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Last Action Hero

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David G Arnold

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Sep 14, 1993, 11:32:39 PM9/14/93
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Well,well,well, you never can tell,
well,well,well, my Michelle.

Well, after playing LAH, it's blatantly obvious that *someone* at
DE *worships* T2.

After playing this game, I was struck at the similarity between four
previous games - T2, Lethal Outlanes and Jurassic Park. Also don't
TAF.

LAH has a T2 skill shot - but it's still really a video mode -i.e.,
shoot the helicopter when it's on the far left of the screen. You
can shoot it regarding to the position of the light.

Jurrassic Park's Raptor is also here, cunningly disguised as a 'ripper'
or something or other.

Ditto for the outlanes. These are *Mega* wide. So much, in fact, that
when I left, the tech was gonna put some posts in. I don't know if this
will make much of a difference.

There are these magnets that change the position of the ball during
multiball. Oh yeah, last absurdity - on LAH, the multiball is called
'M-ball'. Sheesh, can't they think of something original.

This game is yet *another* complete-the-rooms/panels/chains/crts/modes-
for-six-ball-multiball. This gets really boring after a while. Time
for something else, in my opinion.

Well, thats about it. Someone else can write up the rules sheet. I'm
not gonna even touch this game again. Sad really - after the success
of Jurassic Park, one could have hoped for something more original. But
it's not to be.

David Arnold s93...@boodie.cs.rmit.oz.au

" It's a lonnnnggg waaaaayyyy dowwwwwwwnnnnnnnnn "

Keith P. Johnson

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Sep 15, 1993, 2:20:53 AM9/15/93
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>multiball. Oh yeah, last absurdity - on LAH, the multiball is called
>'M-ball'. Sheesh, can't they think of something original.

Oh give me a break. Not original?? You mean after sitting down for
hours and hours in a huge board meeting with lots of swearing and upset
people to do nothing but think up a name for Multiball(r) OTHER than
Multiball(r) that YOU would have come up with "M-Ball???" I don't think
so!

keith
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| Keith P. Johnson |Wedon'tneed| will lose their jobs if this bill is |
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| Blacksburg, VA 24060 |disclaimer!| of them." - A Senator on the Budget |

Kevin Martin

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Sep 15, 1993, 6:23:43 PM9/15/93
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s93...@boodie.cs.rmit.OZ.AU (David G Arnold) writes:
>Well, after playing LAH, it's blatantly obvious that *someone* at
>DE *worships* T2.

Do you seriously think so? Here are the possibilities I can come up with:

1) Arnold - hard to avoid including him, in fact he'll sell the game better
than the movie license itself

2) The skill shot

Umm, that's all. No kickback, no alternating ramps, no awards on the left
orbit (which I guess is vaguely similar, but an orbit to a hole is pretty
common), no bonus multipliers. Where are the mode start and Chicken scoops
on T2? Where are the captive balls and spinner on T2? I'm confused.

>Ditto for the outlanes. These are *Mega* wide. So much, in fact, that
>when I left, the tech was gonna put some posts in. I don't know if this
>will make much of a difference.

Well, of course it will. The outlanes will then be smaller :)

>There are these magnets that change the position of the ball during
>multiball. Oh yeah, last absurdity - on LAH, the multiball is called
>'M-ball'. Sheesh, can't they think of something original.

Original? Multiball is a perfectly reasonable term which someone decided
to Trademark (and register) and selectively enforce. Of course DE has to
come up with alternatives, and the more their alternatives make fun of
you-know-who, the more amusing it is :)

>This game is yet *another* complete-the-rooms/panels/chains/crts/modes-
>for-six-ball-multiball. This gets really boring after a while. Time
>for something else, in my opinion.

It sells...

>Well, thats about it. Someone else can write up the rules sheet. I'm
>not gonna even touch this game again. Sad really - after the success
>of Jurassic Park, one could have hoped for something more original. But
>it's not to be.

I may do a simple rules sheet in the next week or two.

--
Kevin Martin si...@rahul.net
Visit the Pinball Archive by anonymous FTP: ftp.rahul.net:/pub/sigma/pinball
Get Moose and Squirrel.

Ben Anderson

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Sep 16, 1993, 7:07:47 AM9/16/93
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Played this game tonight - I won't bother posting a description as a couple
of others here already have. I quite like it: looks quite good. Like, JP
the backglass art uses photos of the actors rather than an artists
approximation. (Does anyone think Mel in LW3 has a touch of the Michael
Douglas' about him?). Seems Data East made too many of the double slot/kickout
thingys because LAH has one two, although its in the middle of the playfield
3/4's of the way up - much harder to hit than in JP. Same formula as in TZ,
TAF and JP - hit the slot for special feature, shoot ramp to re-light slot.
Animation is good, fair bit of the movie is there (saw it before playing!) but
one thing i'm not quite sure on: the quotes in the game come from the movie
alright, but are they the *actual* movie quotes? It sounds like someone is
doing an impression of each of the characters. Multiball or 'M-Ball' as the
machine tells you is alot of fun - hit the ramp for jackpot (easy) then hit
the crane for super jackpot (easy easy easy) and 6 ball multiball. There are
5 police badge targets to hit for some huge bonus which I didn't manage to get.
Something which I hadn't read about before is the *magnet* There is a magnet
cunningly hidden somewhere under the table which is activated during 6 ball
multiball. There is no reference to this anywhere in the game, and I only
noticed due to balls changing trajectory and heading straight for the outlanes.
Overall, this is a fun game - flippers are again a problem, they are really
letting DE down - nothing new in terms of gameplay, but still $2 for 3 games
so it gets my money over Williams/Bally anytime.

Williams and more importantly Crimezones pricing schemes, are slowly, but
surely making me a DE convert......roll on Tales from the Crypt!

Ben

Kevin Martin

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Sep 16, 1993, 2:22:34 PM9/16/93
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s91...@yallara.cs.rmit.OZ.AU (Ben Anderson) writes:
>Played this game tonight - I won't bother posting a description as a couple
>of others here already have. I quite like it: looks quite good. Like, JP
>the backglass art uses photos of the actors rather than an artists
>approximation.

Look again!

>Animation is good, fair bit of the movie is there (saw it before playing!) but
>one thing i'm not quite sure on: the quotes in the game come from the movie
>alright, but are they the *actual* movie quotes? It sounds like someone is
>doing an impression of each of the characters.

It was so noisy at Expo, I really can't answer that question. Arnie did do
some quotes, though, like "Come Back Later".

>Multiball or 'M-Ball' as the
>machine tells you is alot of fun - hit the ramp for jackpot (easy) then hit
>the crane for super jackpot (easy easy easy) and 6 ball multiball. There are
>5 police badge targets to hit for some huge bonus which I didn't manage to get.

The sequence is:

1) Ramp for Jackpot
2) Crane for Double Jackpot
2.5) 6-ball play
3) Shields at 5M each
4) Crane for Double Jackpot
5) Shields at 5M each
6) Ramp for Super Jackpot
7) Crane for Double Super Jackpot

...roughly. I'll write the Rules Sheet soon.

>Something which I hadn't read about before is the *magnet* There is a magnet
>cunningly hidden somewhere under the table which is activated during 6 ball
>multiball. There is no reference to this anywhere in the game, and I only
>noticed due to balls changing trajectory and heading straight for the outlanes.

Three magnets.

>Williams and more importantly Crimezones pricing schemes, are slowly, but
>surely making me a DE convert......roll on Tales from the Crypt!

"Tonight's tale is about a man... WITH THREE BALLS!"

--
Kevin Martin si...@rahul.net
Visit the Pinball Archive by anonymous FTP: ftp.rahul.net:/pub/sigma/pinball

You have a lovely friend there, Marge. Let's hope something runs over her.

Dion Armstrong

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Sep 17, 1993, 3:05:40 PM9/17/93
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I saw Lyman F. Sheets Jr. on the credits for this one. I missed
what it was for but he also has the #1 default score of LFS 1,750,00

--
Dion Armstrong (Encore Computer Corporation, Ft. Lauderdale Florida)
UUCP: gatech!uflorida!novavax!gould!darmstrong
"*I know* It's only Pinball, but I like it, _yes I do_"

Steve Baumgarten

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Sep 17, 1993, 3:36:03 PM9/17/93
to
In article <CDGLp...@rahul.net> si...@rahul.net (Kevin Martin) writes:

It was so noisy at Expo, I really can't answer that question.
Arnie did do some quotes, though, like "Come Back Later".

I did like the bit you get during the match sequence, about Hamlet
"taking out the trash". That sounded like it came straight from the
movie. (Glad I saw it at Expo, since I never get to see these clever
match sequences at Broadway, the land of no replays.)

I was slightly disappointed by all of the retread STAR WARS and LW3
sound effects in this game -- I was really looking forward to some
great background music, but all you generally hear are explosions and
sound effects that have been in DE games far too long now. JD has a
much better sound package overall; I especially like the distinctive
sound of the female voice-over, and how each mode has its own set of
sound effects -- "You suck!" a personal favorite of mine in the "Bad
Impersonator" mode. By the way, does anyone understand this mode, or
is it just completely silly for no reason? I mean, what does a guy
goofing around on stage have to do wtih Judge Dredd?

--
Steve Baumgarten | "New York... when civilization falls apart,
PANIX, New York, NY | remember, we were way ahead of you."
|
Email: s...@panix.com | - David Letterman

Kevin Martin

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Sep 18, 1993, 2:07:47 AM9/18/93
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s...@panix.com (Steve Baumgarten) writes:
>By the way, does anyone understand this mode, or
>is it just completely silly for no reason? I mean, what does a guy
>goofing around on stage have to do wtih Judge Dredd?

It sounds like the sort of crazy thing that would show up in the JD comics,
actually, and since pretty much anything you do in Mega-City One is
illegal, bad impersonations are too, of course.

Really makes me want to go back to the comics, actually. I guess that's a
good sign.

--
Kevin Martin si...@rahul.net
Visit the Pinball Archive by anonymous FTP: ftp.rahul.net:/pub/sigma/pinball

The next sentence is true. The previous sentence is false.

Kevin Martin

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Sep 18, 1993, 2:20:48 AM9/18/93
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darm...@encore.com (Dion Armstrong) writes:
>I saw Lyman F. Sheets Jr. on the credits for this one. I missed
>what it was for but he also has the #1 default score of LFS 1,750,00

LFS, Lyman F. Sheats, Jr., World Record 1,740,000,000. Best of ten games
he played fair and square. A bit out of line with the #2 score perhaps...
(it's something like 500M).

--
Kevin Martin si...@rahul.net
Visit the Pinball Archive by anonymous FTP: ftp.rahul.net:/pub/sigma/pinball

David B Stewart

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Sep 18, 1993, 11:26:26 AM9/18/93
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In article <CDJDM...@rahul.net> si...@rahul.net (Kevin Martin) writes:
>darm...@encore.com (Dion Armstrong) writes:
>>I saw Lyman F. Sheets Jr. on the credits for this one. I missed
>>what it was for but he also has the #1 default score of LFS 1,750,00
>
>LFS, Lyman F. Sheats, Jr., World Record 1,740,000,000. Best of ten games
>he played fair and square. A bit out of line with the #2 score perhaps...
>(it's something like 500M).
>

So how do they decide what those default scores are? Is this an exception
that they used a score from a real game? Did CRL score near 300M on FT
to get first spot on that machine? Do they run an internal tournament
among the contributors to see who gets what order in that list?

~dave

PS. We were only joking about outrageous default GC scores on DE machines
now that Lyman was there ... but I guess those DE readers took us
seriously :-).

-------------------------------------------------------------------------------
David B. Stewart - email: <dste...@cmu.edu> The Robotics Institute
snail mail: - ECE Dept., Carnegie Mellon University, Pittsburgh, PA 15213
Current Projects: - Chimera 3.0 Real-Time Operating System
- Reconfigurable Robotic and Automation Systems

Mark Phaedrus

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Sep 18, 1993, 12:26:27 PM9/18/93
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In article <CDJDM...@rahul.net> si...@rahul.net (Kevin Martin) writes:
>darm...@encore.com (Dion Armstrong) writes:
>>I saw Lyman F. Sheets Jr. on the credits for this one. I missed
>>what it was for but he also has the #1 default score of LFS 1,750,00
>LFS, Lyman F. Sheats, Jr., World Record 1,740,000,000. Best of ten games
>he played fair and square. A bit out of line with the #2 score perhaps...
>(it's something like 500M).

As much as I want Lyman to succeed in his every endeavor :) , I think that
having a default high score that high is wrong. The point of the high score
board is to show the best local performers. To me, the only reason for
default high scores at all is to make sure that people don't pick up
high-score credits for scores that are _too_ low. If I scored over a billion
on a machine, and didn't get the #1 high score because of a _default_, I
would be most passionately pissed. :)
--
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\o\ "How'd you like to move a few steps down the food chain, pal?" \o\
\o\ If you're interested in the Magic card game, furry/anthromorphic art,\o\
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Kevin Martin

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Sep 19, 1993, 12:56:59 AM9/19/93
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dste...@cs.cmu.edu (David B Stewart) writes:
>So how do they decide what those default scores are? Is this an exception
>that they used a score from a real game? Did CRL score near 300M on FT
>to get first spot on that machine? Do they run an internal tournament
>among the contributors to see who gets what order in that list?

It seems to be pretty haphazard, and in some cases, the scores don't really
make sense. They're too low on TAF, too high on FT (for most machines at
least), etc. I think that this is definitely an exception.

>PS. We were only joking about outrageous default GC scores on DE machines
>now that Lyman was there ... but I guess those DE readers took us
>seriously :-).

It was too tempting. Not sure it's too great an idea, but it does say
"World Record" after all...

Ogawa / Taro Stephen (ISE)

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Sep 25, 1993, 8:02:18 AM9/25/93
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In article <CDJD1...@rahul.net> si...@rahul.net (Kevin Martin) writes:
>Really makes me want to go back to the comics, actually. I guess that's a
>good sign.

Citizen Martin, Under Bylaw 4 Subsection 172 of rule 14 article 241 of
International Law, Reading is Prohibited. Ignorance is no excuse. Report
to your nearest isocube center for immediate detention.

Judge Ohara
BTW Ucan is in Bruce....Spooky, isn't it....:)
--
___ __ __ ___ ____ ___
Taro Ogawa: u93...@student.canberra.edu.au / \| | |/ \| \ / \
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= | =+= | =+= | =+= | =+= | =+= | =+
"Reality is the sign of a idmn." \___/|__|__|__|__|__|\_\__|__|

Mr M J Cleaton

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Sep 26, 1993, 12:05:32 PM9/26/93
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In article <1993Sep25.1...@csc.canberra.edu.au>,

u93...@student.canberra.edu.au (Ogawa / Taro Stephen (ISE)) writes:
>In article <CDJD1...@rahul.net> si...@rahul.net (Kevin Martin) writes:
>>Really makes me want to go back to the comics, actually. I guess that's a
>>good sign.
>
>Citizen Martin, Under Bylaw 4 Subsection 172 of rule 14 article 241 of
>International Law, Reading is Prohibited. Ignorance is no excuse. Report
>to your nearest isocube center for immediate detention.
>
> Judge Ohara

This sounds more like Paranoia than Judge Dredd. How about a Paranoia pin? Of
course, you'd need six ball games... ;)
~Cookie

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