"Mr Nabutovsky" <ba...@pair.com> wrote in message
news:394BFF...@pair.com...
You could implement a feature similar to the one we did into Snowie: put an
option in your program that will create a note (a standard Palm Note) which
contains the next coming 1000 rolls of both sides. After having played
against the machine, a user could go and verify that the rolls were the one
given in the note file. Of course, some people will look at it before
playing, to make sure they win, but who cares.
We do it in this way: whenever you change the seed, you can generate this
note. In your program you would
1. set the seed
2. generate the next dice
3. re-set the seed, such that the same sequence starts again
André
"Don Hanlen" <dha...@oneworld.owt.com> a écrit dans le message news:
8ihufv$foi$1...@news.owt.com...
> There are two answers to your question. First, you can publish the
> source code, and allow intelligent people to evaluate it -- that will
> enable intelligent users to ascertain whether your program cheats or
> not. Second, there is nothing you can do. There is a type of user
> who will think your program cheats as long as it can beat them, or
> perhaps if it can't -- you can't do anything to satisfy them.
>
> --
> don
> dha...@GoCougs.WSU.edu
>
> In article <394BFF...@pair.com>, Mr Nabutovsky <ba...@pair.com> wrote: