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Message from discussion 16 bit tif from photoshop not working in softimage?

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From: Steven Caron <car...@gmail.com>
Date: Thu, 15 Nov 2012 18:42:52 -0800
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Subject: Re: 16 bit tif from photoshop not working in softimage?
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but thats more photoshop's fault...

openexr has support for many different compression options...
http://en.wikipedia.org/wiki/OpenEXR#Compression_methods

it could save photoshop layers as channels and with proexr plugin i believe
you can. now with openexr 2.0 coming out they have support for multiple
images for stereo and deep image data for volumetric effects.

now are you sure want your texture artist using openexr? how does softimage
or arnold handle all these new flavors?


On Thu, Nov 15, 2012 at 6:29 PM, Gene Crucean
<emailgeneonthel...@gmail.com>wrote:

> That's *exactly *why I hate them. Wayyyy too many flavors and options for
> people to f**k up. Yes they support a lot of features... but I almost never
> want any of them, and I don't want texture guys saving them with layers
> using lzw compression in cmyk ;)
>
> Seriously. They suck :P
>

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but thats more photoshop&#39;s fault...<br><br>openexr has support for many=
 different compression options...<br><a href=3D"http://en.wikipedia.org/wik=
i/OpenEXR#Compression_methods">http://en.wikipedia.org/wiki/OpenEXR#Compres=
sion_methods</a><br>

<br>it could save photoshop layers as channels and with proexr plugin i bel=
ieve you can. now with openexr 2.0 coming out they have support for multipl=
e images for stereo and deep image data for volumetric effects.<br><br>

now are you sure want your texture artist using openexr? how does softimage=
 or arnold handle all these new flavors?<br><div class=3D"gmail_extra"><br>=
<br><div class=3D"gmail_quote">On Thu, Nov 15, 2012 at 6:29 PM, Gene Crucea=
n <span dir=3D"ltr">&lt;<a href=3D"mailto:emailgeneonthel...@gmail.com" tar=
get=3D"_blank">emailgeneonthel...@gmail.com</a>&gt;</span> wrote:<br>

<blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p=
x #ccc solid;padding-left:1ex">That&#39;s <b>exactly </b>why I hate them. W=
ayyyy too many flavors and options for people to f**k up. Yes they support =
a lot of features... but I almost never want any of them, and I don&#39;t w=
ant texture guys saving them with layers using lzw compression in cmyk ;)<d=
iv>


<br></div><div>Seriously. They suck :P</div></blockquote></div></div>

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