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[LSJ] Hidden Lurker and guns

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Ethan Burrow

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Feb 25, 2000, 3:00:00 AM2/25/00
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I actually performed a search on Deja News and Rulemonger and didn't
find any ruling on this. I'm surprised as surely it must have come up
before...<g>

Hidden Lurker states that the opposing minion cannot use any strikes.
If the opposing minion has a gun, can they maneuver with the gun?

The argument is whether the manuever from the gun, which indicates an
intent to strike with the gun, is the same as a strike; or if the strike
would fizzle after the maneuver since you can't strike.

Thanks.

-------------------------
Ethan Burrow - Prince of Austin
et...@ddg.com
http://whitestar.ddg.com/vtes/


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Before you buy.

LSJ

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Feb 25, 2000, 3:00:00 AM2/25/00
to
Ethan Burrow wrote:
>
> I actually performed a search on Deja News and Rulemonger and didn't
> find any ruling on this. I'm surprised as surely it must have come up
> before...<g>

Careful with Dejanews - it only searches "recent" posts by default.
A search of "past" posts for "hidden lurker maneuver" yielded the
following message at the top of the list:

http://x45.deja.com/getdoc.xp?AN=315222460

But a thousand thanks for trying to find your answers there first. :-)

> Hidden Lurker states that the opposing minion cannot use any strikes.
> If the opposing minion has a gun, can they maneuver with the gun?
>
> The argument is whether the manuever from the gun, which indicates an
> intent to strike with the gun, is the same as a strike; or if the strike
> would fizzle after the maneuver since you can't strike.

You cannot maneuver with a strike (or weapon) if you can't strike.

--
LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.wizards.com/VTES/rules.asp

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