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Liches

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Yereth

未讀,
2002年2月26日 上午9:40:132002/2/26
收件者:
How about Liches? I have tried to go into battle with them sometimes, but
everytime I get my butt kicked BIG TIME! The f*ck*r stops time, casts some
spells and when time continues half of my party is (near) dead! I'm in
chapter 3 and the average level of my party members is 12 (I think).

Yereth
--
"Never argue with a fool, people might not know the difference."


David Vrabel

未讀,
2002年2月26日 上午9:48:162002/2/26
收件者:

Yereth wrote:
>
> How about Liches? I have tried to go into battle with them sometimes, but
> everytime I get my butt kicked BIG TIME! The f*ck*r stops time, casts some
> spells and when time continues half of my party is (near) dead! I'm in
> chapter 3 and the average level of my party members is 12 (I think).

Run. Liches will typically start to cast timestop when they see you but
if you move out of sight before they finish casting they won't follow
you.

Summoning monsters are also a good idea as are lots of protection spells
(Prot. from fear, chaotic commands to prevent the stunning etc.) Study
the liches tactics, reload and apply appropriate protection spells.

David Vrabel

Yereth

未讀,
2002年2月26日 上午9:54:262002/2/26
收件者:

Good idea. I probably should use protection from evil too, as he summons
some kind of fiend or whatever and fire some pierce magic and stuff at
him...

Jeremiah Nuzzbaum

未讀,
2002年2月26日 上午10:19:112002/2/26
收件者:
On Tue, 26 Feb 2002 09:40:13 -0500, Yereth wrote:

> How about Liches? I have tried to go into battle with them sometimes,
> but everytime I get my butt kicked BIG TIME! The f*ck*r stops time,
> casts some spells and when time continues half of my party is (near)
> dead! I'm in chapter 3 and the average level of my party members is 12
> (I think).

Well, there's always the option of taking them on later...
I don't think that you need to fight any liches until late in the game,
by which time you should be adequately prepared to fight them...

One thing to note is that they're immune to normal weapons and
they are immune to spells of level 5 and below. They also like to cast
"Improved Mantle" (immunity to +3 or lower weapons, though at lower
levels they might just use "Mantle"). At level 12 (with only a few 6th
level spells and most likely without any +4 weapons), that doesn't leave
you many options...

Yereth

未讀,
2002年2月26日 上午10:12:242002/2/26
收件者:

"Jeremiah Nuzzbaum" <evilq...@hotmail.com> schreef in bericht
news:3c7ba1ac$2...@news.bubbanews.com...

Thanx. I think I might just wait a few chapters before I'm gonna bully some
Liches...

Ojerasmus

未讀,
2002年2月26日 下午1:05:132002/2/26
收件者:
If you have the patch then Azuredge works a treat on them. I'd say about 80% of
the liches in the game went down to that. For the ones in coffins that you have
to open (the Kangaxx quest ones essentially) you can trap the room before you
open the coffins.

Daystar's sunray can be relied on to do them 50 or so points and mess up one
of their spells. Of course Daystar is guarded by a liche so you have to be
confident about fighting one before you can get it. However the daystar liche
is one that you can send a single character in against and retreat to safety
very easily. With either luck (and haste) or a Protection from undead scroll
you can steal Daystar from under his nose.

Owen

Mike Hall

未讀,
2002年2月26日 下午1:46:322002/2/26
收件者:
Jeremiah Nuzzbaum wrote:
> Yereth wrote:

> Well, there's always the option of taking them on later...
> I don't think that you need to fight any liches until late in the game,
> by which time you should be adequately prepared to fight them...

> One thing to note is that they're immune to normal weapons and
> they are immune to spells of level 5 and below.

They are immune to normal weapons but most liches aren't immune to low-level
spells. The simplest way to beat most of them is to get a bard or
inquisitor to cast remove or dispel magic, then hack them to bits. Sunray
is the most spectacular way of blasting them to pieces though. It's worth
casting spell turning, spell trap or shield of the archons since a few of
them will cast imprisonment.


Mike Hall


Alan

未讀,
2002年2月26日 凌晨4:13:372002/2/26
收件者:

Ojerasmus <ojer...@aol.com> wrote in message
news:20020226130513...@mb-mq.aol.com...

OR just buy a "protection from magic" scroll, wait until he casts all of his
spells and then cut him into pieces


HELP ME

未讀,
2002年2月26日 晚上9:02:342002/2/26
收件者:

"Ojerasmus" <ojer...@aol.com> wrote in message
news:20020226130513...@mb-mq.aol.com...
> If you have the patch then Azuredge works a treat on them. I'd say about
80% of
> the liches in the game went down to that. For the ones in coffins that you
have
> to open (the Kangaxx quest ones essentially) you can trap the room before
you
> open the coffins.
>

Imoen is sh*te at laying trap. 100% failure rate so far. Who do you
use to lay traps? Jan Jansen? How much damage does a trap do?
I tried not to lead her astray so her thieving skills are undeveloped
until now.


Kish

未讀,
2002年2月26日 晚上9:12:272002/2/26
收件者:

Imoen's thieving skills are not going to develop. She's only advancing
as a wizard--she's a wizard with a bit of thief, not a multiclassed
thief/wizard. And, if I'm not mistaken, her Set Traps percentage is 5%,
so I'm not surprised her traps fail. Yes, to set traps in the late game
you use Jan or a PC thief.

Mike Hall

未讀,
2002年2月27日 上午9:34:132002/2/27
收件者:
HELP ME wrote:

> Imoen is sh*te at laying trap. 100% failure rate so far.

Yeah. There are only 2 true thief NPCs in the game who can get a decent
trap laying skill percentage.

> Who do you use to lay traps? Jan Jansen? How much damage does a trap do?

About 20ish. However, they can be stacked. Traps are so ridiculously
powerful that they spoil the game. They waltz through magic resistance and
almost all spell defences as well.


Mike Hall

Rich

未讀,
2002年2月27日 中午12:12:012002/2/27
收件者:

"Mike Hall" <tar...@yahoo.com> wrote in message
news:F76f8.2631$gx2.16...@news-text.cableinet.net...

RCV: Indeed. Yoshimo, once buffed up in that skill, takes out both BG2
world map dragons without so much as mussing his hair. The fact that you
can lay them in front of blue encounters without them minding is a bit of a
game breaker, IMHO.
Rich

Westley Weimer

未讀,
2002年2月27日 下午1:35:412002/2/27
收件者:
Rich <RCV...@nospamshaw.ca> wrote:

> RCV: Indeed. Yoshimo, once buffed up in that skill, takes out both BG2
> world map dragons without so much as mussing his hair. The fact that you
> can lay them in front of blue encounters without them minding is a bit of a
> game breaker, IMHO.

In the particular case of dragons, this is stopped by the smarter dragons
patch included with Solaufein or with the Kensai Ryu dragon patch
(somewhere else).

- Wes

Westley Weimer

未讀,
2002年2月27日 下午1:38:182002/2/27
收件者:
Mike Hall <tar...@yahoo.com> wrote:
> They are immune to normal weapons but most liches aren't immune to
> low-level spells.

I'm not sure what you're saying here, but every lich I've looked at (e.g.,
"lich01.cre", the elemental lich, the shadow lich) carry a special item
that makes them immune to mage and priest spells of level 1-5 (which seems
to qualify for "immune to low-level spells" to me).

Dispel Magic is a special case. The Keldorn strategy you suggest is good.

- Wes

Rich

未讀,
2002年2月27日 下午5:24:192002/2/27
收件者:

"Westley Weimer" <wei...@argus.EECS.Berkeley.EDU> wrote in message
news:a5j8tt$221h$1...@agate.berkeley.edu...
RCV: Yeah, I have heard of that, but I am leery of second party code
going into my game... call me crazy.
Rich

Mike Hall

未讀,
2002年2月27日 晚上7:13:072002/2/27
收件者:
Westley Weimer wrote:

> Mike Hall wrote:
> > They are immune to normal weapons but most liches aren't immune to
> > low-level spells.

> I'm not sure what you're saying here, but every lich I've looked at (e.g.,
> "lich01.cre", the elemental lich, the shadow lich) carry a special item
> that makes them immune to mage and priest spells of level 1-5 (which seems
> to qualify for "immune to low-level spells" to me).

Curious. I'm assuming you typoed shadow lich (shade lich?) but I'll
investigate exactly which spells don't work on 'immune to level 1-5'
creatures.


Mike Hall


Jeremiah Nuzzbaum

未讀,
2002年2月27日 晚上8:23:312002/2/27
收件者:

I tested as many 1-5 level spells as I could think of against
the Shade Lich, and none seemed to have any effect. My basic strategy
was to have Anomen turn him (apparently, you can't blow up the Shade and
Elemental Liches or Kangaxx, but the others you can at a high enough
level) repeatedly, so he didn't cast any spells. Then I waited for
his spells to wear off, and hit him with several Ruby Rays for good
measure. Then I tried Summon Insects, Insect Plague, Chromatic Orb,
Magic Missile, Breach, Melf's Acid Arrow, Flame Arrow, and a few others.
None affected him.

b

未讀,
2002年2月28日 凌晨12:07:572002/2/28
收件者:

Wes, I'm curious: how exactly is Dispel Magic coded as a special
case? Is it actually coded into the special lich item, or is
Dispel Magic "not really" a third level spell?

Bruce

Westley Weimer

未讀,
2002年2月28日 凌晨1:05:262002/2/28
收件者:
b <bruc...@alumni.princeton.edu> wrote:
> Wes, I'm curious: how exactly is Dispel Magic coded as a special
> case? Is it actually coded into the special lich item, or is
> Dispel Magic "not really" a third level spell?

BIS could give you more information here, but "Dispel Magic" has its own
"opcode" or "special ability" in the game. This opcode is different from
the one that says "do damage" or "dispel spell protections" (cf.
spellstrike, secret word). The Dispel Magic spell is basically a little
wrapper that says "I am a third-level wizard spell, apply the Dispel Magic
opcode to all enemies within X of the target (based on the animation)". The
opcode then does the 50%+5X% calculation and removes all effects that have
the "can be dispelled" flag set (e.g., "spirit armor"'s AC bonus has this
flag set, but the HP gain from a healing potion does not). In my
experience, nothing stops Dispel Magic (query: does anyone have any stories
of anything stopping a Dispel Magic from a 30th level inquisitor?), not
even things that are supposed to stop or react to other spells (e.g., being
a lich, having a spell-trap, etc) except failing the 50%+5X% test.

Summary? It would appear that there is a level of indirection in there
somewhere or that DM is a special case. Note that there are other level 1-4
spells that can affect a Lich. For example, "Spider Spawn" can hurt a Lich
(well, if you get the sword spider) even though Liches are "immune" to 4th
level spells :-).

- Wes

Mike Hall

未讀,
2002年2月28日 上午9:41:582002/2/28
收件者:
Jeremiah Nuzzbaum wrote:
> Mike Hall wrote:
> > Westley Weimer wrote:
> >> Mike Hall wrote:

> >> > They are immune to normal weapons but most liches aren't immune to
> >> > low-level spells.
> >> I'm not sure what you're saying here, but every lich I've looked at

> >> (e.g., "lich01.cre", the elemental lich, the shade lich) carry a


> >> special item that makes them immune to mage and priest spells of level
> >> 1-5 (which seems to qualify for "immune to low-level spells" to me).
> > Curious.

> > I'll investigate exactly which spells don't work on 'immune to level
1-5'
> > creatures.
> I tested as many 1-5 level spells as I could think of against
> the Shade Lich, and none seemed to have any effect.

Yeah. I meant the standard lich but testing (roughly similar to Mr
Nuzzbaum's) proved Mr Weimer correct again (add to newsgroup FAQ - don't
argue with Westley Weimer unless you wish to look a fool:]). My favourite
method is simply to Melf missile the crap out of them (using spell
protections to deflect any reflected missiles).
They conned me into believing that they weren't immune to low-level spells
because they rarely block paladins' Detect Evil. This is probably because
they aren't spawned until one opens a coffin or passes the 'spawning point'
in certain dungeons.


Mike Hall (humbled)


Talen

未讀,
2002年2月28日 下午5:59:492002/2/28
收件者:
It has been brought to my attention that Westley Weimer
<wei...@argus.EECS.Berkeley.EDU> wrote:

>b <bruc...@alumni.princeton.edu> wrote:
>> Wes, I'm curious: how exactly is Dispel Magic coded as a special
>> case? Is it actually coded into the special lich item, or is
>> Dispel Magic "not really" a third level spell?
>
>BIS could give you more information here, but "Dispel Magic" has its own
>"opcode" or "special ability" in the game. This opcode is different from
>the one that says "do damage" or "dispel spell protections" (cf.
>spellstrike, secret word). The Dispel Magic spell is basically a little
>wrapper that says "I am a third-level wizard spell, apply the Dispel Magic
>opcode to all enemies within X of the target (based on the animation)". The
>opcode then does the 50%+5X% calculation and removes all effects that have
>the "can be dispelled" flag set (e.g., "spirit armor"'s AC bonus has this
>flag set, but the HP gain from a healing potion does not). In my
>experience, nothing stops Dispel Magic (query: does anyone have any stories
>of anything stopping a Dispel Magic from a 30th level inquisitor?), not
>even things that are supposed to stop or react to other spells (e.g., being
>a lich, having a spell-trap, etc) except failing the 50%+5X% test.

There is one very cheesy way around it, namely Spell Immunity:
Abjuration. At least, it works in my experience (I had Keldorn fling a
bit at me in the test).

--

Talen

http://shatteredreality.net/talen/

"You demanded the best, and now you got this!"
- Gaijin Dan Mastriani

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