Chris
Driver, is a mission based racing title, where you are a getaway driver. It
is very playable but has a slightly hard learning curve , but fun if you
can master it. I have a playable demo if you want I can send it.
--
Niaz
'getting old & still playing video games'
That's just my opinion though - second gripe (though this could be my
complete incompetence) I couldn't get my steering wheel to work with it.
Honky
I personally thought it was a pretty different sort of driving game with a
unique feel. You do get a feeling of hammering around american streets dodging
police cars. The "take a drive" feature which lets you drive around large
city maps and though the graphics are hardly hyperrealistic they have an
engaging feel to them. However there could have been a better variety of
mission types and the difficulty of the final mission did spoil the game for
me somewhat. Still all in all it was one of the most memorable driving based
games I've played and considering this game was made by the same team who did
destruction derby the smashes are pretty bloody impressive.
Definitely give it a try as its an impressive if flawed game
JIm
Jim Hughes wrote in message <3875C9C0...@pinnacle.jr2.ox.ac.uk>...
niaz khan wrote:
> Chris Davis <chris....@tesco.net> wrote in article
> <854mep$bks$1...@epos.tesco.net>...
> > Cheers for all the input.
> > Would I be right in assuming that as this game is released and all I got
> was
> > a video demo, there is likely to be a new version coming out soon, or is
> > this a fairly new game? The demo I had didn't call it Driver 2 or
> anything
> > or give an indication of a release date. Slightly confusing?
>
> I am sure a sequel is in the works but if it will come for psx or psx 2 is
> anyone's guess?? , The demo I have gives you the chance to play the first
> mission, let me know if you want it or alternatively you could rent the
> game from blockbusters.
>
EB tends to have a few second hand copies, but as you say blockbuster will
give you a feel for it.
Jim
niaz khan wrote in message
<01bf590c$0a96d540$6965...@niaz-khan.blackwell.co.uk>...
>
>I am sure a sequel is in the works but if it will come for psx or psx 2 is
>anyone's guess?? , The demo I have gives you the chance to play the first
>mission, let me know if you want it or alternatively you could rent the
>game from blockbusters.
>
>
I am sure a sequel is in the works but if it will come for psx or psx 2 is
Ok I will post to you on Monday. Let us know what you think of the demo.
>>
>
>I personally thought it was a pretty different sort of driving game with a
>unique feel. You do get a feeling of hammering around american streets dodging
>police cars.
It is quite nifty. Anyone seen the PC version, and if there are any
"extras" that we're missing on the PSX version ?
Also, did anyone see the film of the same name which was on TV a while
back (a few months now), with Ryan O'Neil in it ? You can see where
they got the idea from. It even has a "Car Park" scene in it, when he
was prooving his skills... quite funny if you've seen it.
Laters chaps,
Jim M
--
@ Derbyshire
It's almost a game in itself. Although a bit fiddly to operate (on the PS)
it does add a new dimension to the gameplay. You find yourself showing off
during a mission and crashing thru' as many obstacles as possible purely for
the benefit of the cameras (the President's Run is one of the best).
It's a great idea that prolongs the life of the game (my wife has christened
this aspect of certain games as 'divorce material') and promotes Driver
above other titles of the driving/racing genre.
Altho' I agree with Honky (it can get a bit repetitive), Driver is a great
'quick-fix' game (especially Take a Ride), but also very addictive and
sometimes very absorbing. The replay feature adds to the experience.
ps The PS demo version (if it's the chase mission) can be frustratingly
short and the load-up time frustratingly long (it is the demo version after
all).
pps If anyone has news of Driver II, please e' me.
--
Cypher
--
--
Cypher
--
Honky <ho...@mindless.com> wrote in message
news:3875B66E...@mindless.com...
Driver is an excellent game, only let down by a fairly bad pop up, and
the occasional crash. Personally I think it was a little ambitious at
the time, but the sequel should be improved. I think GTI rushed to get
the game out last year which meant a few things weren't perfect...
Nige
Nige
There are a few things wrong which I imagine would be fixed in the
sequel.
Ie, Steering Wheel support, A speedo, rear view mirror, selectable cars,
etc.
Nige
Nige
>
> It is quite nifty. Anyone seen the PC version, and if there are any
> "extras" that we're missing on the PSX version ?
>
The PC version includes a rear view mirror, and the options to set
various parameters such as the number of pedestrians, and civillian
cars...
Nige
>Also, did anyone see the film of the same name which was on TV a while
>back (a few months now), with Ryan O'Neil in it ? You can see where
>they got the idea from. It even has a "Car Park" scene in it, when he
>was prooving his skills... quite funny if you've seen it.
Seriously tho, the game IS based on the film, the programmers did
mention that they stole er borrowed VERY heavily from the film
especially the car park scene.
Quite fun although I find Ryan O'Neal pretty cardboard :)
--
Paul Irvine
"You only get one life, use it well"
Yes, I certainly saw something that caught my eye in the background
and made me think "Hey, that's *driver* that is!"
Ta-ra,
Julie.
PS Does anyone know what Driver is like on the PC? Does it work with
force-feedback wheels? Wondering if my Andy might like that + a
Gamerster/Denstiny Force-Feedback Wheel as a lickle pressy next month now
that we've a more souped up PC!
--
Disclaimer: this post is just my insignificant mumblings, so don't believe
a word of it -- relax, and take it all with a pinch of salt. Any relevance
to real life is purely co-incidental, and is statistically very unlikely.
Gluten free. Requires 4xAA batteries (not included). May contain peanuts.
--
Cypher
--
Julie Brandon <nos...@merp.demon.co.uk> wrote in message
news:slrn87euq8...@merp.demon.co.uk...
--
Cypher
--
Chris Davis <chris....@tesco.net> wrote in message
news:854mep$bks$1...@epos.tesco.net...
> Cheers for all the input.
> Would I be right in assuming that as this game is released and all I got
was
> a video demo, there is likely to be a new version coming out soon, or is
> this a fairly new game? The demo I had didn't call it Driver 2 or
anything
> or give an indication of a release date. Slightly confusing?
>
Just downloaded and tried the demo last night. Personally, I wasn't that
impressed -- nice high res and fast frame rate but it just looked like a
direct port of the PSX version, cards etc. all made out of very simple
polygons etc.!
Ta-ra,
Julie.
Don't worry because there'll be a Driver on the psx2.
Besides that Sony will also be doing a similar type of game for the psx2.
Rui
There's also a Driver-a-like coming to the DC. The free-form racing
genre is about to explode with a wet "Blut!" noise like an over-inflated
sheep...
Graham Goring
--
/========================================================\ Cheeses That
| Hello, I've recently started writing reviews for | I Have Eaten
| PlayStation games. Come and deride my lack of talent | No. 07
| at Press X, while marvelling at how much better the |
| other reviewers are than me... | Primula With
\==================== pressx.cjb.net ====================/ Bits Of Ham
Come to my own page ---- http://www.duketastrophy.demon.co.uk/index.htm
>There's also a Driver-a-like coming to the DC. The free-form racing
>genre is about to explode with a wet "Blut!" noise like an over-inflated
>sheep...
I don't think I'd better enquire into how you know what an over-inflated
sheep sounds like, Graham. I'm not sure I could cope with the answer. :)
--
* Derek Jolly (jol...@xsagetetra.com) (Remove the 'x' for e-mail) *
* PAL->NTSC AR codes etc.: http://members2.easyspace.com/rivet *
* "Such a crumbling beauty. Ahh, there's nothing wrong *
* with her a hundred dollars won't fix." - Tom Waits *
>Personally, I'm not that jazzed by the prospect of Driver 2 as it'll
>still be on a platform which can't truly realise the scope of the idea.
>I reckon it'll still be a "more of the same" game, which perhaps the
>inclusion of an unplayably jerky two-player split-screen mode.
>
>Now, Crazy Taxi, on the other hand... :)
What is the fuss with this game, the coin op is BORING as hell.
OK the DC *might* have other course's BUT the game is still utter
poop. I think people are getting excited because it looks like a very
close port rather than the game being that good :)
Give 'em a really good Daytona conversion or a newer Outrun game in 3D
They fired two of the programmers after the game was complete because of
their shoddy work, y'know.
Personally, I'm not that jazzed by the prospect of Driver 2 as it'll
still be on a platform which can't truly realise the scope of the idea.
I reckon it'll still be a "more of the same" game, which perhaps the
inclusion of an unplayably jerky two-player split-screen mode.
Now, Crazy Taxi, on the other hand... :)
Graham Goring
> They fired two of the programmers after the game was complete because of
> their shoddy work, y'know.
As a professional software developer (not games) I'm intrigued by this.
Can you tell us more ?
--
Tim - t...@ma.ultranet.com - "The game's the thing !"
>OK the DC *might* have other course's BUT the game is still utter
>poop. I think people are getting excited because it looks like a very
>close port rather than the game being that good :)
My god Graham, I almost sound as Anti DC in here as you sound Anti
Sony in the DC group :)
Nah!!!!! :)
Pooh! Pooh!
Consider yourself pooh-poohed, Irvine. ;)
Ha! I'm not that anti-Sony, really. I'd say most of my current fave
games are on the PSX.
If the original Driver was all about funky 70's films, cities and motors I'd
like to see more of the same but with an international slant - especially
with selectable cars.
And cash for missions (proportionally linked to difficulty level with extra
bonus for less damage, police notoriety, etc.) with a plot using
international locations. 'The Wheelman' could then purchase - or 'borrow' -
budget and top-line from each country's car manufacturers, eg :- Italy:
Ferrari, Fiat; Germany: BMW, Volkswagen (Beetle?); UK: Roller, Rover, Jag,
Mini, Allegro(?)...
Ability to build up a virtual garage (and swap with a mate via mem card)
would increase the replay value too.
Cypher
--
Nigel Scott <nigel...@rrds.co.uk> wrote in message
news:3875BE81...@rrds.co.uk...
> Driver is an excellent game, only let down by a fairly bad pop up, and
> the occasional crash. Personally I think it was a little ambitious at
> the time, but the sequel should be improved. I think GTI rushed to get
> the game out last year which meant a few things weren't perfect...
I like the game too. Although I'd add the following to the list of
let downs ...
- sometimes your success or failure in a mission is too random e.g.
where
the game decides to place the cops and the other vehicles can make a
mission really easy or really hard. So you end up trying the mission
over and over again without really improving until you get a break.
- uneven difficulty - I completed some missions first time but others,
like "the informant" (last mission in Miami where you have to chase
the
elevated train), are real buggers. I also hear that the very last
mission
is next to impossible.
- too much flat out driving and not enough finesse (of course there are
plenty of other "less arcade" and "more sim" games where I can get
this)
- I've never seen the game crash, but once, after a prolonged session,
it kept
changing my dual shock out of analog mode so that I couldn't steer.
Bah !
- can't save some settings - I turn off "automatic hand brake" but this
isn't
saved to the memory card.
BTW : This game went down well with the family at Christmas - several of
my
non gaming relations were lining up for their turn.
You want to drive an Allegro? Surely it's not possible to simulate the
power and handling of such a car...
I agree with you though, selectable cars and virtual garage would be
cool. I'd really like them to re-write the game engine (if they don't
mind!) so that you can drive in/out/over/under stuff a bit more
realistically. I think it would give the game a bit more of the
'exploring' factor that I really hoped would be in the first one...
Nige
Well, some of the programming was well dodgy (probably the whole cars
appearing/disappearing thing) and they let a few peeps go after the
game hit the shelves. S'all I know.
Sounds like a rumour to me.
First off, someone should have been testing the software and therefore
the problems should have been noticed and corrected (or ignored, which
was more likely), so it isn't just the programmers fault.
Secondly, you can't sack somebody for writing code with some errors in
it! As a software engineer, I can tell you there would be a lot of
people worried about losing their jobs if that was the case...
Nige
you tell us more ?
>
>Well, some of the programming was well dodgy (probably the whole cars
>appearing/disappearing thing) and they let a few peeps go after the
>game hit the shelves. S'all I know.
That seems a bit rough. I've yet to see a PSX game without glitches in it's
3D engine (excepting Metal Gear Solid, perhaps), quite often severe. I
think it's perhaps due to it's lack of FPU, amongst other things...
Driver was glitchy, but certainly nothing that in any way ruined the game
(apart from the ridiculous last level, and that was a design thing).
>In article <2s8k7so7bh3o2vimq...@4ax.com>, Paul Irvine
><mcl...@dellos.freeserve.co.uk> writes
>>What is the fuss with this game, the coin op is BORING as hell.
>>
>>OK the DC *might* have other course's BUT the game is still utter
>>poop. I think people are getting excited because it looks like a very
>>close port rather than the game being that good :)
>>
>>Give 'em a really good Daytona conversion or a newer Outrun game in 3D
>>:)
>
>Pooh! Pooh!
>
>Consider yourself pooh-poohed, Irvine. ;)
>
>Graham Goring
Not another thing you get up to with sheep?
Btw, pooh-poohed for wanting DT and OR or for not liking CT?
--
Paul Irvine
"You only get one life, use it well"
Neither. Just a general purpose pooh-pooh to keep you in your place. ;)
Oh, not a rumour. I know it for a fact that a few programmers were
definitely let go after the whole fiasco.
>In article <ciim7ss4g91g47p4l...@4ax.com>, Paul Irvine
><mcl...@dellos.freeserve.co.uk> writes
>>Btw, pooh-poohed for wanting DT and OR or for not liking CT?
>
>Neither. Just a general purpose pooh-pooh to keep you in your place. ;)
>
Bitch!!!