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RICK: What's "Pulsar"?

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Dwight Williams

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Jan 11, 2003, 9:20:05 AM1/11/03
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Noticing your editorial credit in your new sig.file, and I got curious.

--
Dwight Williams - Orleans(Ottawa), ON, Canada
Personal Homesite: http://www.ncf.ca/~ad696/
*I* own my Usenet postings, not some archival service!

Rick Sternbach

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Jan 11, 2003, 12:36:12 PM1/11/03
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Dwight,

It's the official newsletter of the IAAA, the International Association of
Astronomical Artists. I edited the initial newsletter, PARALLAX, for the IAAA
about 21 years ago, and I find myself having come full circle, back into
astro and aerospace art. There *is* life after Star Trek.

Rick

On Sat, 11 Jan 2003 6:20:05 -0800, Dwight Williams wrote
(in message <3E202815...@ncf.ca>):

> Noticing your editorial credit in your new sig.file, and I got curious.


--
Rick Sternbach *Remove "despam" for emails*
Fellow, IAAA Editor, PULSAR

Senior Illustrator Emeritus
Star Trek, Paramount Pictures 1978-2001

Dwight Williams

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Jan 11, 2003, 2:01:14 PM1/11/03
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Rick Sternbach wrote:
>
> Dwight,
>
> It's the official newsletter of the IAAA, the International Association of
> Astronomical Artists. I edited the initial newsletter, PARALLAX, for the IAAA
> about 21 years ago, and I find myself having come full circle, back into
> astro and aerospace art. There *is* life after Star Trek.

Before, in between tours, AND after, as it now appears to my eyes. Any
chance you might be talked into dabbling in comic book illustration from
time to time, never mind which title and publisher?

Weyoun the Dancing Borg

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Jan 11, 2003, 4:19:59 PM1/11/03
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"Rick Sternbach" <rsternde...@earthlink.net> wrote in message
news:0001HW.BA459639...@news.earthlink.net...

> Dwight,
>
> It's the official newsletter of the IAAA, the International Association of
> Astronomical Artists. I edited the initial newsletter, PARALLAX, for the
IAAA
> about 21 years ago, and I find myself having come full circle, back into
> astro and aerospace art. There *is* life after Star Trek.
>
> Rick

oh, hey Rick!

Never spoken, but thanks for you're work! :)

Much appreciated :P
--
http://stargate.dancingborg.co.uk


Rick Sternbach

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Jan 11, 2003, 7:29:45 PM1/11/03
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Unfortunately, I don't know much about the comic field, and don't do people
in action poses. Doing a single comic page for me would take an eternity, and
that's time the industry doesn't have. I'm a much better hardware designer.
:)

Rick

On Sat, 11 Jan 2003 11:01:14 -0800, Dwight Williams wrote
(in message <3E2069FA...@ncf.ca>):

> Rick Sternbach wrote:
>>
>> Dwight,
>>
>> It's the official newsletter of the IAAA, the International Association of
>> Astronomical Artists. I edited the initial newsletter, PARALLAX, for the
>> IAAA
>> about 21 years ago, and I find myself having come full circle, back into
>> astro and aerospace art. There *is* life after Star Trek.
>
> Before, in between tours, AND after, as it now appears to my eyes. Any
> chance you might be talked into dabbling in comic book illustration from
> time to time, never mind which title and publisher?
>
>

--

Dwight Williams

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Jan 11, 2003, 10:15:05 PM1/11/03
to
Rick Sternbach wrote:
>
> Unfortunately, I don't know much about the comic field, and don't do people
> in action poses. Doing a single comic page for me would take an eternity, and
> that's time the industry doesn't have. I'm a much better hardware designer.
> :)

Hmmm. Sounds like we need to get the Marvel Universe Handbook up and
running again, then.

Jack Bohn

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Jan 13, 2003, 6:51:00 AM1/13/03
to
Rick Sternbach wrote:

>Unfortunately, I don't know much about the comic field, and don't do people
>in action poses. Doing a single comic page for me would take an eternity, and
>that's time the industry doesn't have. I'm a much better hardware designer.
>:)

Well, you don't have to do a whole comic page, in the comics
assembly line the art work is generally divided between penciler
and inker. The ratio of work is negotiable, too; it runs a
spectrum from full pencils -where the inker basically just
chooses line weights and cleans up construction lines- to layouts
or breakdowns -the penciler says, "This stick figure is our
action hero, and that blob over there is a beautiful woman..." I
imagine the money also varies with the amount of work done, all
else being equal.

Of course, in addition to drawing a lot of pictures per page you
also have to make sure each picture does its share of clarifying
and carrying the story, a skill (and no offense intended!) I'm
not sure you have. And, no doubt the pay would not be what
you're used to.

Pity the comics industry seems to have passed out of the phase
that gave us "Gene Roddenberry's Lost Universe" and "Leonard
Nimoy's Primortals." You doing the initial designs for something
like "Rick Sternbach's Space Explorers" would be maximum money
(such as it is) for minimum effort.

--
-Jack

Joseph Nebus

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Jan 14, 2003, 4:02:43 AM1/14/03
to
Jack Bohn <jack...@bright.net> writes:

>Pity the comics industry seems to have passed out of the phase
>that gave us "Gene Roddenberry's Lost Universe" and "Leonard
>Nimoy's Primortals."

It's a real and frustrating shame. The comic book industry is
dying; the pinball industry is collapsed; the space history and Star Trek
models I want aren't being made anymore; Mystery Science Theater 3000 is
cancelled; Star Trek is imploding; animation is being snuffed out; David
Letterman is turning out the same show every day; ham radio is struggling
for survival; and Dave Barry seems to be written by a Perl script lately.
I'm tired of being a fan of dying stuff.

Excuse me, now; I have to get back to my Teach Yourself Latin book.

Joseph Nebus
------------------------------------------------------------------------------

Chris Applegate

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Jan 14, 2003, 8:22:58 AM1/14/03
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Joseph Nebus wrote:

> Excuse me, now; I have to get back to my Teach Yourself Latin book.

Me transmitte sursum, Caledoni!

Chris
TROC

Rick Sternbach

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Jan 14, 2003, 11:41:33 AM1/14/03
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Ha! Sure seems that way, don't it? I've lost faith in anime, too. It all
looks like Pokemon these days, but at least we have the occasional Miyazaki
film to ogle at, and I've got my collection of great anime books from
1985-1995 to go over again and again.

I'm hoping garage kits are still going strong when I get some free time to
haul out the glue and paints again. I've got a good selection of anime and
real space models in the garage, just waiting.

It's really too bad about Trek. Nemesis was an okay film, but nothing like
Wrath of Kahn. That movie had everything clicking right, and why no one can
duplicate the flavor is totally beyond me. *I* could produce that kind of
film, I'll bet. Enterprise is another sad thing; I just have no interest in
it. None. The look is all the same, the tech is the same. I actually get more
out of watching Everwood and SG-1, for goodness sake. Ah well.

Rick

On Tue, 14 Jan 2003 1:02:43 -0800, Joseph Nebus wrote
(in message <nebusj.1...@vcmr-86.server.rpi.edu>):

--

Rick Sternbach

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Jan 14, 2003, 11:42:56 AM1/14/03
to
Well, thanks for the thumbs-up. One day I'll try to give folks more good
stuff to look at.

Rick

On Sat, 11 Jan 2003 13:19:59 -0800, Weyoun the Dancing Borg wrote
(in message <mV%T9.1033$Dy3....@newsfep1-gui.server.ntli.net>):

--

Cory C. Albrecht

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Jan 14, 2003, 9:02:01 PM1/14/03
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In article <nebusj.1...@vcmr-86.server.rpi.edu>, neb...@rpi.edu (Joseph Nebus) wrote:

>Jack Bohn <jack...@bright.net> writes:
> Excuse me, now; I have to get back to my Teach Yourself Latin book.

Ispo facto? :-)

--
Cory C. Albrecht

Dwight Williams

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Jan 14, 2003, 9:23:28 PM1/14/03
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Nunc pro tunc.

Weyoun the Dancing Borg

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Jan 15, 2003, 2:13:03 AM1/15/03
to
> Well, thanks for the thumbs-up. One day I'll try to give folks more good
> stuff to look at.
>
> Rick


No Ric,, nude photos are not a good idea....

;-)


Ike

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Jan 27, 2003, 1:37:58 AM1/27/03
to

Rick Sternbach wrote:
>
> Ha! Sure seems that way, don't it? I've lost faith in anime, too. It all
> looks like Pokemon these days, but at least we have the occasional Miyazaki
> film to ogle at, and I've got my collection of great anime books from
> 1985-1995 to go over again and again.
>
> I'm hoping garage kits are still going strong when I get some free time to
> haul out the glue and paints again. I've got a good selection of anime and
> real space models in the garage, just waiting.
>
> It's really too bad about Trek. Nemesis was an okay film, but nothing like
> Wrath of Kahn. That movie had everything clicking right, and why no one can
> duplicate the flavor is totally beyond me. *I* could produce that kind of
> film, I'll bet. Enterprise is another sad thing; I just have no interest in
> it. None. The look is all the same, the tech is the same. I actually get more
> out of watching Everwood and SG-1, for goodness sake. Ah well.
>
> Rick

Hey oh great one, God of pen and Padd!

I agree Nemesis was er, stale... Even the music sucks... Personally
of the TNG movies Generations & First Contact had the best film scores
Nemesis' is well unmoving... I wish Majel would take back Trek Berman
is killing the franchise.

Ike

Ike

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Jan 27, 2003, 1:39:56 AM1/27/03
to

Rick Sternbach wrote:
>
> Well, thanks for the thumbs-up. One day I'll try to give folks more good
> stuff to look at.
>
> Rick

Starship blueprints would be nice.. & can be autographed too!

Ike

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