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TR: Spring Fling at SFoG Weekend 3/27-28/04

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Mark Rosenzweig

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Mar 31, 2004, 3:07:45 PM3/31/04
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TR: Six Flags Over Georgia Spring Fling Weekend
3/27-28/04

For whatever reason, I never really get enough opportunities to visit
this park. In fact, the last time I was at SFoG was during the IAAPA
social back in November of 2000. Prior to that, I had two other
visits to the park in 1998 and 1999, but both on a tight time schedule
that limited me to the amount of riding I would be able to get in.

After rave reviews of last year's Spring Fling, I pretty much
committed myself to attending the event this year. Besides getting to
spend time with lots of friends, it would also give the chance to
spend a leisurely two days at the park and surely get my fill of rides
in. Our small four passenger coaster "team" consisted of myself,
Bill(Atlantacoaster), Adam (Lonnol), and Matt D. Throughout the
weekend, we would also see many familiar faces from the Ulrichs to Ed
Chillforce to Mike Bartlett to Joe C. and Co. Weather both days was
spectacular- with beautiful blue skies and high temps in the low 80s.

I came away from this past weekend with pretty much nothing but praise
for the park. SFoG is one of the best examples of a well-run regional
themer, with only one flaw (which is being seen to this year)- a lack
of flat rides. Talk about beauty, this park has it- immaculate
landscaping and towering coasters that are hidden thanks to topography
and tall, mature trees. This all makes the park feel larger than it
really is.

Besides possessing the best (IMO) collection of coasters pound for
pound of any park in the country, SFoG also has several other rides
worthy of noting:

· The Riverview Carousel may have carpeting on its platform, it may
spin at a walking pace, and it may even need some touching up, but
even so, this ride is a true jewel of carousel art. PTC #17 carousel
features tons of historically significant carvings that all represent
this era of carousel manufacturing perfectly. Few realize this fine
machine just turned 95 last year. An amazing structure houses the
ride, which looks very much like the pavilion that once sheltered the
machine up in Chicago at Riverview Park.

· Monster Plantation is a SFoG original that may seem incoherent, but
really just features a fairly simple (and somewhat pointless
storyline)- Monsters are having a party, and you're invited. While
the ride seems dated a bit, I would hate to see the park swap this out
in favor of Scooby Doo. If anything, I'd say just build a separate
Scooby ride. I far and away favor Monster Plantation over Yosemite
Sam at SFoT and Scooby at SFStl for the reason of it being an original
ride, not tied to pop culture cartoon characters. Originality is
Monster Plantation's strongest asset.

· Acrophobia. Not since riding Kissimmee's Skycoaster four years ago
did I scream like a bitch as when I rode this thing. The less than
comfortable riding position made re-rides during Sat night's ERT a bit
painful in the end, but as far as drop rides go- this one is right up
there with the two other Gyro Drops in the U.S. at PKI and PKD. I
loved the tilting of the seats, and I also loved the enthusiastic ride
ops and their witty spiels, teasing riders just prior to dropping.
For all out thrills, this ride is right up there with the best of the
best- it took my stomach each and every time.

Water rides is not SFoG's strongest suit. Like many other older theme
parks, this place has lots of first generation water rides. We did
take a ride on Log Jamboree and Thunder River on Saturday, and didn't
think much of either. Thunder River does have some nice landscaping
on its perimeter, but also suffers from what most first generation
Intamin River Rapids do- lack of spinning. The ride seems to do
nothing for most of the course, and then suddenly hits a set of rapids
fully drenching four people out of the twelve in the boat. Of course,
I was one of those four.

Onto the coasters from bottom to top...

The Dahlonega Mine Train is a tough ride to figure out. Actually,
most of the very early Arrow Mine trains are tough rides to figure
out. Why is it that the first one at SFoT is so good, and the rest of
them are flat out horrible? This three lift ride features tons of
laughably bad, jerky transitions. After doing nothing for about two
minutes, you drop into an underground tunnel through a violent "S"
curve and back up to the station. Perhaps the only positive of this
ride is that it makes rides like Trailblazer and SFGAd's model look
good. The station design for this ride is baffling, too. You walk
into the station and then get into what must be the longest seat
queues for any ride anywhere! The entire 20 min wait was waiting in
these.

Ninja is a tough ride to figure out. This custom designed Vekoma
multi looper seems to have every looping element Vekoma could come up
with at the time BESIDES a traditional vertical loop. While this
sounds good and all from a creative standpoint, the ride has several
brutal neck snapping elements that looks smooth and elegant from the
ground, but ride awfully. We only rode this twice during our two days
at the park. My first ride was in the second to last seat (where I
had ridden every previous time as well), but I decided to buck this
trend and ride the very front for the first time- big mistake. While
the back of the train can be enjoyed riding defensively, the front is
where you go for whiplash, jaw jabs, and other fun elements of
torture. Either way, it seems the GP still seem to like it somehow
(although our conductor on the train had less than favorable things to
say about the Black Belt of Coasters).

The Great American Scream Machine is a sight to behold. It seems the
park repaints this ride every five years or so! It is simply a
breathtaking sight, with its fresh red white and blue colors gleaming
in the sunshine. Fortunately, it is also running very well these
days. Pothole after pothole have been fixed, resulting in an
incredibly fast ride with several surprisingly intense moments of
airtime. While most John Allen rides seem to be front train rides for
me, I found the back was the place to be. The drop off the far
turnaround, as well as several of the hills following this featured
some severe air. Just be prepared for a violent, sudden stop in the
brake shed. Adam mentioned how magnetic brakes would work wonderfully
to trim the train here, instead of having it slam into fins at nearly
35 MPH.

Not being a fan of stand up coasters, I really enjoy the Georgia
Scorcher-, which speaks volumes for it. The Scorcher does everything
a stand up has to do, while not beating you to death, or making your
calves cramp. The exciting, yet smooth transitions on this ride are
perfect for a stand up coaster. It's too bad this was the last B&M
stand up coaster to be built, as this type of layout would work
wonders for just about any park's coaster lineup.

Superman Ultimate Flight was not a high priority to me to get lots of
rides on, yet thanks to the ERT, we got plenty of rides all over the
train. As advertised, it was the prototype for the two clones last
year in Jersey and Illinois. However, having this layout custom
designed to work with the rolling topography of the site at SFoG gives
this version at least some distinction from the other two elevated,
flat site rides. I found the ride rode just the same as SFGAd's and
SFGAm's. Thanks to heavy crowds on Sat, we were able to witness the
three train/two station operation of this ride. When computer shut
downs don't hinder it, SUF is a real efficient capacity machine that
really keeps the line moving.

While most cloned layout rides seem to ride similar to one another, I
don't think there is another major cloned steel layout that varies so
from unit to unit than the Batman inverted B&M ride. Some have odd
vibrations (i.e. Great White); some feel slow and boring (i.e. BTR at
SFNO), while some deliver solid, mind numbingly intense rides. SFoG's
is one of those. Due to single train operation, our riding was
limited to the nighttime ERT, but those three or four rides were
almost too much for me.

Imagine this- spending a full 14 hours in a single day at SFoG and NOT
taking a single ride on the Georgia Cyclone. Due to either a lack of
communication or a mis understanding, the soft closing of Sat night's
ERT ended before we ever made it to the Cyclone. Despite not being
able to get night rides, the rides we got on Sunday finally proved
this ride to me as a top tier wood coaster. Despite having two
pointless trim brakes on the course, the Georgia Cyclone can pretty
much go pound for pound with any wood coaster out there. In many
ways, it is the antithesis of SFGAm's Viper. Both share a layout
inspired by the same coaster, but also couldn't possibly deliver more
different style rides. Where Viper is full of power and grace,
Georgia Cyclone delivers a classic, brutal (in a good way), intensity
filled romp through deep drops with great overall pacing. It amazes
me how Summers had such a classic hit with this, and then one year
later designed the ramp filled Psucklone in California. Georgia
Cyclone is NOT a smooth ride. It is a rough and tumble ride that many
enthusiasts may find to be too rough. I find the roughness on this
ride adds to its character, in much the same way as the Texas Giant
does. There are at least three or four extreme pops of air, and some
great laterals throughout the course as well. I also found the second
to last seat to be my favorite, as it produced all of the intensity
and air of the back row, without some of the wheel seat harshness.
However, what really surprised me was how great a ride the FRONT row
gave. No one seems to ever talk about the front row of the Georgia
Cyclone, but believe it- tons of air, and even more intense laterals
than the back! If I had to choose, I would head to 6.1, but the front
row is not to be ignored. Georgia Cyclone is probably the best
remaining example of a rough and tumble classic twister coaster left
operating (with perhaps the exception of the ride it was based on!)

So the Georgia Cyclone is the park's destination coaster, right? Half
way there. SFoG is perhaps the only regional themer in the country
with not one, but TWO destination coasters. Mindbender completes my
favorite 1-2 wood/steel combo in the country. Over the years, I have
developed quite a fondness for SFoT's Shockwave, but never really got
my fill of its sister in Georgia. The Sat night ERT would change all
of that, as our group got upwards of 25 rides on this classic steelie.
After dark, Mindbender takes on a new personality- especially while
diving into the not quite a loop diving helix. While Shockwave is a
back train ride, I found Mindbender to be a bit better towards the
front (stronger airtime). Either way, like Shockwave, there really is
no bad seat in the house. I found that Mindbender is certainly easier
to marathon on, with the loops separated out on the course instead of
assaulting you back to back in Shockwave fashion. Which is the better
ride? Hard to say. Mindbender obviously has the better layout and
setting, but Shockwave has more airtime. Let's just say they are both
modern day classics that deserve top tier status and call it at that.
Also of note is how efficiently this thing is run with two trains.
Thanks to having NO seatbelts, the crew typically had a train ready to
dispatch with plenty of time to spare before interval.

During our time at the park, we also rode the train around the park
(with the "new" gas powered locomotive from Fiesta Texas), the
Schwarzkopf Enterprise, The Von Roll Sky Buckets, and the Great Gasp
parachute drop. Oh yes- and an early morning ERT ride or two on the
Dodge City Bumper Cars. Four of us, with about 46 cars sitting idle.

Six Flags Kids had an odd assortment of discount merchandise from $8
Scorcher polos to the "Cotton Pickin' Cheap Christian Souvenirs"
section with everything from Last Supper plates to JC bumper stickers.
I also failed to mention the other subtlety that reminded us we were
in the bible belt- church services being shown on the Q-TVs Sun
morning (which later switched to the Nascar race).

It was a great weekend at a great park. I'd recommend this event to
anyone the overlapping ERTs give attendees tons of flexibility
(morning SUF/GASM; evening BTR, Mindbender, Scorcher, Cyclone,
Acrophobia), and the picnic lunch was great as well- it took place in
a pavilion right up alongside GASM's first drop.

All in all, this was the fourth SF park I've visited this year, and
all four have seen lots of improvements in the guest satisfaction
categories- from rides being ready to run at opening to friendly
employees to mostly efficient ride ops. Let's hope this continues
across the chain. Thanks to Robert, the Southeast ACE region, and
SFoG for a great time!

Oh yeah- Deja Vu? It's still there.

-Mark

Tim Melago

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Mar 31, 2004, 6:46:28 PM3/31/04
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"Mark Rosenzweig" <ston...@aol.com> wrote in message
news:86034ac2.04033...@posting.google.com...

> It was a great weekend at a great park. I'd recommend this event to
> anyone the overlapping ERTs give attendees tons of flexibility
> (morning SUF/GASM; evening BTR, Mindbender, Scorcher, Cyclone,
> Acrophobia), and the picnic lunch was great as well- it took place in
> a pavilion right up alongside GASM's first drop.

Great TR Mark. Now that we finally have SFGAm on the Con schedule for '05,
I'd love to get SFoG on the Coaster Con schedule soon. The park has many
good coasters I'd love to get multiple days of ERT on.

--Tim Melago


NoGodForMe

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Mar 31, 2004, 8:52:11 PM3/31/04
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Yes, it was a great TR.

All the SF parks have to do now, is run max trains when possible.

SFMM came thru for West Coast Bash, then went back to 1 train ops the
next weekend. Not cool. They need all trains running to keep the
crowds moving.

Wolf

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Mar 31, 2004, 11:27:43 PM3/31/04
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> So the Georgia Cyclone is the park's destination coaster, right? Half
> way there. SFoG is perhaps the only regional themer in the country
> with not one, but TWO destination coasters.

Define regional themer.

--
|\-/|
<0 0>
=(o)=
-Wolf


Mark Rosenzweig

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Apr 1, 2004, 8:04:13 AM4/1/04
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"Wolf" <bus...@adelphia.net> wrote in message news:<PeCdnTXKCpK...@giganews.com>...

> > So the Georgia Cyclone is the park's destination coaster, right? Half
> > way there. SFoG is perhaps the only regional themer in the country
> > with not one, but TWO destination coasters.
>
> Define regional themer.


Just that- a park that draws most of its attendance from within its
region or market. Note, of course, this would not include
enthusiasts- Clifton, NJ is about 800 miles from SFoG- not exactly
within its "region". SFoG is close enough to downtown Atlanta that
pretty much every coaster but the Mine Train yields some pretty cool
views of the city.

The opposite is a destination park, that draws a healthy portion of
its attendance from outside of its region. Usually either the park
itself (i.e. WDW Resort Parks) is the destination, or the area it is
in is the destination and the park was an afterthought (i.e. BGW).

Then of course there are crossovers. Parks like CP, PKI, and even
Great Escape can in many ways be considered both regional and
destination parks. PKI draws from a large area; CP has on site
accomodations that encourages multi night on property lodging alla WDW
Resort; Great Escape is located just south of the vast Lake
George/Adirondack Mountain vacation area.

-Mark

Joe Schwartz

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Apr 11, 2004, 11:11:58 PM4/11/04
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ston...@aol.com (Mark Rosenzweig) wrote:

> TR: Six Flags Over Georgia Spring Fling Weekend
> 3/27-28/04

Thanks for the TR, Mark. Allow me to piggyback on it.

> For whatever reason, I never really get enough opportunities to visit
> this park. In fact, the last time I was at SFoG was during the IAAPA
> social back in November of 2000.

I hadn't been there since 1998, with two previous visits in 1994 and 1997.

> I came away from this past weekend with pretty much nothing but praise
> for the park. SFoG is one of the best examples of a well-run regional
> themer, with only one flaw (which is being seen to this year)- a lack
> of flat rides. Talk about beauty, this park has it- immaculate
> landscaping and towering coasters that are hidden thanks to topography
> and tall, mature trees. This all makes the park feel larger than it
> really is.

Ever since my first visit, SFOG has been my favorite Six Flags park, mainly
for the Georgia Cyclone and their better-than-average customer service.

> · Acrophobia. Not since riding Kissimmee's Skycoaster four years ago
> did I scream like a bitch as when I rode this thing. The less than
> comfortable riding position made re-rides during Sat night's ERT a bit
> painful in the end, but as far as drop rides go- this one is right up
> there with the two other Gyro Drops in the U.S. at PKI and PKD. I
> loved the tilting of the seats, and I also loved the enthusiastic ride
> ops and their witty spiels, teasing riders just prior to dropping.
> For all out thrills, this ride is right up there with the best of the
> best- it took my stomach each and every time.

I was a little leery about riding Sacrophobia (fear of squashing my nutsack
into oblivion), but it wasn't quite as painful as I expected. I barely
noticed the seat tilting, though. Overall, I think Drayton Manor has the
best stand-up freefall -- I liked having a platform to stand on.

> Georgia Cyclone is NOT a smooth ride. It is a rough and tumble ride
> that many enthusiasts may find to be too rough. I find the roughness
> on this ride adds to its character, in much the same way as the Texas
> Giant does. There are at least three or four extreme pops of air, and
> some great laterals throughout the course as well. I also found the
> second to last seat to be my favorite, as it produced all of the intensity
> and air of the back row, without some of the wheel seat harshness.

When I first rode it in 1994 (in the back seat), the Georgia Cyclone
instantly became my #1 favorite woodie. That fourth-drop airtime was just
insane. On this visit, it seemed to be running very well, and the airtime
was still very strong, but it's definitely changed. The fourth drop used
to feel like the seat was yanked out from under you. Now it seems to kick
you forward, similar to the first two drops on the Riverside Cyclone.
Powerful, but not quite as much fun as it used to be. Also, the seats
seemed much harder than I remember them (but Robert tells me they've always
been hard). Overall, it's still in my top ten, but I'm gonna have to drop
it a few notches.

> It was a great weekend at a great park. I'd recommend this event to
> anyone the overlapping ERTs give attendees tons of flexibility
> (morning SUF/GASM; evening BTR, Mindbender, Scorcher, Cyclone,
> Acrophobia), and the picnic lunch was great as well- it took place in
> a pavilion right up alongside GASM's first drop.

Agreed, the event and the ERT sessions were wonderful. And thanks to a
mention during the presentation, I made it a point to check out the
"Totally Pop" show the next day. I'm glad I did -- it's a great live show,
with very good singing and dancing. For some reason, the most impressive
live shows are always at the southern parks (SFOG, SFAW, SFFT, etc). I
don't know if talent is more abundant in the south, or if southern parks
put more emphasis on quality shows, or if I'm just full of shit.

--
Come visit Joyrides -- www.joyrides.com -- a photo gallery celebrating
the joy and beauty of amusement park rides, especially roller coasters!

Jacob Atkinson

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Apr 12, 2004, 2:47:29 AM4/12/04
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"Joe Schwartz" <j...@joyrides.com> wrote in message

> When I first rode it in 1994 (in the back seat), the Georgia Cyclone
> instantly became my #1 favorite woodie. That fourth-drop airtime was just
> insane. On this visit, it seemed to be running very well, and the airtime
> was still very strong, but it's definitely changed. The fourth drop used
> to feel like the seat was yanked out from under you. Now it seems to kick
> you forward, similar to the first two drops on the Riverside Cyclone.
> Powerful, but not quite as much fun as it used to be. Also, the seats
> seemed much harder than I remember them (but Robert tells me they've
always
> been hard). Overall, it's still in my top ten, but I'm gonna have to drop
> it a few notches.

I found it be a very intense ride with wonderful airtime. It was nice to not
have seatbelts along with a stiff lapbar spring, but the seats were very
narrow and hard. The biggest drawback to me though was the lackluter ending
with the brakes. An intense ending into the brakes and it may have been top
5 or so.

--
Jacob Atkinson
remove SPAM to reply


David H.--REMOVE STOPSPAM to reply

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Apr 12, 2004, 1:34:50 PM4/12/04
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On 31 Mar 2004 12:07:45 -0800, ston...@aol.com (Mark Rosenzweig) wrote:

>TR: Six Flags Over Georgia Spring Fling Weekend
>3/27-28/04
>

>· Monster Plantation is a SFoG original that may seem incoherent, but
>really just features a fairly simple (and somewhat pointless
>storyline)- Monsters are having a party, and you're invited. While
>the ride seems dated a bit, I would hate to see the park swap this out
>in favor of Scooby Doo. If anything, I'd say just build a separate
>Scooby ride. I far and away favor Monster Plantation over Yosemite
>Sam at SFoT and Scooby at SFStl for the reason of it being an original
>ride, not tied to pop culture cartoon characters. Originality is
>Monster Plantation's strongest asset.

Agreed! And it still seems to be very popular with both enthusiasts and
the GP. There have been rumors for several years of it being replaced with
a Scooby Doo Sally ride. I agree that it would be a shame to get rid of
such a unique dark ride. And with the limited number of flat rides and
family rides, I agree that it would be great if they got an ADDITIONAL
Scooby dark ride.

That's a perfect description of SFoG. It really is an amazing, intense,
brutal coaster.

Last year, I got the chance to ride it a few times right before midnight.
And the back seat was even too brutal for me. The track definitely needed
some work. I wonder if it did get any trackwork in the off-season.
(Robert? Matt?) After two rides in the back, I needed to move up a row.
But, honestly, there isn't nearly the extreme airtime in the second to last
row as there is in the last row. It's still the only row of the only
coaster that gets me nervous. Two days later (while returning to Atlanta
after visiting Visionland and Lake Winnie), I returned and got a mid-day
ride on it. It wasn't quite as brutal as it was at midnight!

I've never understood people who prefer SFGAm's Viper to the GA Cyclone.
Wimps! ;-) It's remained in my top 10 woodies since I first rode it in
1998, though it has dropped a bit as I've ridden some of the newer CCI's.

>So the Georgia Cyclone is the park's destination coaster, right? Half
>way there. SFoG is perhaps the only regional themer in the country
>with not one, but TWO destination coasters. Mindbender completes my
>favorite 1-2 wood/steel combo in the country. Over the years, I have
>developed quite a fondness for SFoT's Shockwave, but never really got
>my fill of its sister in Georgia. The Sat night ERT would change all
>of that, as our group got upwards of 25 rides on this classic steelie.
> After dark, Mindbender takes on a new personality- especially while
>diving into the not quite a loop diving helix. While Shockwave is a
>back train ride, I found Mindbender to be a bit better towards the
>front (stronger airtime). Either way, like Shockwave, there really is
>no bad seat in the house. I found that Mindbender is certainly easier
>to marathon on, with the loops separated out on the course instead of
>assaulting you back to back in Shockwave fashion. Which is the better
>ride? Hard to say. Mindbender obviously has the better layout and
>setting, but Shockwave has more airtime. Let's just say they are both
>modern day classics that deserve top tier status and call it at that.
>Also of note is how efficiently this thing is run with two trains.
>Thanks to having NO seatbelts, the crew typically had a train ready to
>dispatch with plenty of time to spare before interval.

You know, I always enjoy Mindbender quite a bit, but I never quite see it
being as good as enthusiast legend would have it. Perhaps I've ridden it
on off days? I definitely preferred SFoT's Shockwave by quite a bit.

>Oh yeah- Deja Vu? It's still there.

I sometimes think that I'm the only enthusiast on the planet who really,
truly enjoys these things. I really think that if the lines aren't too
long (good luck on that one! I waited 100 minutes for it at SFoG last
year!) and it's running smoothly (which has always been my experience) and
it's even open (good luck on that one as well!) that it's a great ride!


David Hamburger, davi...@STOPSPAMbellatlantic.net, Boston, MA
PLEASE remove "STOPSPAM" from my address when replying via e-mail.

"I think that gay marriage is something that
should be between a man and a woman,"
California Governor Arnold Schwarzenegger

Matt Crowther

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Apr 12, 2004, 2:35:37 PM4/12/04
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In article <htjl70t6l0rp9s749...@4ax.com>,
davidhhh...@bellatlantic.net (David H.--REMOVE "STOPSPAM" to
reply) wrote:


> That's a perfect description of SFoG. It really is an amazing, intense,
> brutal coaster.
>
> Last year, I got the chance to ride it a few times right before midnight.
> And the back seat was even too brutal for me. The track definitely needed
> some work. I wonder if it did get any trackwork in the off-season.
> (Robert? Matt?) After two rides in the back, I needed to move up a row.
> But, honestly, there isn't nearly the extreme airtime in the second to last
> row as there is in the last row. It's still the only row of the only
> coaster that gets me nervous. Two days later (while returning to Atlanta
> after visiting Visionland and Lake Winnie), I returned and got a mid-day
> ride on it. It wasn't quite as brutal as it was at midnight!
>


The Cyclone is a bit smoother than last year during the first half of
the ride at the bottom of the drops, but is still a bit rough towards
the end. Put me in the camp of rating the ride down a couple notches
because of the hard seats- these just seem to ampliy the roughness to a
degree that make repeat riding difficult.

Still in my top ten though!

Matt

kipross

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Apr 12, 2004, 3:19:35 PM4/12/04
to

"David H <davidhhh...@bellatlantic.net> wrote:

[re: dejavu

> I sometimes think that I'm the only enthusiast on the planet who really,
> truly enjoys these things. I really think that if the lines aren't too
> long (good luck on that one! I waited 100 minutes for it at SFoG last
> year!) and it's running smoothly (which has always been my experience) and
> it's even open (good luck on that one as well!) that it's a great ride!

Are you kidding me?! I love Deja Vu! Joe and I had the best time riding.
Everyone was screaming so loud, including me. It's so powerful, it just
consumes you.

I made a chant for dejavu...

It's Deja WHAT

It's Deja WHO

It's Deja Deja Deja VU!

Wasn't that beautiful? I have no professional training.

-kipross


Keith Hopkins

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Apr 12, 2004, 3:34:31 PM4/12/04
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"kipross" <kip...@comcast.net> wrote in message
news:3oydnctBV9D...@comcast.com...

> Are you kidding me?! I love Deja Vu! Joe and I had the best time riding.
> Everyone was screaming so loud, including me. It's so powerful, it just
> consumes you.
>
> I made a chant for dejavu...
>
> It's Deja WHAT
>
> It's Deja WHO
>
> It's Deja Deja Deja VU!
>
> Wasn't that beautiful? I have no professional training.

My god, Kip, you're on the verge of farting out sunshine and kittens.

--
Keith Hopkins
suss...@visi.comblock (clear the block to reply)
"If Disney had its way, at the end of every DVD the player would
connect to the internet and dump you in a gift shop."
Stolen from a Slashdot thread


kipross

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Apr 12, 2004, 3:50:04 PM4/12/04
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"Keith Hopkins" <suss...@visi.comblock> wrot:

> My god, Kip, you're on the verge of farting out sunshine and kittens.

Raindrops and roses, meat curtains, and kittens!


-kipross


Joe Schwartz

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Apr 12, 2004, 5:02:15 PM4/12/04
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Matt Crowther <mcro...@mindspring.com> wrote:

> The Cyclone is a bit smoother than last year during the first half of
> the ride at the bottom of the drops, but is still a bit rough towards
> the end. Put me in the camp of rating the ride down a couple notches
> because of the hard seats- these just seem to ampliy the roughness to a
> degree that make repeat riding difficult.

I thought those seats were harder than I remembered. When did they change?

Matt Crowther

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Apr 12, 2004, 8:42:08 PM4/12/04
to
In article <pt0m701igo08rtjil...@4ax.com>,
Joe Schwartz <j...@joyrides.com> wrote:

> Matt Crowther <mcro...@mindspring.com> wrote:
>
> > The Cyclone is a bit smoother than last year during the first half of
> > the ride at the bottom of the drops, but is still a bit rough towards
> > the end. Put me in the camp of rating the ride down a couple notches
> > because of the hard seats- these just seem to ampliy the roughness to a
> > degree that make repeat riding difficult.
>
> I thought those seats were harder than I remembered. When did they change?

I do not remember precisely- maybe 5 years ago?

Matt

Robert Ulrich

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Apr 12, 2004, 9:26:41 PM4/12/04
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On Mon, 12 Apr 2004 17:34:50 GMT, davidhhh...@bellatlantic.net

(David H.--REMOVE "STOPSPAM" to reply) wrote:

>You know, I always enjoy Mindbender quite a bit, but I never quite see it
>being as good as enthusiast legend would have it. Perhaps I've ridden it
>on off days? I definitely preferred SFoT's Shockwave by quite a bit.

One thing that might change your mind: Spring Fling 2005: March 26
(tentative)

Mindbender night ERT = bliss (but I'm not promising that it will be
included or anything this early in the planning process)

>>Oh yeah- Deja Vu? It's still there.
>
>I sometimes think that I'm the only enthusiast on the planet who really,
>truly enjoys these things. I really think that if the lines aren't too
>long (good luck on that one! I waited 100 minutes for it at SFoG last
>year!) and it's running smoothly (which has always been my experience) and
>it's even open (good luck on that one as well!) that it's a great ride!

Both year's Deja'Vu hasn't cooperated. Maybe next time (original plan
this year was to end the morning ERT on the green monster, last year
we were going to load everyone up in the queue for "security
purposes")


RU

Mark Rosenzweig

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Apr 13, 2004, 8:01:54 AM4/13/04
to
Robert Ulrich <gamn...@STOPSPAM.mindspring.com> wrote in message

> Both year's Deja'Vu hasn't cooperated. Maybe next time (original plan
> this year was to end the morning ERT on the green monster, last year
> we were going to load everyone up in the queue for "security
> purposes")
>

Oh, you mean to give every attendee a shot at riding at least once
before the evening ERT begins?

Big fat tongue in the cheek,

Mark

Josh Wozny

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Apr 13, 2004, 7:09:14 PM4/13/04
to
>
>Wasn't that beautiful? I have no professional training.
>

There's the surprise of the century....


-Josh

"when everyone else in the world follows your lead (although a cold day in hell
it will surely be) that's when the entire world shall live in harmony."-Bad
Religion

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