Examples
I've made Swordsmen upgradeable to Musketmen
Cavalry to Tanks
Frigates to Ironclads ( Most early Ironclads were actually built this was
anyway) and Ironclads to Destroyers ( In reality this should have been
Battleships but I felt tat was too big a jump)
Also Longbowmen to Musketmen
And went thru the Civ Specific Units to make them all upgrade appropriately
--
John Simpson
http://users.bigpond.net.au/spectre/
Nighthawk on #babylon5 , Oz.Org IRC
GM "Ok you missed finding the Trap, So what are the rest of you doing?"
The Rest of the Party " We're no where near the Thief" In Unison
--
Does the game automatically calculate the upgrade cost for this? If so,
not a bad idea at all in general, although some of your upgrades seem a
little whack to me but that's why the editor's there.
I would definitely like to see swordsmen go somewhere other than cannon
fodder in the game.
Code Monkey <codem...@nowhere.com> wrote in message
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