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Teaser.

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Manu / PKP

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Mar 6, 2003, 12:58:10 PM3/6/03
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orio...@webtv.net

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Mar 6, 2003, 1:13:08 PM3/6/03
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That looks awesome AND great. What does the game look like?


Brett Walach

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Mar 6, 2003, 3:35:28 PM3/6/03
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"Manu / PKP"
> http://www.pelikonepeijoonit.net/vec/bethart.jpg

Very cool!

Sincerely,
Brett Walach


baron vr

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Mar 7, 2003, 5:20:28 PM3/7/03
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Very professional. How far along is the game?...

--
"Spike's Big Vectrex Page"
http://www.classicgaming.com/vectrex
news:rec.games.vectrex
--


"Manu / PKP" <m...@sci.fi> wrote in message
news:d7642c5e.0303...@posting.google.com...
> http://www.pelikonepeijoonit.net/vec/bethart.jpg


Manu / PKP

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Mar 10, 2003, 6:22:16 AM3/10/03
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"baron vr" <vectrexnow....@yahoo.com> wrote in message news:<b4b65h$1u4nel$1...@ID-23976.news.dfncis.de>...

> Very professional. How far along is the game?...
>
> --
> "Spike's Big Vectrex Page"
> http://www.classicgaming.com/vectrex
> news:rec.games.vectrex

Difficult to say :) I guess it depends on how much I want to add.

The graphics, sound effects, music and basic playability is in place.
I need to refine the playability a lot still though..

I have this basic idea of this game, but haven't yet decided what
would be the ultimate goal in the game and if there's any "sub-plots",
secondary goals. Also a 2-player option is still to be added.

Even though it doesn't seem as a complex game when you see it
(sometime in the future), I've already spent about the same amount of
time on it as I did with VSB. Most of the time has gone when testing
different options on how to do the different things in the game.. And
of course, the VecVoice support needs to be added still, but as far as
I can tell, that's not a big problem (already done the code, but don't
have a VecVoice yet to test it on. Soon I will though. (Richard's THE
man!) ) :)

So, the game is either 30%, 50% or 80% done.

It's not a shooter, at least not at the moment. At one point I
considered adding enemies, but don't know, I'll think about it. It's
more like a reaction/speed thing and I'll try to include a puzzle
element.

I hope that was as confusing as I meant it to be ;)

Manu / PKP
www.vectrex.tk

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