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CD owners, are you happy?

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Walter H

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Nov 13, 1993, 10:06:56 PM11/13/93
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len...@okeeffe.its.rpi.edu (Dmitheon) writes:

> replies,.. as I hope to generate some discussion.. or has everyone
> except Teh and a few others sold their cd ?
> -Dmitri "Dmitheon" Lenna
I still have my Sega CD!!! Besides, it plays music cds too!
Seriously though... Here's another opinion.(NO flames please).
I will be watching the Saturn carefully. I will be watching for
software support. (hey, didn't Sega announce 50 or so games in the
first 4 months for the CD...LIARS!) As for 3DO and Jaguar, I don't
have high hopes for them. I get the feeling 3DO will end up like
the CD-I. And Jaguar is by Atari (so?) If there is to be a next
generation system, it will be by Sega or Nintendo-- THEY are
the ones with video game making experience.
Opinions?
--
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! "There's no limits"--2Unlim!ted===============(whu...@pegasus.rutgers.edu) !
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GAI...@delphi.com

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Nov 13, 1993, 10:36:17 PM11/13/93
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Well, personally, I'm not pleased with the way it's been handled over here, but
I am willing to stick it out. They have supported the CD a lot better than TTi
did iin the first year of their CD's release but unlike TTi they have no killer
games.
Much of the FMV stuff is great at first, but soon after becomes only a
showpiece. It's nice to go back and mess around with them after a while tho'. I
think it takes about a year for a system to really start dishing out killer
games.
Silpheed was the first, and I'm sure there will probably be a few more to come.
I figure Lunar will be big as it will be the only RPG for the system (which is
what really made the Turbo CD stand out, IMO).
It is really starting to get harder and harder for programmers to find ways to
"Wow!" gamers so I really don't expect to much. I expect decent games and most
of the Sega CD games coming out now are decent.
I guess I'm just one of the few people who have the patience to stick it out
with a system. Hell, I have only four games for my SNES (Macross, SF2 Turbo,
Starfox, and Tuff Enuff) and I've had that since it came out.
I guess I'm saying I'm satisfied with it, but not overwhelmed. The release
dates are a real bummer too. But I'm used to it by now, so I don't bitch about
it as much as I used too. Ho Hum.


Geoff Mitchell
Gai...@delphi.com

Robert A. Jung

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Nov 13, 1993, 10:29:55 PM11/13/93
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In article <2c45b4$j...@usenet.rpi.edu> len...@rpi.edu writes:
> have you thought about how the Saturn is going to affect support
> for the Mega CD ? Personally,.. I can't wait for the Saturn,.. and
> I pray that it goes entirely with the CD format.

All the reports in the gaming magazines say the Saturn will not be
compatable with the Genesis or Sega CD. Tough luck there. Of course, I'm
still classifying the Saturn as vaporware until I see something a bit more
substantive than an artist's conception of what the unit might look like.

(Of course, if the Saturn is not backwards-compatable with the Genesis,
why wait? There's the 3DO, and the Jaguar, and the CD^32...)

> I hope to generate some discussion.. or has everyone
> except Teh and a few others sold their cd ?

I've toyed with the idea of getting one, but so far haven't seen a game
worth the expense. Maybe if someone sells a used one cheap enough, I will
get it. Or maybe a truly butt-kickin' game will get me to buy it, though I
won't be holding my breath.

--R.J.
B-)

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Dmitheon

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Nov 13, 1993, 9:32:04 PM11/13/93
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I must admit.. I am truly curious to how the majority of
Sega CD owners feel about their system. Are you thrilled
with it ,.. or are you content,.. but still had hoped
for more ? I seriously doubt anyone here can truly say
the Sega CD was everything they had hoped for, especially
after numerous delays, amoung other things. Obvious quite
a few people weren't please,.. thus the numerous 'Sega CD
for sale' post in r.g.v.m. I admit, Lunar looks good,.and
I really would like to get it, but I seriously doubt it will
be so great that It alone will justify a $200+ purchase for the
hardware. How many of you are relying on Working Designs and perhaps
other companies to translate killer Mega CD titles ? If so,

have you thought about how the Saturn is going to affect support
for the Mega CD ? Personally,.. I can't wait for the Saturn,.. and
I pray that it goes entirely with the CD format. Please Post
replies,.. as I hope to generate some discussion.. or has everyone

except Teh and a few others sold their cd ?

-Dmitri "Dmitheon" Lenna


Teh Kao Yang

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Nov 14, 1993, 1:44:22 AM11/14/93
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In article <2c45b4$j...@usenet.rpi.edu> len...@rpi.edu writes:
>
> I must admit.. I am truly curious to how the majority of
> Sega CD owners feel about their system. Are you thrilled
> with it ,.. or are you content,.. but still had hoped
> for more ? I seriously doubt anyone here can truly say
> the Sega CD was everything they had hoped for, especially

Hehehe... it's kind of funny how someone who doesn't even HAVE a Sega CD can
be so concerned about it. I know that you must be dying to have some sort of
justification for buying a Sega CD, but I don't think I can give you a really
good one. I must admit that the Sega/Mega CD has not turned out to be
what I hoped for either, at least not yet.

However, unlike most people griping about the Sega of America not bringing
out enough great games, I'm putting the blame more on Sega of Japan. I think
Sega of America has done a much better job supporting the Sega CD than Sega of
Japan has with the Mega CD. Wait, before you all call me crazy, think about it
first.

Sega of America has tried to port over all the good Mega CD games that
it can (example Silpheed and Sonic CD). However they are not porting the
anime titles (Yumimimix., 3X3 Eyes), and I think it's just good business sense
on their part. Anime fans are still a very small minority of the gaming public,
why should Sega risk alienating the majority of the gamers? All we can do is
rely on Working Designs to bring out those games. But there is a deeper problem
relating to all this, which I'll talk about later...

Also, Sega of America has IMHO been trying hard to create quality CD games. The
only problem is that they seem to be relying too much on FMV. Well, at least
they have developed Cinepak which should significantly improve the FMV in their
next batch of FMV games (like Ground Zero Texas and Jurassic Park). They are
also doing a good job in using the scaling and rotation capabilities of the
Sega CD with games like Batman Returns and Joe Montana. And of course they're
doing a great job in advertising and promoting the Sega CD. Anyways, it appears
to me that Sega of America is treating the Sega CD with almost the same amount
of importance as the Genesis. You can see this by how they try to port all
their biggest hits on cartridge to CD (Ecco, Jurassic Park, but where's Xmen
CD, Sega?)

On the other hand, Sega of Japan's support for the Mega CD has just plain
SUCKED. For over two years, they've only brought out one really good game,
Final Fight CD. 3X3 Eyes which people waited for 2 years was only above
average. And people are still waiting for games they've promised over 2 years
ago like Wing Commander, Power Drift, and Dark Wizard. They also seem to have
totally forgotten about the scaling and rotating chips they've themselves
designed into the Mega CD. Also, they seem to have no plans to port most of
their popular Megadrive games onto CD (Shining Force, Streets of Rage, Phantasy
Star, etc.) Heck, they could just put the same game on CD and just add some
CD music and intermissions and I would buy it. It's better than nothing. Their
partnership with Falcom which has been going on for 2 years has amounted to
zero games so far. We probably have to wait until 1995 for Y's 4.

However thanks to Gamearts and a few other companies bringing out quality
CD games, the Mega CD is not totally dead in Japan. But the problem for us
Sega CD owners is that these companies seem to be concentrating on bringing
out anime games or RPGs, the two types of games that Sega of America seem to
have the most trouble porting over. Most of these CD RPGs have anime-style
graphics and music, so they're troublesome for SOA as well. I was actually
disappointed to find out that Gamearts next game is Urusei Yatsura, since
although I'm sure it'll be great I know it has no chance of being ported over.
I don't know what it is, but most of the Japanese companies seem reluctant to
bother with the scaling and rotation features of the Mega CD, thus for the
forseeable future the best Mega CD games will be anime or RPG games.

So what does all this mean for us Sega CD owners? IMHO the biggest obstacle
to our getting the most enjoyment out of our Sega CDs is Sega of America's
apparent phobia to anime. Well actually it's not just Sega of America, it's
the whole general lack of acceptance of anime in the US. Unless this changes,
we will be seeing the same types of games for the Sega CD we've been seeing
for the past year.

So I admit that I am disappointed in the Sega CD; mostly due to the lack of
support from Sega of Japan, the lack of innovative titles that take advantage
of the hardware from the other Japanese companies, and Sega of America's
reluctance to port over anime games. So why do I still have one? Well, there's
still some good games out there that I want to play. However, I can't recommend
the Sega CD to anyone who wants good play value for their money. The future
also looks uncertain; so far there hasn't been many new major CD titles
announced for 94, from either here or Japan. The Winter CES will determine the
Sega CD's fate. If nothing really majorly exciting is shown or announced at
the show.... well, let's just say it won't be a good sign.

-TK

Felarca Mario M

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Nov 14, 1993, 1:57:57 AM11/14/93
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Hello all,

Am I happy with my Sega CD huh....well that is a tough
question. I really believe, at least as far as I've seen,
that the CD hasn't gotten a fair treatment from people here
on the net. I am very happy with Silpheed, the graphics there
truly are revolutionary, and anyone who yells about gameplay
are truly digging for a reason to rip on the game. True, it is
not a Starfox type game, but it was never intended to be. It
is a shooter through and through, and the only thing it was
really intended to compare to Starfox was in the realm of
Polygon Graphics, and in my opinion, Silpheed wins that point
hands down.
I do look forward to some of the upcoming games, and
while I only have two games that I really play for the CD right
now...Silpheed and Ecco...I do rent other games such as Batman,
(for the driving scenes), and Jaguar. I rented Montana football
and I actually liked the game to a point. The Graphics are
**NOT** as bad as people say, it is a lot more realistic than
Madden, but I have played too much Madden to truly like the
gameplay. This one is truly for the Montana players, but even I
find Merit in this game. The only thing I would have Sega improve
on that game would be better sound effects.
I know that the rest of the world, i.e. those not tied into
the net, which comprise most of the Sega population, do not have
anywhere near as Pessimestic view about the Sega CD. In fact, the
CD is still widely bought and people look forward to this Holiday
for promising games. I believe that if the CD doesn't make any
noise this Christmas, then outside sentiment will start to turn.
The rest of the world however seems to be a bit more able to
comprehend that any new system needs time to develop good software.
If people treated the SNES as people on the net relate to the Sega CD
the SNES would have died a dismal death. We all recall that for the
first year, all people could do was say "Oh..the SNES...well one game
doesn't make a system, gee they could've done so much with this
system too, what a waste.", but the people suck it out and the SNES
has become the success it is today. I believe that the Sega CD is
capable of the same type of turn around. It will happen too, since
as I said, the rest of the world seems to understand that good
software takes time.
So...am I happy with my Sega CD...yeah, I am right now. I am
expecting more games, but I have never really been disappointed with
release dates since in this day and age, it seems the exception and
not the rule when a game comes in on schedule. This is true in the
computer gaming market as well as in the video game market. Not to
mention that any time there is a new system, **MANY GAMES** is always
the promise initially, but it only becomes reality much later. A good
example would not only be the SNES, but the Genesis, which we all own,
and which was expensive as hell initally, and which took a full year
and a half if not more, to really explode on the scene and become,
"respected" as a true force. So I say to give the Sega CD at least
the same chance that the Genesis and SNES got. I say to give
the Jag and the 3DO the same chance as well since I am sure that they
will go throught the same growth pangs that **ALL** systems go
through.

Thank you for your time,
Just my humble opinion,
Mario Felarca

"Even God needs time to make good software"
Algon the Mad Austrailian

Teh Kao Yang

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Nov 14, 1993, 2:15:42 AM11/14/93
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In article <2c4ktl$n...@vixen.cso.uiuc.edu> mfel...@ux4.cso.uiuc.edu (Felarca Mario M) writes:
> on the net. I am very happy with Silpheed, the graphics there
> truly are revolutionary, and anyone who yells about gameplay
> are truly digging for a reason to rip on the game. True, it is

I just want to say I totally agree with your statements about Silpheed.

Also, I wanted to add that I forgot to mention European game companies as
perhaps what will save the Sega CD. Core Designs has continually brought out
innovative and enjoyable Sega CD games, and I heard that they have some sort
of 3-D space flight sim game in the works. Virgin Games is bringing out Dune
CD and Out of this World 1&2 which both look great. Pysgnosis is bringing out
Microcosm. And since Sega is doing so well in Europe, it should become a good
source of Mega CD games. The Europeans seem quite excited about the Sega CD
and want to make good games for it.

I also hope I haven't made my last article sound too negative. I guess I was
just voicing all my complaints about the Sega CD, but I am looking forward to
a lot of great CD games as well.

We have at least these kick-ass games to look forward to this holiday season:

AH-3 Thunderhawk
Sonic CD
Dragon's Lair
Lunar

I don't know about you, but just these games will keep me happy for a while I
think.

-TK

Dmitri Lenna

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Nov 14, 1993, 2:32:09 AM11/14/93
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In article <2c4k46$9...@aludra.usc.edu>, teh...@aludra.usc.edu (Teh Kao Yang) writes:
<< stuff deleted >>

|>
|> Hehehe... it's kind of funny how someone who doesn't even HAVE a Sega CD can
|> be so concerned about it. I know that you must be dying to have some sort of
|> justification for buying a Sega CD

Yup :) Not to mention I have a great deal of loyalty to
Sega.. been with'em since the SMS. And I'll never forget when they
stoppped supporting the old master system, the had a special offer
in their magaizine ( is Visions now.. don't know if it was called
that then, though ). You mailed in your old master system, and you
got a decent sized rebate on a Genesis. That's what I called loyalty
to your customers.



|>
|> However, unlike most people griping about the Sega of America not bringing
|> out enough great games, I'm putting the blame more on Sega of Japan. I think
|> Sega of America has done a much better job supporting the Sega CD than Sega of
|> Japan has with the Mega CD. Wait, before you all call me crazy, think about it
|> first.

You're Crazy. JUST KIDDING :) your point is quite valid, one
I hadn't considered. I am not up to date on the Mega CD's status,
other than that it's initial sales were good,.. but then slumped,
and never recovered.


|>
|> Sega of America has tried to port over all the good Mega CD games that
|> it can (example Silpheed and Sonic CD). However they are not porting the
|> anime titles (Yumimimix., 3X3 Eyes), and I think it's just good business sense
|> on their part. Anime fans are still a very small minority of the gaming public,
|> why should Sega risk alienating the majority of the gamers? All we can do is
|> rely on Working Designs to bring out those games. But there is a deeper problem
|> relating to all this, which I'll talk about later...
|>

The age old debate ( ok.. maybe only a year or so).. will anime
games sell ? I don't know why the wouldn't. The art is very well
done,.. and if the game's storyline can carry itself, why not?
Look at the SMS Zillion,.. it was based on an anime,.. but it could
stand on its own,.. why ? because it didn't depend on the anime-tie
in to sell it.. it relied on being a good game,.. and a damn good
game it was.


|> Also, Sega of America has IMHO been trying hard to create quality CD games. The
|> only problem is that they seem to be relying too much on FMV. Well, at least
|> they have developed Cinepak which should significantly improve the FMV in their
|> next batch of FMV games (like Ground Zero Texas and Jurassic Park). They are

jurassic CD is FMV ?.. the pics i saw had it drawn ( and shittily at that)

|> also doing a good job in using the scaling and rotation capabilities of the
|> Sega CD with games like Batman Returns and Joe Montana. And of course they're
|> doing a great job in advertising and promoting the Sega CD. Anyways, it appears
|> to me that Sega of America is treating the Sega CD with almost the same amount
|> of importance as the Genesis. You can see this by how they try to port all
|> their biggest hits on cartridge to CD (Ecco, Jurassic Park, but where's Xmen
|> CD, Sega?)

Cartridge to CD.. another one I think can be done OK,.. but isn't
Why not give people a reason to get the Cd version.. New music and
only a few new boards doesn't do it for me. Why not double or triple
the amount of boards ? Why not add new eneimies and such in the
old boards so they're not so old? Or if you're not going to do either
then why not release the CD version at the same time or earlier than
the cart version ?

|> On the other hand, Sega of Japan's support for the Mega CD has just plain
|> SUCKED. For over two years, they've only brought out one really good game,
|> Final Fight CD. 3X3 Eyes which people waited for 2 years was only above
|> average. And people are still waiting for games they've promised over 2 years
|> ago like Wing Commander, Power Drift, and Dark Wizard. They also seem to have
|> totally forgotten about the scaling and rotating chips they've themselves
|> designed into the Mega CD. Also, they seem to have no plans to port most of
|> their popular Megadrive games onto CD (Shining Force, Streets of Rage, Phantasy
|> Star, etc.) Heck, they could just put the same game on CD and just add some
|> CD music and intermissions and I would buy it. It's better than nothing. Their
|> partnership with Falcom which has been going on for 2 years has amounted to
|> zero games so far. We probably have to wait until 1995 for Y's 4.

Moving popular series such as Phantasy Star and SoR wouldn't do
wonders for the average Geni-owner. I think that Sega should
work on new series that are just for the CD.

Yeah.. looks like the Winter CES will be the bing proving ground..
Christmas will be over.. We'll finally see if they had anything in
mind for the long what I call " Dry Run" ( late Jan to mid-April).

-Dmitri "Dmitheon" Lenna

Dmitheon

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Nov 14, 1993, 3:01:49 AM11/14/93
to
In article <2c4ktl$n...@vixen.cso.uiuc.edu>, mfel...@ux4.cso.uiuc.edu (Felarca Mario M) writes:

<< stuff deleted >>

|> If people treated the SNES as people on the net relate to the Sega CD
|> the SNES would have died a dismal death. We all recall that for the
|> first year, all people could do was say "Oh..the SNES...well one game
|> doesn't make a system, gee they could've done so much with this
|> system too, what a waste.", but the people suck it out and the SNES
|> has become the success it is today. I believe that the Sega CD is
|> capable of the same type of turn around. It will happen too, since
|> as I said, the rest of the world seems to understand that good
|> software takes time.

Hmmm I dunno. True the Snes got off to a slow start,.. but it did
have a few decent games when it did come out. SMW, F-Zero.. both
considered good games ( although the first doesn't do anything for me)
But the thing is.. SNES did get rolling with in a few months..
It's been close to a year for the Sega CD and it's not quite rolling
on it's own yet. ANd with reagrds to the rest of the world's view,
I do agree we of the net are a bit harder to please if everything
doesn't happen immediately. But I think any owner who reads the mags,
realizes that the systems is moving slow. With Sega having touted
their own horn about building a special multi-media studio on Ca. ,
I think everyone epected a bit more from them.



|> So...am I happy with my Sega CD...yeah, I am right now. I am
|> expecting more games, but I have never really been disappointed with
|> release dates since in this day and age, it seems the exception and
|> not the rule when a game comes in on schedule. This is true in the
|> computer gaming market as well as in the video game market. Not to
|> mention that any time there is a new system, **MANY GAMES** is always
|> the promise initially, but it only becomes reality much later. A good
|> example would not only be the SNES, but the Genesis, which we all own,
|> and which was expensive as hell initally, and which took a full year
|> and a half if not more, to really explode on the scene and become,
|> "respected" as a true force. So I say to give the Sega CD at least
|> the same chance that the Genesis and SNES got. I say to give
|> the Jag and the 3DO the same chance as well since I am sure that they
|> will go throught the same growth pangs that **ALL** systems go
|> through.
|>
|>
|> Thank you for your time,
|> Just my humble opinion,
|> Mario Felarca

[ you're welcome, glad you replied ]


|>
|>
|> "Even God needs time to make good software"
|> Algon the Mad Austrailian


-Dmitri "Dmitheon" Lenna

August Paul Yang

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Nov 14, 1993, 4:32:49 AM11/14/93
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In article <rjungCG...@netcom.com> rj...@netcom.com (Robert A. Jung) writes:
> All the reports in the gaming magazines say the Saturn will not be
>compatable with the Genesis or Sega CD. Tough luck there.

Are you getting this from EGM? EGM is the only mag that I know of which
states this. However, the reason for non-compatabily is questionable.
According to the "inside" source that EGM has at Sega, the Saturn is
non-compatible because it's main CPU is a 68030 and that they would have to
install a 68000 and a Z80 chip on the motherboard in order for the system to
be fully compatible with the Genesis.

The Z80 I understand but why the 68000? I'm no computer genius, but I thought
the 680x0 line was backwardly compatible.

While I've got my speculating cap on, does anyone know the voltage that
courses thru the cart slot? I'm just wondering if there's enough power for
a processor to work properly.

August Paul Yang has some really weird ideas
--
wntr...@jhunix.hcf.jhu.edu | For my Life
Public Relations and Official Test Audience for the FDC | Still ahead,
Two words never heard during a Vampire RPG: Bite me. | Pity me.
"Now, you simply die!" - Taurus Bulba | - '39, Queen

Teh Kao Yang

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Nov 14, 1993, 4:54:29 AM11/14/93
to
In article <2c4mtp$9...@usenet.rpi.edu> len...@rpi.edu writes:
>
> The age old debate ( ok.. maybe only a year or so).. will anime
> games sell ? I don't know why the wouldn't. The art is very well
> done,.. and if the game's storyline can carry itself, why not?

Well, just your statement of "the art is very well done" is very subjective.
and that's the main issue here. Some people may hate the anime style of art,
for whatever reason. I've been to game stores and overheard people's reaction
to anime games, and I've heard statements such as:"yuck, not another one of
those games with those dumb drawings." I am not kidding. In fact, I would
have no problem imagining some "folks" in the deep South or Midwest who would
take one look at anime and think it's the work of the devil. Silly as it
sounds, that's how foreign anime can be to some people who live in the US, and
a legitimate concern for Sega. Anyways, I'm sure this topic has already been
discussed to death in r.a.a...

-TK

Sergey Shimkevich

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Nov 14, 1993, 11:29:42 AM11/14/93
to
In article <2c45b4$j...@usenet.rpi.edu> len...@rpi.edu writes:

> I must admit.. I am truly curious to how the majority of
> Sega CD owners feel about their system. Are you thrilled
> with it ,.. or are you content,.. but still had hoped
> for more ? I seriously doubt anyone here can truly say
> the Sega CD was everything they had hoped for, especially
> after numerous delays, amoung other things.

I bought the Sega CD in April - it was finals time, I was really stressed
out and had to buy something to calm my nerves down :-) Never expected
much from it, so any decent game is a pleasant surprise.

//////////////////////////////////////////////////////////////////////////////
// Ryan: What is it to you, demon? //// Sergei Shimkevich //
// Lune: It is Sir, Demon to you, worm! //// shim...@acs.bu.edu //
// -Phantasy Star III //// shimk...@A1.tch.harvard.edu //

Brian Jepperson

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Nov 14, 1993, 11:54:41 AM11/14/93
to
len...@okeeffe.its.rpi.edu (Dmitheon) writes:
:
: I must admit.. I am truly curious to how the majority of
: Sega CD owners feel about their system. Are you thrilled
: with it ,.. or are you content,.. but still had hoped
: for more ? I seriously doubt anyone here can truly say
:
:

I bought the sega cd right when it was first introduced and as we all
know the first 3/4 of this year were VERY dry! Now I think there are
a lot of good (maybe very good) games coming out but now there is all
the business about the mega-cd being discontinued. I am not "bitter"
like some people are towards sega and the sega-cd but I sure would
like more, and am very worried about the future of this product. Is
this Christmas season the last hurrah for the sega-cd? Will the
falcon come to the US next year and steal all the development away
from the sega cd? Has that happened already? And if this does/has
happen(ed) is this the wave of the future (absolescence of video game
systems in one year)? These are my biggest concerns.


Brian Jepperson
EDS - Troy Michigan
jepp...@csid.gmeds.com
or
wild...@aol.com

Dmitheon

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Nov 14, 1993, 12:33:13 PM11/14/93
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In article <2c4u01...@jhunix.hcf.jhu.edu>, wntr...@jhunix.hcf.jhu.edu (August Paul Yang) writes:
|> In article <rjungCG...@netcom.com> rj...@netcom.com (Robert A. Jung) writes:
|> > All the reports in the gaming magazines say the Saturn will not be
|> >compatable with the Genesis or Sega CD. Tough luck there.
|>
|> Are you getting this from EGM? EGM is the only mag that I know of which
|> states this. However, the reason for non-compatabily is questionable.
|> According to the "inside" source that EGM has at Sega, the Saturn is
|> non-compatible because it's main CPU is a 68030 and that they would have to
|> install a 68000 and a Z80 chip on the motherboard in order for the system to
|> be fully compatible with the Genesis.
<< stuff deleted >>

I have to wonder about this as well. I really doubt Sega is going
to leave the CD owners out in the cold. I have a strong feeling the Saturn
will be downwardly compatible,.. but that feeling is also saying
" expansion module " ( thank coleco for that neat little word :)
Remember , though,. the CD also has a processor of its own ( 68000, i think
but don't know for sure ). Do you think think the 68030 could handle
the both processors ? note : I believe the 2 processors run in parallel
in the sega cd [ the 2 68000's that is ].

-Dmitri "Dmitheon" Lenna


Sean Eric Fagan

unread,
Nov 14, 1993, 1:33:19 PM11/14/93
to
In article <2c4u01...@jhunix.hcf.jhu.edu> wntr...@jhunix.hcf.jhu.edu (August Paul Yang) writes:
>However, the reason for non-compatabily is questionable.
>According to the "inside" source that EGM has at Sega, the Saturn is
>non-compatible because it's main CPU is a 68030 and that they would have to
>install a 68000 and a Z80 chip on the motherboard in order for the system to
>be fully compatible with the Genesis.

Heh. Remember that they say that the CPU is a 68030, but then, in the same
article, they go on to say that the main cpu is a RISC chip. Oh, they also
say that the 68030 is built by Hitachi. And then, later, in the same issue
(a couple of pages later, if I remember correctly), they have an article about
a Hitachi RISC processor.

Now, to give them some credit, the '30 is not stricly binary compatible with
the 68000. There are a couple of differences, and they can mess up code.
(The interrupt and/or trap frames are different, if I remember correctly,
and one of the instructions became a priviledged instruction in the '10...)

Still... it was an amusing article :).

Bobby Martin

unread,
Nov 14, 1993, 6:37:05 PM11/14/93
to
In <2c45b4$j...@usenet.rpi.edu> len...@okeeffe.its.rpi.edu (Dmitheon) writes:


> I must admit.. I am truly curious to how the majority of
> Sega CD owners feel about their system. Are you thrilled
> with it ,.. or are you content,.. but still had hoped

I may be in the minority on the net at least, but I really like the Sega CD.
I think several of the games that have come out for it are excellent such as
Batman Returns, Silpheed, Spiderman CD, and Dracula. And no one can say that
CD versions of their cartridge counterparts are not better...and for less!
I am very satisfied with my Sega CD.
--
Bobby Martin
Soil: the displacement of fertilizers
Email : gt4...@prism.gatech.edu

GAI...@delphi.com

unread,
Nov 14, 1993, 7:39:14 PM11/14/93
to
I agree with you. I think there are too many people relying on just one game to
make or break the system rather than taking the sum of all the decent games. It
is a good system at the moment, But it'll need a couple of killer games to make
it great. As far
as support is concerned, I'm not worried too much about that. I owned an SMS
before I had my Genny and it was supported very well, IMO, even tho' it was
traailing far behind the NES. In fact, some of the best games came out close to
it's fall (Phantasy St
ar).
I think way too many people have forgotten that they have a Genny connected to
their CD and feel as if they should only buy CD's, but not everything they want
is going to come out on CD, after all more own Genesis' than they do Sega CD's.
I think many of the better Genny CD games will start coming out this Christmas
and by next summer I expect the CD to really be kicking out some great games
(too optimistic?).

But getting back to support, like I said before the Sega CD has already been
supported much better than the Turbo CD was over here. SOA is relying too much
on FMV games to sell the CD unit, but in doing so, they sacrifice giving usre.
SOA is relying too mu
ch on FMV games to sell the CD unit, I think.
Once they get off the FMV track, much better games should come out as well.


Geoff

Ming Hong Eddie Wong

unread,
Nov 14, 1993, 8:35:24 PM11/14/93
to
As an owner of Mega-CD, I am still... content with it, I suppose.

I bought it at first because of Cosmic Fantasy Stories. (A 2-in-1 RPG)
I was suprise how under-utilized the m/c was by the game, but it's still gun
nonetheless. The killer for me is Tenkafubu, a SLG/Wargame in Japan history.
The live opening sequence blew my mind halfway from Softmap to Yamagiwa. (If
you've been to Akiba, you know where that is. :-) The game is so good, I even
bought a backup ram cart for more save. Then, after a LONG time, I bought
Thunderstorm FX, one of my fav old-time LD game port. Lunar didn't really
work for me, I did especially liked it. I was SO excited when rumors come out
the Phantasy Star IV will be CD, but it turned out to be a cart. And recently
I bought Taiyo's Night Striker, and was stunted by the low quality of the game.
From that time on, I promised myself if it ain't a game I cannot live without
(for example CD version of Shining Force or Phantasy Star, or Sonic CD) I'm
not gonna buy anymore game for it.

IMHO, what they should do is crank out a few combo title for the holiday season
to maintain interest. If they redo PSI and packin PSII & PSIII in 1 CD, I'll
buy it in a sec. Maybe a good Thunderforce CD version will also be great.
They may even do some adventure game title. If they make some adventure game
and put X-Men in it (like those Ranma games) it will sell like crazy. Anime
game is a good concept, just the characters itself is unfamiliar to most
customers. In addition, they can make use of the multi-player thingy and port
stuff like Captain Commando. There are a lot of potential that can be captured
easily but Sega (Japan) just doesn't even bother to look into.

I guess I'll have to rely on my Duo for longterm support.

Eddie Wong Coming soon with sig.file

QUINNG...@delphi.com

unread,
Nov 14, 1993, 10:52:53 PM11/14/93
to
Well, I don't think Anime is the work of the devil.....but I can't
stand it. :) I think I am one of the few gamers that don't like
it.

Quinn Granfor

QUINNG...@delphi.com

unread,
Nov 14, 1993, 10:57:41 PM11/14/93
to
Geoff:

Have to agree with you here....SOA needs to get off the FMV kick...
that is getting old. And game companies really need to start spending
$5 on a actor who could do a decent intro for a game. The acting for
the intro in Final Fight CD was pathetic.
Anyways....I am not too dissapointed in the Sega-CD yet....the
decent games are just starting to come out. And Virgin looks to be
coming out with good stuff here soon too....like Terminator and
Robocop/Terminator...I usually like what Virgin does quite a bit.

Quinn Granfor

John Stiles

unread,
Nov 14, 1993, 8:06:16 PM11/14/93
to
Maybe I'm the only one, but I -like- my SegaCD. Sure, stuff gets late
and is delayed, but IMHO Silpheed made it worthwhile. Not to mention Final
Fight, which was very cool, and Batman Returns was awesome. What I really like,
however, is the POTENTIAL behind it. Imagine Genny's SFII:SCE with
better-than-SNES sound effects and the music sampled directly from the arcade
version. Imagine Art Of Fighting and Samurai Shodown with the SAME cool scaling
effects, speech and music from the Neo. (Imagine this stuff never happening,
too ... :( I would like to see all of this happen on the Sega CD. True, it may
never happen, but it's POSSIBLE, and sooner or later someone will have to take
advantage of it. Right? RIGHT?!! Is anyone listening? ;)
Also, I think scaling and rotation are just c00l...
*Stiles

>
___________________________________________________________________________
John Stiles <lta...@academic.csubak.edu>
"This is just lapsing into personal abuse."
-- Clive Anderson, Whose Line Is It Anyway?

Teh Kao Yang

unread,
Nov 15, 1993, 1:30:51 AM11/15/93
to

Ok,but.. would you actually avoid buying a game that has anime in it? Even
if you know that the game itself is good? Or to put it another way, how would
the fact that a game contains anime affect your purchase decision?

-TK

Teh Kao Yang

unread,
Nov 15, 1993, 1:47:19 AM11/15/93
to
In article <2c6mcs$2...@cs.ubc.ca> g0...@rick.cs.ubc.ca (Ming Hong Eddie Wong) writes:
>I bought it at first because of Cosmic Fantasy Stories. (A 2-in-1 RPG)
>I was suprise how under-utilized the m/c was by the game, but it's still gun
>nonetheless. The killer for me is Tenkafubu, a SLG/Wargame in Japan history.
>The live opening sequence blew my mind halfway from Softmap to Yamagiwa. (If
>you've been to Akiba, you know where that is. :-) The game is so good, I even
>bought a backup ram cart for more save. Then, after a LONG time, I bought

Gee, it seems like you know Japanese and can play those Japanese games. I wish
I knew Japanese, I would be enjoying my Mega CD a lot more. Have you tried
these great games that can only be enjoyed if you know Japanese? Illusion City,
3X3 Eyes, Yumimimix, Silky Lip, Rise of the Dragon, Mega Schwarschild, Burai,
some Gamearts Mahjong game, Nostalgia 1907. And soon you'll be able to enjoy
Record of Lodoss Wars, Urusei Yatsura, Arslan Wars, Alshark, Dark Wizard,
Eye of the Beholder, Might and Magic 3, Popfulmail,....

>buy it in a sec. Maybe a good Thunderforce CD version will also be great.

You know, it's really weird how we've heard absolutely nothing from
Technosoft for over a year now. I know that they're still around, so they
must be working on some totally awesome mind blowing kick ass game which they
will reveal to shock the world when it is almost ready. I just hope it'll be
a Mega CD game.

-TK

Teh Kao Yang

unread,
Nov 15, 1993, 1:50:39 AM11/15/93
to
In article <1993Nov14....@nic.csu.net> lta...@academic.csubak.edu writes:
>version. Imagine Art Of Fighting and Samurai Shodown with the SAME cool scaling
>effects, speech and music from the Neo. (Imagine this stuff never happening,
>too ... :( I would like to see all of this happen on the Sega CD. True, it may

Well Sega of Japan is making Art of Fighting, but as a 16 meg cartridge. Like
I said before, their support for the Mega CD sucks. And what's worse, it seems
like they're trying to make more FMV games too! Arggh!!

-TK

John Stiles

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Nov 15, 1993, 1:22:24 PM11/15/93
to

What a waste!!! Art of Fighting on a 16mbit cart will be worse than the
SNES' rather pitiful translation of Art of Fighting. What's the point? Get in
gear and take advantage of your hardware, SOJ! At least release a CD version
also!
This really is pissing me off. The perfect opportunity to take
advantage of the Mega-CD, and Sega blows it. What's wrong with them?
*Stiles

>-TK

Mike S Reynolds

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Nov 15, 1993, 8:03:00 PM11/15/93
to
In article <2c4ktl$n...@vixen.cso.uiuc.edu>, mfel...@ux4.cso.uiuc.edu (Felarca Mario M) writes...
>
>
> Hello all,
[ stuff deleted ]

> "respected" as a true force. So I say to give the Sega CD at least
> the same chance that the Genesis and SNES got. I say to give
> the Jag and the 3DO the same chance as well since I am sure that they
> will go throught the same growth pangs that **ALL** systems go
> through.
>
>
> Thank you for your time,
> Just my humble opinion,
> Mario Felarca
>
>
>
> "Even God needs time to make good software"
> Algon the Mad Austrailian

Damn straight! I've gotten sick of all this whining about the
Sega CD on the net. Where were all these people when the Genesis
came out? There were few games, and even fewer quality games,
but we stuck with it and now we have a kick ass system.
Even if you aren't completely happy with the cds that are
out now, you have to admit that they are a major improvement over
what we had last year. Give the Sega CD some time and it will live
up to it's awesome potential.

Mike Reynolds

Sergey Shimkevich

unread,
Nov 16, 1993, 12:51:58 AM11/16/93
to

> What a waste!!! Art of Fighting on a 16mbit cart will be worse than the
>SNES' rather pitiful translation of Art of Fighting. What's the point? Get in
>gear and take advantage of your hardware, SOJ! At least release a CD version
>also!
> This really is pissing me off. The perfect opportunity to take
>advantage of the Mega-CD, and Sega blows it. What's wrong with them?

Could be because of the relatively small buffer in the Sega CD. Or because
of the small user base in Japan. Or both...

QUINNG...@delphi.com

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Nov 16, 1993, 9:00:41 PM11/16/93
to
It probably wouldn't affect my decision if the game is good in the
first place. But, if I can't skip the scenes.....I get really
annoyed.

Quinn Granfor

Stephen Lee

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Nov 16, 1993, 9:57:08 PM11/16/93
to
I didn't buy the first segacd because it was just too expensive
and the pack-in games didn't interest me. However, sega later
released the new cd at a lower price and cuurently there are about
six games out there that I want to buy and keep. So I got
the segacd2, and a few other games such as lethal enforcer,
final fight, time gal and I'm still having a lot of fun with those games.
I also rent a lot of megacd titles.

So far, I'm very happy with it.

--
- Stephen Lee Silicon Graphics Inc. 2011 N. Shoreline Blvd.,
- P.O. Box 7311, MS10L-175, Mountain View, CA 94039-7311
- Tel 415.390.4571 Fax 415.390.6175 Email sl...@mti.sgi.com
- Disclaimer: I only speak for myself.

QUINNG...@delphi.com

unread,
Nov 18, 1993, 11:14:49 PM11/18/93
to
Stephen:

Is Lethal Enforcers any good? It is on my list of games to buy...so
far anyways. :) Along with Silpheed and Ecco.

Quinn Granfor
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