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[FIST] Origins Big Man Now - Joshua Deacon and his Manchu Takeover

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Andrew S. Davidson

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Jul 9, 2002, 8:16:47 PM7/9/02
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I got back from Origins today. It was a good con but there weren't
enough hours in the day to do everything I might have liked to. The
only Shadowfist event that I found time for was the Who's the Big Man
Now? duelling event on Thursday evening. This got a better attendance
than last year - twenty-something players - which was quite
respectable.

The closest thing I have to a duelling deck is my student deck,
"Making the Cut", but I played that last year. So, instead, I played
my Brain Bug deck, "Goa'uld" and had some fun with it. My finest hour
was winning one game with zero feng shui sites when my opponent decked
while taking his fifth feng shui site. He was smiling till I reminded
him that you need six to win a duel.

With just two wins I didn't make the cut to the final stages. These
were dominated by the Ascended - Joshua Deacon beat Jeff Stroud in an
Ascended vs Ascended final. I then used a Brain Bug to get a deck
list from him. I'm glad I did as it has at least one surprise in it.

Congratulations to Joshua who is an engaging fellow and clearly a
strong player too. He comes from Milwaukee so we can expect to see
more of him at Gencon next month ...

Andrew

------------------------------------------------------------------

MANCHU TAKEOVER
by Joshua Deacon

Foundation
----------
12 Manchu Soldier
3 Manchu Garrison

Staff
-----
5 Manchu Officer
3 Bad Colonel
2 Military Commandant
2 General Senggelinqin

Feng Shui
---------
1 Cataract Gorge
1 Dragon Mountain
1 Fox Pass
1 Heaven's Peak
1 Identity Chop Shop
1 Kinoshita House
1 Mount Makarakomburu
1 Sacred Heart Hospital
3 Temple of the Angry Spirits
1 The Pinnacles

Other
-----
1 Bite of the Jellyfish
1 Competitive Intelligence
3 Hostile Takeover
5 Operation Killdeer
1 Opium Den
1 Realpolitik
3 Shadowy Mentor
1 Year of the Snake

= 55 cards

The surprise card is Hostile Takeover which is often regarded as a
coaster. It is used here to win auctions for unique feng shui sites.
I particularly like the way that Competitive Intelligence complements
this. The rest is just Manchu beatdown I suppose but I find that does
well in multi-player and I reckon that this deck would be competitive
there too.

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