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[LSJ] Some Questions

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Uriel

non lue,
11 mars 2003, 07:10:2411/03/2003
à
Hi,

1) Quentin's ability, Demonstration, Power Structure, Ventrue HQ, etc.
can be used during a Blood Hunt? Some players pointed out that in the
new rulebook their abilities can be used during a referendum (not a
political ACTION) and since the BH is a ref. (not specifing the
ACTION-part) they can be used. Please give me an explanation about it.

2) About steal blood strikes, though the strikes are considered to
resolve simultaneously, the blood is gained before the oppnent's
strike actually resolves? For example, a vamp A has 1 blood and plays
Theft (at sup.), while vamp B uses a strike that deals 3 damage; does
A go to torpor with 2 blood or remains ready with no blood?

3) The new NRA do prevent entering combat with the same vampire during
the same turn with two different Haven Uncovered? If memory serves,
the rules say that a vampire can not use the ability of the same card
(not specifying if the card refers to the card by name or by unit)
during the same turn?

4) Just confirm that Coma, Entombment and generally strikes that
aren't 'R' or 'Usable at Long Range' can not be used at long range.

Thanks for your time,
Aris

LSJ

non lue,
11 mars 2003, 07:45:5711/03/2003
à
Uriel wrote:
> Hi,
>
> 1) Quentin's ability, Demonstration, Power Structure, Ventrue HQ, etc.
> can be used during a Blood Hunt? Some players pointed out that in the
> new rulebook their abilities can be used during a referendum (not a
> political ACTION) and since the BH is a ref. (not specifing the
> ACTION-part) they can be used. Please give me an explanation about it.

The rulebook says the BH referendum is a referendum.
It also says that it is not a political action.

If an effect says "during a political action" (or is an action modifier
or reaction, both of which inherently depend on the presence of an
action), then it cannot be used in a non-political action such as the
blood hunt.

If it just says "referendum" without being restricted to a political
action, then it can be used, as per the rulebook.

[6.5.6]

> 2) About steal blood strikes, though the strikes are considered to
> resolve simultaneously, the blood is gained before the oppnent's
> strike actually resolves? For example, a vamp A has 1 blood and plays

No. The strikes resolve simultaneously. Note however, as stated in the
rulebook, damage is inflicted in one step (this simultaneous one), and
handled (healed, prevented, etc.) in the next (non-simultaneous with
this one). See "Steal Blood" in [6.4.5].

> Theft (at sup.), while vamp B uses a strike that deals 3 damage; does
> A go to torpor with 2 blood or remains ready with no blood?

The latter. [6.4.5]

> 3) The new NRA do prevent entering combat with the same vampire during
> the same turn with two different Haven Uncovered? If memory serves,

No.

> the rules say that a vampire can not use the ability of the same card
> (not specifying if the card refers to the card by name or by unit)
> during the same turn?

The action to burn one of the cards won't burn the other, right?

> 4) Just confirm that Coma, Entombment and generally strikes that
> aren't 'R' or 'Usable at Long Range' can not be used at long range.

They can be used (i.e., selected as a strike), but are not effective
at long range. [6.4.3]

--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to V:TES news, rules, cards, utilities, and tournament calendar:
http://www.white-wolf.com/vtes/

Uriel

non lue,
12 mars 2003, 04:54:2512/03/2003
à
LSJ <vte...@white-wolf.com> wrote in message news:<3E6DDA85...@white-wolf.com>...

> Uriel wrote:
> > Hi,
> >
> > 1) Quentin's ability, Demonstration, Power Structure, Ventrue HQ, etc.
> > can be used during a Blood Hunt? Some players pointed out that in the
> > new rulebook their abilities can be used during a referendum (not a
> > political ACTION) and since the BH is a ref. (not specifing the
> > ACTION-part) they can be used. Please give me an explanation about it.
>
> The rulebook says the BH referendum is a referendum.
> It also says that it is not a political action.
>
> If an effect says "during a political action" (or is an action modifier
> or reaction, both of which inherently depend on the presence of an
> action), then it cannot be used in a non-political action such as the
> blood hunt.
>
> If it just says "referendum" without being restricted to a political
> action, then it can be used, as per the rulebook.
>
> [6.5.6]

Aren't all text that state political action, change to referendum (old
vote cards, Quentin's ability, etc.)?

Aris

wolflord

non lue,
12 mars 2003, 06:29:1812/03/2003
à
Hi guys,
Sorry to interfere, but concerning the Tomb answer:
Is it just me and my silly ideas, or does Tomb NOT add anything unless
you transfer to the "chosen" vamp?
As far as I know, the "transfer to ANY vamp in your uncontrolled" was
the old (good) version.

I'm confused here, 'cause if it's still the old way around, I'm gonna
start playing it again :-)

Greetz and thanks in advance,
Jo

LSJ

non lue,
12 mars 2003, 07:40:2012/03/2003
à
Uriel wrote:
> LSJ <vte...@white-wolf.com> wrote in message news:<3E6DDA85...@white-wolf.com>...
>>If an effect says "during a political action" (or is an action modifier
>>or reaction, both of which inherently depend on the presence of an
>>action), then it cannot be used in a non-political action such as the
>>blood hunt.
>>
>>If it just says "referendum" without being restricted to a political
>>action, then it can be used, as per the rulebook.
>
> Aren't all text that state political action, change to referendum (old
> vote cards, Quentin's ability, etc.)?

No. See online card texts.

LSJ

non lue,
12 mars 2003, 07:41:4912/03/2003
à
wolflord wrote:
> Hi guys,
> Sorry to interfere, but concerning the Tomb answer:
> Is it just me and my silly ideas, or does Tomb NOT add anything unless
> you transfer to the "chosen" vamp?
> As far as I know, the "transfer to ANY vamp in your uncontrolled" was
> the old (good) version.

Current card text (from the web site):

Name: Tomb of Rameses III
[AH, SW, FN]
Cardtype: Master
Cost: 3 pool
Master: unique location.
When this card is played or the controller of this card changes, the
controller chooses a vampire in his or her uncontrolled region. For
each blood counter you transfer to the chosen vampire during your
influence phase, move one counter from the blood bank to the Tomb. At
the end of your influence phase, if the total number of counters on the
chosen vampire and on the Tomb equals or exceeds that vampire's
capacity, you may move the vampire to the ready region. Burn this card
(and the counters on it) when this vampire leaves the uncontrolled
region.

Cecil

non lue,
12 mars 2003, 13:05:2912/03/2003
à
> Could you give us a detailled description for the use of the "Tomb of
> Rameses III"?

>For every blood that you transfer (i.e., spend a transfer to move a
>blood from your pool) to *any* uncontrolled vampire, the ToRIII adds
>a blood to the chosen vampire (the uncontrolled vampire that the Tomb
>is "on").

>Tomb pays no attention to blood added by Govern the Unaligned or by
>Arcane Library, Eco Terrorists, etc.

>Tomb will add blood to a vampire under the effects of a Brainwash
>(even though you can't use transfers to that vampire to either move
>blood to or from the vampire).

>--
>L. Scott Johnson (vte...@regency.wizards.com)
>Official VtES Net.Rep for Wizards of the Coast.
>(*) - Subject to review by Rules Team


This is obviously and old ruling and has been overturned, right?

I did a quick search and couldn't find anything else on it.

I mean it looks like it conflicts with the card text:

"When this card is played or the controller of this card changes, you
(the new controller) choose a vampire in your uncontrolled region. For
each blood counter you transfer to the chosen vampire, put a blood
counter on the Tomb from the Blood Bank. At the end of your influence


phase, if the total number of counters on the chosen vampire and on
the Tomb equals or exceeds that vampire's capacity, you may move the

vampire to the ready region. Burn the Tomb (and the counters on it)
when the chosen vampire leaves the uncontrolled region."


Cecil

LSJ

non lue,
12 mars 2003, 13:09:5612/03/2003
à
Cecil wrote:
>>L. Scott Johnson (vte...@regency.wizards.com)
>>Official VtES Net.Rep for Wizards of the Coast.
>>(*) - Subject to review by Rules Team
>
> This is obviously and old ruling and has been overturned, right?

The date on the article should give an indication as to how old
it is.

> I did a quick search and couldn't find anything else on it.
>
> I mean it looks like it conflicts with the card text:
>
> "When this card is played or the controller of this card changes, you
> (the new controller) choose a vampire in your uncontrolled region. For
> each blood counter you transfer to the chosen vampire, put a blood
> counter on the Tomb from the Blood Bank. At the end of your influence
> phase, if the total number of counters on the chosen vampire and on
> the Tomb equals or exceeds that vampire's capacity, you may move the
> vampire to the ready region. Burn the Tomb (and the counters on it)
> when the chosen vampire leaves the uncontrolled region."

Card text is correct.

The Lasombra

non lue,
12 mars 2003, 13:15:4812/03/2003
à
On 12 Mar 2003 10:05:29 -0800, ce...@dueling.org (Cecil) wrote:

>> Could you give us a detailled description for the use of the "Tomb of
>> Rameses III"?
>>For every blood that you transfer (i.e., spend a transfer to move a
>>blood from your pool) to *any* uncontrolled vampire, the ToRIII adds
>>a blood to the chosen vampire (the uncontrolled vampire that the Tomb
>>is "on").
>>Tomb pays no attention to blood added by Govern the Unaligned or by
>>Arcane Library, Eco Terrorists, etc.
>>Tomb will add blood to a vampire under the effects of a Brainwash
>>(even though you can't use transfers to that vampire to either move
>>blood to or from the vampire).

>>L. Scott Johnson (vte...@regency.wizards.com)
>>Official VtES Net.Rep for Wizards of the Coast.
>>(*) - Subject to review by Rules Team


>This is obviously and old ruling and has been overturned, right?

Yes and no.
It is obviously a description of the card text at the time the
ruling/explanation was made.

The card text has changed in the Sabbat War set to its new official
card text as duplicated on the White Wolf website.


>I did a quick search and couldn't find anything else on it.

Because the new card text is different and correct.


>I mean it looks like it conflicts with the card text:

It was correct with the card text at that time.


>"When this card is played or the controller of this card changes, you
>(the new controller) choose a vampire in your uncontrolled region. For
>each blood counter you transfer to the chosen vampire, put a blood
>counter on the Tomb from the Blood Bank. At the end of your influence
>phase, if the total number of counters on the chosen vampire and on
>the Tomb equals or exceeds that vampire's capacity, you may move the
>vampire to the ready region. Burn the Tomb (and the counters on it)
>when the chosen vampire leaves the uncontrolled region."


Carpe noctem.

Lasombra

http://www.TheLasombra.com

Cecil

non lue,
13 mars 2003, 10:21:5913/03/2003
à
>
> >I did a quick search and couldn't find anything else on it.
>
> Because the new card text is different and correct.
>

Shouldn't that particular change be included in the "Card Text
Migrations" then? That's one of the places I checked, and it just
mentioned the counters going on the card instead of a Vampire.


I did see that the post was quite old, but at our last game night
someone saw that particular post and thought it may still work like
that.

Cecil

Paul Johnson

non lue,
13 mars 2003, 18:01:1113/03/2003
à
Is the ability of the SHADOW COURT SATYR limited to once a round, a
combat, or something else? this is likely an old question, buti'll be
derned where to find it!?!

if more than once a combat(once per combat being the likely answer),
they could have a damage prevent card and not take any damage, ever.

thanks for the rules efforts LSJ.

pmj

Paul Johnson

non lue,
13 mars 2003, 18:01:1813/03/2003
à

Paul Johnson

non lue,
13 mars 2003, 18:01:2113/03/2003
à

reyda

non lue,
13 mars 2003, 19:10:3013/03/2003
à
Paul Johnson wrote:
|| Is the ability of the SHADOW COURT SATYR limited to once a round, a
|| combat, or something else? this is likely an old question,
|| buti'll be derned where to find it!?!

just read the online card text ;)

Shadow Court Satyr (Changeling) [Sabbat, SW]
Cardtype: Ally

Clan: Gangrel antitribu

Cost: 3 pool

[Changeling] with 3 life. 1 strength, 1 bleed.
When Shadow Court Satyr comes into play, you may put a combat card from your
hand on him. ***Once each combat***, Satyr may use the ability of that card
as if that card had been played from your hand.(...)

|| if more than once a combat(once per combat being the likely
|| answer), they could have a damage prevent card and not take any
|| damage, ever.


No, only once. So he can prevent once only.
Except if you put a horrid form or a skin of the adder on him, which
combined with a trap may win you some battles =)

LSJ

non lue,
14 mars 2003, 07:44:4914/03/2003
à
reyda wrote:
> Paul Johnson wrote:
> || Is the ability of the SHADOW COURT SATYR limited to once a round, a
> || combat, or something else?
>
> Shadow Court Satyr (Changeling) [Sabbat, SW]
> [Changeling] with 3 life. 1 strength, 1 bleed.
> When Shadow Court Satyr comes into play, you may put a combat card from your
> hand on him. ***Once each combat***, Satyr may use the ability of that card
> as if that card had been played from your hand.(...)

Yeah. The SW card text clarified the Sabbat card text - the Sabbat card text
used the "During X, do Y" template, resulting in the limit of "once per X"
(X = combat in this case).

Paul Johnson

non lue,
14 mars 2003, 12:34:2214/03/2003
à
> No, only once. So he can prevent once only.
> Except if you put a horrid form or a skin of the adder on him, which
> combined with a trap may win you some battles =)


Thanks a million Reyda (come stay with me in LA when you visit, new
house by LAX). Horrid form won't work because in minor gives +1 str

I was thinking Apporition due to combat sequence advantages

the only question now is what to do with the apporitions for the
vamp(s), if anything... I have a couple wicked ideas...

BTW, here are some other silly cards for the Satyr:

trap
disguise wep
walking stick(crazy application)
pulled fang/disarm (once again, how to adjudicate)

reyda

non lue,
14 mars 2003, 20:36:0014/03/2003
à
Paul Johnson wrote:
||| No, only once. So he can prevent once only.
||| Except if you put a horrid form or a skin of the adder on him,
||| which combined with a trap may win you some battles =)
||
||
|| Thanks a million Reyda (come stay with me in LA when you visit, new
|| house by LAX). Horrid form won't work because in minor gives +1 str

Thanks for the invitation, i'll be in LA between the 13 and 19 of May for
the E3, as every year, and if you can make a little room for me on the couch
and organize a few games i'll be sooo happy !

oh, and yes, horrid form at inferior provides +strength, that's true ! =)
i should have cited some chimestry card instead ;)

|| I was thinking Apporition due to combat sequence advantages

exactly ! if you have say, some !Salubri or a vagabond mystic who can refill
life on your fighting satyrs, this combo with apparition can be great

|| the only question now is what to do with the apporitions for the
|| vamp(s), if anything... I have a couple wicked ideas...

play a crossover !gangrel / ravnos ?

|| BTW, here are some other silly cards for the Satyr:
||
|| trap

quite cool

|| disguise wep

you can pull a weapon once each combat, that can be very strong if you can
fetch the equipment with a vampire after combat.

|| walking stick(crazy application)

I wonder how the interaction works on this one ?

|| pulled fang/disarm (once again, how to adjudicate)

disarm and pulled fangs goes on the opposing minion so i guess it can't be
really useful =/


Did you know that multi discipline cards put on a Shadow Court Satyr gives
him either one of the two basic ability, you chose wich one you want to use
depending on the situation : eg, a SCS with a Absorb The Mind can choose
(dom) effect to Dodge or the (myt) effect to Steal one blood at close or
long range !

LSJ

non lue,
16 mars 2003, 07:14:0916/03/2003
à
reyda wrote:
> Paul Johnson wrote:
> || walking stick(crazy application)
>
> I wonder how the interaction works on this one ?

The WWS is burned when used up.

Google: "satyr walking stick author:LSJ"

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