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sci.virtual-worlds Glove FAQ

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Sci.Virtual-Worlds

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Feb 20, 1996, 3:00:00 AM2/20/96
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Archive-name: virtual-worlds/glove-faq
Posting-frequency: monthly
Last-modified: 1996/02/20

Topics covered in this FAQ:
---------------------------
-1- VR Glove Sources
-2- Glove citations
-3- Online and WWW sources
-4- What about the PowerGlove?
-5- Glove Patents
-6- Credits
---------------------------
Subject: -1- VR Glove Sources:

Virtual Technologies
2175 Park Blvd.
Palo Alto, CA 94306
Tel: 415-321-4900/Fax: 415-321-4912
< http://www.virtex.com/~virtex>
Products:
CyberGlove (tm)
Cost: $9800

CyberTouch(TM) glove which consists of the CyberGlove with a tactile
feedback option for all five fingers and the palm
Price: $14800

GesturePlus(TM), a trainable gesture recognition system that can be
used in conjunction with glove products.
Price: $3500.

(Virtual Technologies, Inc., now has a company-sponsored on-line
users group. This users group is intended to enhance communication
and broaden the support options for users of Virtual Technologies'
products, including the CyberGlove(TM) instrumented glove,
GesturePlus(TM) gesture recognition system and Virtual Hand(R)
hand-interaction software library. To enroll in the users group, please
send email to vt...@virtex.com withthe phrase "subscribe vtug" in the
subject line. )


EXOS Inc.
2A Gill ST.
Woburn, MA 01801
Tel: 617-933-0022/Fax: 617-933-0303
Email: ex...@exos.com
Web: <http://www.exos.com>
Product:
Dextrous HandMaster (DHM)
Cost: approx. $15,000
PowerStick, available mid-1996

Abrahms Gentile Entertainment
Email in...@ageinc.com
<http://www.usa.net/age/PC.html>
Product: PC Powerglove
Cost approx. $120.00

The PC PowerGlove will take all the advantage of the
original Power Glove, ...but increase its resolution and features,
reducing its weight and maintaining a low retail cost ($120.00). The
PC PowerGlove is scheduled to be released 1st Quarter 1996, with
Developer Kits available 4th Quarter 1995.


Fakespace, Inc.
Telephone: 415-691-1488
Fax: 415-960-0541
Product: Pinch (TM) Hand Gesture Interface System
Pinch gloves make it possible to use a representation of hand
interaction to productively work within a three-dimensional (3D)
computer simulation. Each glove contains five sensors (one in each
fingertip). Contact between any two or more digits completes a
conductive path, and a complex variety of actions based on these
simple "pinch" gestures can be defined by the application developer.
To track the motion of each "virtual" hand within an application,
each glove also has a back-of-hand mount to accommo date Polhemus
or other sensors.

Pricing for a single complete system is $2,000, with additional
individual gloves priced at $100 each.

The "5th Glove":
Product:
The new 5th Glove features breakthrough pricing and performance.
Advanced fiber optic sensors in each finger sample 256 positions per
finger at a 200 hz sample rate. Built-in 2DOF pitch and roll tracking
combined with gesture recognition allows movement along the x,y,z
axis. A standard serial (RS-232) interface connects to PC's and
workstations. A 6DOF tracker can be added for more advanced
applications.

Cost:
US$495 for the 5th Glove [right-hand]
US$595 for the 5th Glove [left-hand]

Contact:
Paul Olckers:
Tel: +27 12 349 1400 Fax: +27 12 349 1404
Internet: 5...@lia.infolink.co.za
Compuserve: 10007...@compuserve.com

In the US, General Reality Company is the master distributor of the
glove in the U.S., contact:
Denny Reinert
General Reality Company
124 Race St.
San Jose, CA 95126
Tel: 408-289-8340, Fax: 408-289-8258
e-mail: sa...@genreality.com
http://www.genreality.com

Cyberception Inc.
14 Carmichael Ave.
Toronto, Ontario
M5M 2W6
Canada

Phone 416-486-8047
Fax 416-638-0007
Email: mre...@medcor.mcgill.ca
Unused Mattel/Nintendo powergloves modified for the PC parallel
port $55.00 US, unmodified $35.00
US available in quantities, with full warranty and support
------------------------------

Subject: 2- Glove citations
Date: September 1, 1995

Bolas, M. (1995, forthcoming). Alternative Display and Interaction
Devices. SPIE Conference. Bellingham, WA: SPIE.

Bolas, M. (1995, July). Applications drive VR Interface Selection.
Computer, p. 72.

Bordegoni, M. (1994). Parallel Use of Hand Gestures and Force-Input
Device for Interacting with 3D and Virtual Reality Environments.
International Journal of Human-Computer Interaction, 6(4), pp. 391-
413.

Jacob, R. J. K., Leggett, J. J., Myers, B. A. and Pausch, R. (1993).
Interaction Styles And Input/Output Devices. Behaviour and
Information Technology. 12(2), pp. 69-79.

Kessler, G. D, Hodges, L. F. and Walker, N. (1995). Evaluation of the
CyberGlove as a Whole-Hand Input Device. ACM Transactions on
Computer-Human Interaction. 2(4), pp. 263-283.

Marcus, B. A. and Sturman, D. J. (1991). Exotic Input Devices. In
Proceedings of National Computer Graphics Association, NCGA '91.
(pp. 293-299). Fairfax, VA: NCGA.

Marcus, B. A., An, B. and Eberman, B. (1991). EXOS Research on
Master Controllers for Robotic Devices. In Proceedings of 1991 SOARP
Conference.

Marcus, B. A., An, B. and Eberman, B. (1991). Making VR Feel Real. In
Proceedings of SRI International Virtual Worlds Conference.

Marcus, B. A., Lucas, W. and Churchill, P. J. (1989). Human Hand
Sensing for Robotics and Teleoperations.Sensors, 6(11), p. 26, 28-31.

Sturman, D. J. (1992). Whole Hand Input. PH. D. Thesis. [Available via
anonymous ftp at media-lab.mit.edu,
/pub/sturman/WholeHandInput]. Cambridge, MA: Massachusetts
Institute of Technology.

Sturman, D. J. and Zeltzer, D. (1994, January). A Survey of Glove-Based
Input. IEEE Computer Graphics and Applications, 14 (1), 30-39.

Sturman, D. J., Zeltzer, D. and Pieper, S. (1989). Hands-On Interaction
with Virtual Environments. In UIST. Proceedings of the ACM
SIGGRAPH Symposium on User Interface Software and Technology.
(pp. 19-24). New York, NY: ACM.

Sturman, D.J. and Zeltzer, D. (1993). Utility of Whole-Hand Input. In
Proceedings of Telemanipulator Technology and Space Telerobotics,
SPIE - The International Society for Optical Engineering, vol.2057, (pp.
282-291).

Sturman, D.J. and Zeltzer, D. (1993). A Design Method For "Whole-
Hand" Human-Computer Interaction. ACM Transactions on
Information Systems, 11(3), pp. 219-38.

Ware, C. and Balakrishnan, R. (1994). Target Acquisition In Fish Tank
VR: The Effects Of Lag And Frame Rate. In Proceedings of Graphics
Interface '94 (pp. 1-7. 18-20 ). Toronto, Ontario, Canada: Canadian Inf.
Process. Society.
------------------------------

Subject: -3- Online and WWW Resources

CHI’95 - Gesture at the User Interace Workshop:
http://wex.www.media.mit.edu/people/wex/CHI95-workshop-
writeup.html

Haptic (Sensory/Touch) Interfaces:
http://www.sc.ist.ucf.edu/~OTT/1_3/1_3_5/index.htm

Haptics Bibliography by Margaret Minsky:
http://marg.www.media.mit.edu/people/marg/haptics-
bibliography.html

Hardware Resource List by Graeme J Sweeney
http://hcslx1.essex.ac.uk/~irnbru/vr/gloves.html

Machine Gesture and Sign Language Recognition
http://www.cse.unsw.edu.au/~waleed/gsl-rec/

GRASP - Recognising Auslan signs using
Instrumented Gloves
http://www.cse.unsw.edu.au/~waleed/thesis.html

Chris Hands' page on Gestural Interfaces
http://www.cms.dmu.ac.uk/People/cph/VRbib/Gesture/gestures.htm
l

Machine Gesture and Sign Language Recognition
http://www.cse.unsw.edu.au/~waleed/gsl-rec/

Alan Wexelblat has a Gesture Bibliography:
http://wex.www.media.mit.edu/people/wex/gest-bib.html

Gesture Workshop '96:
http://www.cs.york.ac.uk/gw96/

Gesture Mailing List :The GESTURE-L Forum covers study of gestures,
gesture systems, and alternate sign languages. Send a "subscribe
gesture-l " message to majo...@coombs.anu.edu.au.

------------------------------

Subject: -4- What about the PowerGlove?

4.1 Groups to contact:

Power Glove Interfaces and Software
Virtual Reality Alliance of Students & Professionals
PO Box 4139
Hightland Park, NY 08904-4139
Email: 70233...@comopuserve.com
WWW: http://www.vrasp.org/vrasp/

Power Glove Serial Interface
UIUC Student Chapter of the Association for Computing Machinery
1304 West Springfield, Room 1225
Urbana, IL 61801
Email: pg...@uiuc.edu
WWW: ftp://ftp.cso.uiuc.edu in /ACM/PGSI

4.2 FAQs:

PGSI FAQ
http://www.acm.uiuc.edu/sigarch/pgsi/pgsifaq.html

Power Glove FAQ
Is available as an HTML document, By J. Eric Townsend:
http://www.spies.com/jet/vr/faq-0.3.html

The older FAQ is at:
ftp://ftp.hitl.washington.edu/pub/scivw/faq/other/FAQ_glovelist

4.2 FTP sites:

Below is and excerpt from the old Glove-List FAQ:

"1.3 ftp sites
sch...@cogsci.uwo.ca has offered the use of cogsci.uwo.ca as a
powerglove related ftp site. Check: /pub/vr for a variety of
glove-list relted stuff. karazm.math.uh.edu is no longer the
powerglove ftp site."

Chris Hand has done a couple good WWW pages on the PowerGlove:

PowerGlove Sources by Chris Hand
http://www.cms.dmu.ac.uk:80/~cph/glove-src.html

PowerGlove by Chris Hand
http://www.cms.dmu.ac.uk:80/~cph/pg.html

4.3 Articles:

Gardner, Dana L. "The Power Glove", Design News. 4-Dec-89 pp63-68

Pausch, R. "Virtual Reality on Five Dollars a Day".
Proceedings of ACM SIGCHI Human Factors in Computer Systems
Conference, New Orleans April 1991.
ftp://ftp.hitl.washington.edu/pub /papers

------------------------------

Subject: -5- Patents:
Date: September 1, 1995

US Patent 3,022,878 'Communication device'
Patented Feb. 27, 1962 Robert Seibel, Putnam Valley, Nathaniel
Rochester IBM
A further object of this invention is to provide a keyboard into which
the hand is inserted, much as the hand is inserted into a glove. Such a
keyboard is adaptable to being fitted into a glove.

US Patent 4,414,537 'Digital data entry glove interface device'
Patented Nov. 8, 1983 Gary J.Grimes, Bell Telephone Lab. Inc
A man-machine interface is disclosed for translating discrete hand
positions into electrical signals representing alpha-numeric characters

US Patent 4,542,291 'Optical flex sensor'
Patented Sep. 17, 1985 Thomas G. Zimmerman. VPL Research Inc.
The instant invention relate generally to position detectors and more
specifically it relates to anoptical flex sensor that produces an output
signal in response to bending
A further object is to provide an optical flex sensor that uses
inexpensive common materials and is assembled either by hand or
with simple tools.

US Patent 4,988,981 'Computer data entry and manipulation
apparatus and methods'
Patented Jan. 29, 1991 Thomas G.Zimmerman, Jaron Z.Lanier VPL
Research Inc.
Apparatus is disclosed for generating control signals for the
manipulation of virtual objects in a computer system according to the
gesture and position of an operator's hand or other body part. The
apparatus includes a glove worn on the hand which includes sensors
for detecting the gestures of the hand, as well as hand position sensing
means coupled to the glove and to the computer system for detecting
the position of the hand with respect to the system.

U .S. Patent : 5,047,952, Jim Kramer. Communication system for deaf,
deaf-blind an non-vocal individuals using instrumented
glovesVirtual Technologies, 1991.

------------------------------
Subject: -6- Credits
Date: 13 Jul 95 00:00:01 PST


Comments about, suggestions about or corrections to this posting are
welcomed. If you would like to ask me to change this posting in someway,
the method I appreciate most is for you to email me the proposed change.
Make sure to indicate the section; preferably attaching the original “text” that
you propose to change as well.

The following people assisted in the creation of this article:

There are a number of people who's information on the WWW provided
information for this FAQ: Chris Hand, J. Eric Townshend and of course,
the UIUC Student Chapter of the Association for Computing Machinery

This article was originally written by:
Toni Emerson, <teme...@hitl.washington.edu>.


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