be memory related at this point. I turn off the
>>sounds and that seems to help REDUCE it but I still get it every
>>minute or so of walking around. It's just pausing for a second or two,
>>then continuing. Weird. Oh well, It's not like I don't have other
>>games to play until I can afford to buy better hardware. C'est la vie.
>
> Yeah that's too bad. I was the one who mentioned that I had the same
> specs as you, but you pointed out that my GeForce 2 was better then
> the MX you had. The game is fine on my machine. No pausing other then
> when in the wilderness and a new area loads.

But the framerate doesn't seem to be the problem. Could be memory I guess.
I think it's related to the sound card now though, because if I disable
sound in the ini I get no more of those pause/jerk fits.



> 1. update to the latest detonator drivers. I guess you did this
> already.

Done did it. :) 28.23 or something like that. Whatever the latest
reference drivers from the Nvidia site. Did not notice a change.



> 2. People here seem to really hate the MX version of Nvidia cards.
> Maybe you just need to upgrade your video card and not the whole
> computer at this time.

Yeah, I am tempted to blow a wad on a GF4 ti 4600 and then it should last
through my next mobo upgrade as well.

> Of course, the above is assuming the video card is the problem. I
> apologize if you mentioned that you have done the above already, but I
> am reading way too many Morrowind posts to really remember. :)

Hehe, yeah, I'm not sure it's video but hell it couldn't hurt to have the
latest, eh? Now if only I can figure out where to get $350. ;P

--

Knight37

i still recall the taste of my tears
echoing your voice just like the ringing in my ears
my favorite dreams of you still wash ashore
scraping through my head 'till i don't want to sleep anymore
-- Nine Inch Nails, "something i can never have"

Nick Gray

unread,
May 8, 2002, 4:59:06 PM5/8/02
to
On 8 May 2002 18:54:03 GMT, Knight37 <knig...@email.com> wrote:

>Yeah, I am tempted to blow a wad on a GF4 ti 4600 and then it should last
>through my next mobo upgrade as well.
>
>> Of course, the above is assuming the video card is the problem. I
>> apologize if you mentioned that you have done the above already, but I
>> am reading way too many Morrowind posts to really remember. :)
>
>Hehe, yeah, I'm not sure it's video but hell it couldn't hurt to have the
>latest, eh? Now if only I can figure out where to get $350. ;P

I'm in a similar situation, wondering what (if anything at the moment)
to do about my V5500 in relation to Morrowind.

If it is $350 for a 4600, and sub $200 for a 4200, why not get a 4200
now (easier on the budget/ conscience/ relations with partner or
whatever). Then, in say 12 months (or half of whatever your expected
life of the 4600 would be) get another sub $200 wonder card. That way
you spend much the same, but in easier chunks, but for the latter half
of the time you get all of the extra stuff that will be then be
available on the newer mid range cards.

Put in another way, it seems to me that the marginal cost of the (very
marginal) benefits of a 4600 over a 4200 is very high. (for some
numbers, see
http://www.tech-report.com/reviews/2002q2/geforce4-ti4200/index.x?pg=1)

And of course if you split your purchases you still have the option as
to whose card to buy at the half way point. Which might turn out to
be an advantage.

Hmm.... Now, what have I forgotten?

Nick

Greg Campbell

unread,
May 8, 2002, 5:49:14 PM5/8/02
to
Knight37 <knig...@email.com> wrote in message news:<Xns92088D680...@130.133.1.4>...

>>
> Yeah, I am tempted to blow a wad on a GF4 ti 4600 and then it should last
> through my next mobo upgrade as well.
<snip/>

If you're at all on a budget (and who isn't?) I think you'd get a much
better price/performance ratio with a 4400 or 4200 (when they come out
in larger quantities). With nearly every kind of hardware, the
top-of-the-line item gets a substantial markup over the second best,
much more than the increased performance would seem to merit.

GregR

unread,
May 8, 2002, 3:08:36 PM5/8/02
to
Ah, didn't know that. Also the new NOCD fix that I installed today does
help to shorten the pauses by about half.

"CJ" <han...@REMOVEMEhotmail.com> wrote in message
news:f6ahducfbrk09cc9i...@4ax.com...

Ykalon Dragon

unread,
May 8, 2002, 7:01:33 PM5/8/02
to
On Wed, 08 May 2002 18:44:01 +0100, Memnoch
<mem...@nospamforme.ntlworld.com> wrote:

Someone on the official board said it. Problem is he's NOT an employee
of Bethesda and therefor can't know what Bethesda will do or not do.

--
I think that God got a sick sense of humor and
when I die I expect to find him laughing"
- Depeche Mode "Blasphemous rumours"
Reply to ykalon at subdimension dot com

foamy

unread,
May 8, 2002, 7:12:08 PM5/8/02
to
In article <egbjduos100q0d5ts...@4ax.com>
, yka...@subdimension.com wrote:

>>I wouldn't hold your breath. I read somewhere that there aren't any patches
>>coming any time soon at least.
>
>Someone on the official board said it. Problem is he's NOT an employee
>of Bethesda and therefor can't know what Bethesda will do or not do.


Exactly. He was hyping his mod [ to be ] and has no knowledge whatsoever
of Bethesda's timetable.

Jim

Mike

unread,
May 8, 2002, 7:14:47 PM5/8/02
to
>But the framerate doesn't seem to be the problem. Could be memory I guess.
>I think it's related to the sound card now though, because if I disable
>sound in the ini I get no more of those pause/jerk fits.

Ahh, good troubleshooting. Sound card upgrades are much cheaper then a
new GeForce 4, so look at it that way. Try upgrading those sound
drivers first of course before replacing it. But I am assuming that
sound card works fine with your other software, so I don't know how
willing you are to replace it for one game.

Knight37

unread,
May 8, 2002, 10:52:58 PM5/8/02
to
Mike <Mi...@nowhere.com> once tried to test me with:

> Ahh, good troubleshooting. Sound card upgrades are much cheaper then a
> new GeForce 4, so look at it that way. Try upgrading those sound
> drivers first of course before replacing it. But I am assuming that
> sound card works fine with your other software, so I don't know how
> willing you are to replace it for one game.

Actually it's a new card, I replaced an SB Live that I thought was broken
but it ended up being the damn speakers (so now I'm using earphones with my
nice 5.1 sound card, ugh). Actually I got a story about that too for
another time (Suffice it to say, I'll never buy another produce from
Creative Labs again, ever). Anyway, I may have to "downgrade" to the
SBlive if it turns out the Philips is too much of a strain on the system
for Morrowind. I will try other options first though.

--

Knight37

Err, anyway, truth is irrelevant in matters of ideology. The point is to
clearly identify who is 'us' and who is 'them' so that no embarrassing
mistakes are made when the shooting starts.

Knight37

unread,
May 8, 2002, 10:57:09 PM5/8/02
to
nick...@ntlworld.nospam.com (Nick Gray) once tried to test me with:

>>Hehe, yeah, I'm not sure it's video but hell it couldn't hurt to have
>>the latest, eh? Now if only I can figure out where to get $350. ;P
>
> I'm in a similar situation, wondering what (if anything at the moment)
> to do about my V5500 in relation to Morrowind.
>
> If it is $350 for a 4600, and sub $200 for a 4200, why not get a 4200
> now (easier on the budget/ conscience/ relations with partner or
> whatever). Then, in say 12 months (or half of whatever your expected
> life of the 4600 would be) get another sub $200 wonder card. That way
> you spend much the same, but in easier chunks, but for the latter half
> of the time you get all of the extra stuff that will be then be
> available on the newer mid range cards.
>
> Put in another way, it seems to me that the marginal cost of the (very
> marginal) benefits of a 4600 over a 4200 is very high. (for some
> numbers, see
> http://www.tech-report.com/reviews/2002q2/geforce4-ti4200/index.x?pg=1)
>
> And of course if you split your purchases you still have the option as
> to whose card to buy at the half way point. Which might turn out to
> be an advantage.
>

Very good advice, thank you, I should have though about the
price/performanc ratio.

Unfortunately, not advice I can readily use right now. After talking to my
wife, she convinced me to wait on any upgrades until we find out about her
job situation a little bit better. Assuming THAT all goes well, I'm going
to see about ordering a full new gamer system from AlienWare or Falcon or
some other reputable gamer-oriented systems maker. This way I get the best
parts and a warranty all under one roof so to speak. SO I guess I will just
deal with the performance issues for now. And I can spend my time drooling
over system specs in the mean time until the end of summer. :)

Axolotl

unread,
May 9, 2002, 1:33:05 AM5/9/02
to

>> Knight37 has been loitering here for years. He is not a troll... An
>> ogre maybe but not a troll. :)
>
>ROFL! Ogre, eh?

Yes. An Ogre is a newsgroup junkie who posts more than is humanly
possible. If not human nor troll, then Ogre you must be. :)

The question now is are you an *Undead* Ogre? The fact that you have
quoted Depeche Mode lyrics in previous posts would indicate this may
indeed be the case. ;)

Ax
http://members.optusnet.com.au/~sraffa
* Upcoming PC RPG summary
* Free original fiction
* Free original music

Waylander

unread,
May 9, 2002, 10:07:56 AM5/9/02
to

"Knight37" <knig...@email.com> skrev i meddelandet
news:Xns920860DA0...@216.148.53.100...

> Passages from the Initmate Diary of ulve...@yahoo.com (Richard Campbell):

> See if running with the audio disabled in the ini file will affect how


long
> you can play without a reboot.... I notice a LOT smoother no pausing, just
> normal FPS lag (which is acceptable, mostly over 20 fps now).
>
> --
>
> Knight37
>

Apparently the developers left some debugging setting active on directsound
on purpose or by mistake. I saw a post about it
on the morrowind forums and decided to try the link there but the link was
dead. So I spent some time searching for the fix
and eventually found it. It says that the bug is there on DX 8.0/a, but I
even found it to be there in the latest 8.1 as well.

Here´s a snippity from the webpage:

http://www.gamevoiceclub.com/news/archived_news.asp?Mode=ViewItem&NewsID=490
"There are postings about a bug in DirectX 8.0/8.0a that causes more system
resources to be used than neccesary during DirectX-based games, and that
those resources weren't properly being freed up after exiting the game.

Apparently, this problem is due to the fact that Microsoft forgot to turn
off DirectSound debugging in the shipping versions of DirectX 8. The posts
also mentioned a DirectX applet that could be added to your control panel
that gives you the ability to turn off DirectSound debugging. I am really
hoping this helps out with some of the recent Game Voice troubles within
chats."


Knight37

unread,
May 9, 2002, 2:25:26 PM5/9/02
to
"Waylander" <wa...@nospam.psicorps.com> once tried to test me with:

>
> "Knight37" <knig...@email.com> skrev i meddelandet
> news:Xns920860DA0...@216.148.53.100...
>> Passages from the Initmate Diary of ulve...@yahoo.com (Richard
>> Campbell):
>
>> See if running with the audio disabled in the ini file will affect
>> how
> long
>> you can play without a reboot.... I notice a LOT smoother no pausing,
>> just normal FPS lag (which is acceptable, mostly over 20 fps now).
>>
>> --
>>
>> Knight37
>>
>
> Apparently the developers left some debugging setting active on
> directsound on purpose or by mistake. I saw a post about it
> on the morrowind forums and decided to try the link there but the link
> was dead. So I spent some time searching for the fix
> and eventually found it. It says that the bug is there on DX 8.0/a,
> but I even found it to be there in the latest 8.1 as well.
>

> Here愀 a snippity from the webpage:
>
> http://www.gamevoiceclub.com/news/archived_news.asp?Mode=ViewItem&NewsI
> D=490 "There are postings about a bug in DirectX 8.0/8.0a that causes


> more system resources to be used than neccesary during DirectX-based
> games, and that those resources weren't properly being freed up after
> exiting the game.
>
> Apparently, this problem is due to the fact that Microsoft forgot to
> turn off DirectSound debugging in the shipping versions of DirectX 8.
> The posts also mentioned a DirectX applet that could be added to your
> control panel that gives you the ability to turn off DirectSound
> debugging. I am really hoping this helps out with some of the recent
> Game Voice troubles within chats."
>
>
>

I take it you never found this utility to turn it off?

If this is a big problem why am I not seeing this in other games?

--

Knight37

Whoever is not in possession of leisure can hardly be said to possess
independence.
-- Herman Melville

0 new messages