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world champ.on oasya

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trev

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Aug 4, 1999, 3:00:00 AM8/4/99
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anyone have a clue when the final world championship match is going to
be available at oasya.com?


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Chris Bray

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Aug 6, 1999, 3:00:00 AM8/6/99
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Harald Johanni recorded many of the matches at the world championship
(including the final). You can contact him at:


harald....@nuernberg.netsurf.de

regards

Chris Bray

trev <trevm...@my-deja.com> wrote in message
news:7oaijc$78k$1...@nnrp1.deja.com...

Rodrigo Andrade

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Aug 7, 1999, 3:00:00 AM8/7/99
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How do you record a backgammon match as the match is played, like a chess
game? I think this is next to impossible without a camcorder, given the
speed at which the game is played, and all the things you have to write down
(dice roll and movement of up to 4 men).

It's much faster to write down N*e5 (knight captures whatever piece is on
the square e5) than 53: 18/13 7/4* Besides, chess is a slower game, so you
have more time to write.

How does it work in a backgammon tournament?

--
RODRIGO

====================================================================

"You're gonna go beyond too, may pain and death bestow you." -- King Diamond

Gregg Cattanach

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Aug 7, 1999, 3:00:00 AM8/7/99
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Some people do record the matches with a video recorder. I've also seen
observers record a match on paper. They, of course, must be very careful,
and I'm sure it takes practice, but it can be done. If it is a clocked
match, I bet it's pretty exciting for the recorder when both players are
zooming to save time..... I wonder if top players actually pay a recorder
for this service?
--
Gregg Cattanach
gcattana...@prodigy.net
Zox at GamesGrid, VOG
http://gateway.to/backgammon


Rodrigo Andrade <gammonut@_R_E_M_O_V_E_worldnet.att.net> wrote in message
news:7oi3lc$jj5$1...@bgtnsc03.worldnet.att.net...

David Montgomery

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Aug 8, 1999, 3:00:00 AM8/8/99
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In article <7oi3lc$jj5$1...@bgtnsc03.worldnet.att.net>,

Rodrigo Andrade <gammonut@_R_E_M_O_V_E_worldnet.att.net> wrote:
>How do you record a backgammon match as the match is played, like a chess
>game? I think this is next to impossible without a camcorder, given the
>speed at which the game is played, and all the things you have to write down
>(dice roll and movement of up to 4 men).

You write the dice and the destination points. Don't bother with the
origination points. If multiple pieces go to the same point, you may
want to use a superscript. So, a 66 in a bearoff would be 0^4. An opening
31 is 5^2 (read "5 squared").

In fact, this is a more convenient notation generally. For discussing
positions over the phone, it is far far better than standard notation.
In rare situations it is ambiguous, and then you have to spell it out
with standard notation.

Even with this abbreviated notation it does take some concentration to
record a match when players are going at full speed.

--
David Montgomery Beltway Backgammon Club
davidmo...@netzero.net Washington DC area BG Tournaments
monty on FIBS and GG www.cs.umd.edu/~monty/bbc.htm


David Montgomery

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Aug 10, 1999, 3:00:00 AM8/10/99
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In article <37b07bf...@news.demon.co.uk>,
James Eibisch <jeib...@revolver.dexon.co.uk> wrote:
>mo...@cs.umd.edu (David Montgomery) of U of Maryland, College

>Park, MD 20742 wrote:
>>In article <7oi3lc$jj5$1...@bgtnsc03.worldnet.att.net>,
>>Rodrigo Andrade <gammonut@_R_E_M_O_V_E_worldnet.att.net> wrote:
>>>How do you record a backgammon match as the match is played?

>>You write the dice and the destination points. Don't bother with the
>>origination points.

>Wouldn't recording the origination points be easier

I don't think so. I'm fairly confident the origination points
would be more ambiguous. For example, I play an opening 43 and
32 24 13 in this notation. The destination points are only
rarely ambiguous.

Also, the destination points are more meaningful. Although
at times we simply run a back checker or clear a point (where
the origination point seems pretty meaningful) more often
we are hitting checkers, slotting and making points, bringing
builders into position, moving to the edge of a prime, etc.,
where the destination point is most meaningful.

Achim Mueller

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Aug 11, 1999, 3:00:00 AM8/11/99
to
Rodrigo Andrade wrote:
>
> How do you record a backgammon match as the match is played, like a chess
> game? I think this is next to impossible without a camcorder, given the
> speed at which the game is played, and all the things you have to write down

> How does it work in a backgammon tournament?

I practiced a lot in the past, and now I have no difficulties in
recording matches, even if the players move very fast. There are a few
tricks you should use, for example:

1. Write down only the landing spots.
2. Don´t write down forced moves.
3. Making a point is shown as a circle around the number
4. More than one checker moved to a point is shown as underlined once,
twice or three times.
5. A hit is shown as a small star.

IMHO it is only getting difficult, if someone is rolling doubles and
checking different positions very quickly doing it "semi-illegal". What
I mean is for example rolling a 66 and moving 13-18 (2), 24-7 (2). A few
players think it´s elegant and somewhat chic, but in reality it´s
annoying and confusing for his opponent and the one who records the
match.

Sometimes I record my own matches while playing with friends. It is a
small disadvantage, because you have to concentrate on playing and
recording. But I would like to know, if there a tournament players, who
agree that recording your own match should be implemented in big
tournaments. When you play with chess clocks, you could set a time limit
for a total of x moves. And not a time limit for the length of a match,
as it is used nowadays.

Ciao

Achim (acepoint)

Daniel Murphy

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Aug 15, 1999, 3:00:00 AM8/15/99
to
On 10 Aug 1999 16:52:58 -0400, mo...@cs.umd.edu (David Montgomery)
wrote:

>In article <37b07bf...@news.demon.co.uk>,
>James Eibisch <jeib...@revolver.dexon.co.uk> wrote:
>>mo...@cs.umd.edu (David Montgomery) of U of Maryland, College
>>Park, MD 20742 wrote:
>>>In article <7oi3lc$jj5$1...@bgtnsc03.worldnet.att.net>,
>>>Rodrigo Andrade <gammonut@_R_E_M_O_V_E_worldnet.att.net> wrote:
>>>>How do you record a backgammon match as the match is played?
>>>You write the dice and the destination points. Don't bother with the
>>>origination points.
>
>>Wouldn't recording the origination points be easier
>
>I don't think so. I'm fairly confident the origination points
>would be more ambiguous. For example, I play an opening 43 and
>32 24 13 in this notation. The destination points are only
>rarely ambiguous.
>
>Also, the destination points are more meaningful. Although
>at times we simply run a back checker or clear a point (where
>the origination point seems pretty meaningful) more often
>we are hitting checkers, slotting and making points, bringing
>builders into position, moving to the edge of a prime, etc.,
>where the destination point is most meaningful.

Manually recording a match is not too difficult but it takes a lot of
concentration (and time) and some practice to get up to speed. I've
found that most tournament players appreciate someone taking the time
to record a match of theirs and don't mind stopping occasionally to
clarify a move if you miss one.

Using a few shortcuts helps you keep up with the players. David's
right that usually only the roll and destination point need to be
recorded. And you can use other shortcuts too. For example,

1. 64 24/18 18/14 31 8/5 7/5
2. 43 14/10 13/10 62 24/18 13/11

would look like this if I'm watching and recording:

1. 64 14 31 (5)
2. 43 (10) 62 18 11

If a play makes a point, I just write the number of the point made and
circle it.

Another shortcut is to indicate obvious "2 checkers off" moves in the
bearoff, or forced moves coming in from the bar, with a checkmark,
instead of writing down point numbers.

I indicate a fan with a slash mark. If one player is fanning
repeatedly and the other is moving very quickly, it's not even
necessary to write down the fanning player's rolls.

Perhaps only 1 move in 10 needs both the origination and destination
points noted for clarity, but even then only if the play made isn't
the "obvious" one. And if you miss a move or two during a match, it's
almost always possible to reconstruct the missing roll and move later.

If you can find a friend and take turns recording each other's
matches, this is a really good way to improve your play. Few mistakes
are as instructive as the ones you didn't know you were making!


________________________________________________
Daniel Murphy www.cityraccoon.com/
Humlebæk Backgammon Klub www.hbgk.dk/
Raccoon on FIBS www.fibs.com/
Raccoon on GamesGrid too

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