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[Caml-list] ANNOUNCE: lablGL, LablGTK1, LablGTK2 combined release

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Jacques Garrigue

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Oct 10, 2003, 6:02:49 AM10/10/03
to caml...@inria.fr
I am glad to announce the release of

lablGL version 1.00
LablGTK version 1.2.6
LablGTK version 2.2.0

All these libraries are available in both source and win32 binary
versions from
http://wwwfun.kurims.kyoto-u.ac.jp/soft/olabl/lablgl.html
http://wwwfun.kurims.kyoto-u.ac.jp/soft/olabl/lablgtk.html

(Binary versions support bytecode only, and work with both MSVC and
mingw versions of Objective Caml 3.07)

lablGL 1.00:
* Merged Isaac Trotts LablGlut library
This is particularly nice as glut is available by defaults on all
major platforms (except windows, but you just have to copy one dll)
In particular this allows using lablGL on MacOSX without X11.
* GlArray support by Christophe Raffali
* Erick Trizelaar contributed some extensions
N.B. the 1.00 version number has no special meaning, the previous
version just happened to be 0.99...

LablGTK 1.2.6:
This is just a maintenance release. LablGTK1 seems stable enough now.
Includes support for openGL and glade (GUI designer).

LablGTK 2.2.0:
This is the first release of LablGTK2.
* subsumes LablGTK1 (but not quite compatible)
* support for exotic charsets
* improved text and tree widgets
* many new libraries are supported: gnome canvas, librsvg, gnomepanel
* lots of other changes and improvements
It is now stable enough that we invite people to try it.

Authors:
* lablGL: Jacques Garrigue, Isaac Trotts, Christophe Raffali, Erick Trizelaar
* LablGTK: Jacques Garrigue, Jun Furuse, Benjamin Monate, Olivier Andrieu

---------------------------------------------------------------------------
Jacques Garrigue Kyoto University garrigue at kurims.kyoto-u.ac.jp
<A HREF=http://wwwfun.kurims.kyoto-u.ac.jp/~garrigue/>JG</A>

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Owen Gunden

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Oct 14, 2003, 11:25:19 PM10/14/03
to caml...@inria.fr
On Fri, Oct 10, 2003 at 06:59:00PM +0900, Jacques Garrigue wrote:
> lablGL 1.00:
> * Merged Isaac Trotts LablGlut library
> This is particularly nice as glut is available by defaults on all
> major platforms (except windows, but you just have to copy one dll)
> In particular this allows using lablGL on MacOSX without X11.

W000000000000t!

- Owen

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