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6 posts - 5 authors - Last post: Jun 13, 2005 [Archive] any idea when DX 10 will be put to use? ... DX10 is called WGF 2.0, it will ship after Longhorn has been released. ... To be fair to MS, DirectX is the best thing they every came up with and supported. ... What can we expect from 9.0L and by that I mean features as well as what kind of hardware will ... http://hardforum.com/archive/index.php/t-914092.html |
11 posts - 9 authors - Last post: Oct 16, 2006 "DirectX 9.0 L is simply a renamed and refurbished DirectX 10 for Windows XP. ... MS is out to make money, not to make your life easy. ... WGF 1.0 is also a new API, which is functionally based on the D3D9 graphics features ... http://www.abxzone.com/105757/directx-9l-is-not-a-directx-10-for-xp/.../2 |
27 posts - 16 authors - Last post: Apr 8, 2005 [Archive] WGF 1.0 requirements 3D Architectures & Chips. ... 09-Apr-2005, 10:17 ... As WGF 1.0 is only the new name for DirectX 9.0L we will see again ... More " longhorn cuts" that started with WinFS as Microsoft scrambles to ... http://forum.beyond3d.com/archive/index.php/t-18801.html |
10 posts - 5 authors - Last post: Aug 10, 2007 WGF 2.0 = DirectX 10.1 = Optimized for Unified Shader Pipeline. ... G80 = DirectX 9.0L Complient + DirectX 10.0* 'Compatible' (NOT "Complient" !) ... G90 = DirectX 10.x Complient, Unified Shader. .... Microsoft's Sam Glassenberg told Next-Gen in a phone interview, "DX10.1 fully supports DX10 hardware. http://www.techjamaica.com/forums/showthread.php?47691-DX10-1-Needs... |
4 posts - 2 authors - Last post: Oct 11, 2006 I was hoping beyond hope that MS would finally release it for XP. ... It can run Vista, because Vista uses Direct X 9.0L, with Direct X 10 for applications. ... features and supports WGF 1.0 and as such, CANNOT run Direct X 10. http://www.abovetopsecret.com/forum/viewthread.php?tid=233271 |
33 posts - 17 authors - Last post: Oct 16, 2006 Microsoft may be providing an alternative for you! ... DirectX 9.0 L is simply a renamed and refurbished DirectX 10 for Windows XP. It will make ... http://www.rage3d.com/board/showthread.php?t=33870555 |
20 posts - 12 authors - Last post: Oct 16, 2006 Microsoft WGF (DirectX 10 or DirectX 9.0L) Introduced: 2007-H1 Description: New version of DirectX, aka 9.0+ or 9.L succeeding DirectX 9.0c. http://forum.zwame.pt/showthread.php?t=111724 |
42 posts - 30 authors - Last post: Jan 22, 2006 Back in September 2005, at the PDC Microsoft Conference, CryTek, developers of Far Cry, ... of the capabilities of the Cry Engine 2 under DirectX 10 API: dynamic day/night cycle, ..... WGF 1.0 is DirectX 9.0L, the one after 9.0c. http://forums.anandtech.com/archive/index.php/t-1793356.html |
9 posts - 6 authors - Last post: May 26, 2006 Microsoft Corp., the world's largest maker of software, will not release ... During a DirectX 10-related event in London, UK, Richard Huddy, ATI ... I thought although we won't have DX10 on XP, but at least we would have WGF. ... DX10 is not backward compatible with non dx10 hardware, so 9.0L is to make ... https://forum.lowyat.net/topic/293485/all |
9 posts - 8 authors - Last post: Dec 29, 2007 ... possible to have direct x 10 on windows xp, some say its 9.0L some say 9.0Ex or even Windows Graphic Foundation (WGF) .... That be a pre-render, silly microsoft trying to pass rendered images as part of their software :P ... http://cs.rin.ru/forum/viewtopic.php?f=14&t=47151 |
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