mike
>We did arguee a lot yesterday night at a new local chouette which I just
>joined. I would like to have your opinion on this controversy. Thanks to all
>the people who helped me clearing my mind on the problem up to now. They
>know who they are!
>
>The problem is how do you handle the rotation when all team members double,
>and the box passes to the captain, but takes all other cubes, and finally
>end up winning the game again the new "acting" captain.
I like these rules, which avoid your chouette's problems:
a. Box must treat all cubes offered at the same time at the same value
the same, i.e., take all or drop all.
b. To keep the box, the box must beat the captain. Period.
--
Gregg Cattanach
Zox_ at GamesGrid, Zone
http://gateway.to/backgammon
ICQ #2266410
gcattana...@prodigy.net
"André Nicoulin" <nico...@urbanet.ch> wrote in message
news:8p8cel$ff8$1...@news1.sunrise.ch...
> We did arguee a lot yesterday night at a new local chouette which I just
> joined. I would like to have your opinion on this controversy. Thanks to
all
> the people who helped me clearing my mind on the problem up to now. They
> know who they are!
>
> The problem is how do you handle the rotation when all team members
double,
> and the box passes to the captain, but takes all other cubes, and finally
> end up winning the game again the new "acting" captain.
>
> My vision, and it corresponds to several rules of the chouette that are
> available on the net, says that since the box did not "beat the captain
and
> at least break even on the game" (in this case, though he at least broke
> even, he lost against the captain by passing his cube), he looses the box,
> the captain becomes the box, and the acting captain becomes the captain.
>
André
"Gregg Cattanach" <gcattana...@prodigy.net> a écrit dans le message
news: 8paj1b$4982$1...@newssvr05-en0.news.prodigy.com...
Not a bad rule. Works well for us.
We also play, for initial cubes only, where all players and the captain
double, that the box , being compelled to to at least take the captain if
the game in progress is to continue (see previous rule), must take 2 or
more cubes or beaver the captain. (only where there box in being cubed by 3
or more)
MALDO
(gamesgrid)
"André Nicoulin" <nico...@urbanet.ch> wrote in message
news:8p8cel$ff8$1...@news1.sunrise.ch...
> We did arguee a lot yesterday night at a new local chouette which I just
> joined. I would like to have your opinion on this controversy. Thanks to
all
> the people who helped me clearing my mind on the problem up to now. They
> know who they are!
>
> The problem is how do you handle the rotation when all team members
double,
> and the box passes to the captain, but takes all other cubes, and finally
> end up winning the game again the new "acting" captain.
>
> My vision, and it corresponds to several rules of the chouette that are
> available on the net, says that since the box did not "beat the captain
and
> at least break even on the game" (in this case, though he at least broke
> even, he lost against the captain by passing his cube), he looses the box,
> the captain becomes the box, and the acting captain becomes the captain.
>
> In the mentioned chouette, they have another vision, lets call it the
> chouette' vision. It states that the box must "win the game and at least
> break even on the game" (which he did, since he won, but against the
ACTING
> captain.) to stay in the box. So the box stays in the box. The captain
must
> be satisfied to have won his point, and become the last guy of the team!!!
> The acting captain becomes the new captain.
>
> My vision seems to make sense for all players; maybe only the box can be a
> bit angry, since, after all, he won that game... On the other hand, their
> vision, to my opinion, is weird: the captain won, and instead of getting
the
> box, ... he is sent back at the end of the team !
>
> You might arguee that the box should just have had a bit more balls, and
had
> taken the captain cube. Impossible, in the chouette'vision, it goes like
> this: the box screams "I pass one and take all the others !", and then,
> going from the captain down to the team queue, we ask who wants to benefit
> from this free point (especially if the position is an easy take!). So the
> box does not really have the choice. If he want to avoid the problem, he
> must accept ALL cubes.
>
> I must admit that this link describes the chouette' rule
> (http://www.users.bigpond.com/MSN/GregAsh/CHOUETTE.htm, see items 18 and
19,
> which say:
>
> 18. To retain control of the game, the box must win
> the game and be at least even on money. If all
> opponents cube at the same time, the box must
> take sufficient cubes to ensure that they at least
> break even if they win. If taking only the captain,
> this cube must be beavered.
>
> 19. If the captain's cube is dropped by the box,
> the next person in the team plays for the captain.
> If the team wins, the dropped captain takes the
> box. If the box wins the dropped captain goes to
> the bottom of the team as normal.
>
> While all these other links seem to follow my vision:
> http://www.bkgm.com/rules/chouette.html
> http://xfriis.dk/maxfriis/bg/ch-rules.html
> http://pages.prodigy.net/gcattanach/chouette.html
>
> What is your opinion on that ? How is it handled in most of the club. In
the
> Ace Point, New York in particular ?
>
> Thanks
>
> André
>
>
>
>
>
>
>
>
>
Gregg
"André Nicoulin" <nico...@urbanet.ch> wrote in message
news:8pajmi$75u$1...@news1.sunrise.ch...