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Eugen Sares  
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 More options May 4 2012, 5:41 am
From: "Eugen Sares" <softim...@keyvis.at>
Date: Fri, 04 May 2012 11:41:17 +0200
Local: Fri, May 4 2012 5:41 am
Subject: Re: uk subscription pricing
Blender will reach critical mass sooner than later.
No way to stop Blender devs from "going for gold". People's nature is  
freedom, and they will get it, one way or the other.
Freedom of having to buy expensive software, freedom to choose which tools  
to introduce and how they work, freedom to get involved in development  
yourself at any level, if you want to.

I personally am sick of this secretiveness with commercial software. And  
the reason is simply some quirky law situation deeply rooted in pure  
capitalistic thinking.

What does AD do? Raise the prices...
A risky gamble. Get too expensive, and you will loose your (potential)  
customers.
Softimage is not in a position to loose any, as I see it.

On Fri, 04 May 2012 11:15:28 +0200, Rob Wuijster <r...@casema.nl> wrote:
> I think that sums up most of us freelancers.
> With the economy as it is now, it's hard to justify all the subscription
> fees.
> Not just the AD ones.

> It's funny though that the name Blender is popping up quite a lot these
> days.

> Rob

> \/-------------\/----------------\/

> On 4-5-2012 10:16, Fabian Schnuer Gohde wrote:
>> I'm a freelancer with a network lic and I've followed this thread.
>> I've contacted my reseller and am awaiting reply what the total will
>> be this year here (Norway). I think with last year's hike it came to
>> almost the price of houdini escape, if it's gone up again I'm probably
>> not able continuing with XSI since I have no interest or use for the
>> other two dinosaurs in adsk's stable and I'm not having asdk
>> strong-arm me into a suite that offers nothing I need. Modo looks
>> nice, Blender is looking good these days and 1x Houdini Escape gives
>> you unlimited Mantra render tokens also a Silo lic is like $150 and
>> can be a modeler to use alongside Houdini (Houdini modeling sucks if
>> you're not doing stair cases). So plenty of options. We'll see what
>> the reseller has to say, until then I'll not lose sleep over this.
>> -Fabian

>> On 4 May 2012 00:48, Matt Morris <matt...@gmail.com
>> <mailto:matt...@gmail.com>> wrote:

>>     I'm surprised there aren't more angry people out there, given this
>>     is a European issue. I suppose the larger companies will actually
>>     save money through getting the soft/maya suites and amalgamating
>>     their software licences, but the freelancers out there must be
>>     feeling the pinch? A lot of people just use company home licences
>>     I guess?

>>     I didn't know about modo's 50 render licences, it's definitely
>>     worth keeping an eye on, along with the alembic integration.

>>     On 2 May 2012 23:52, Sven Constable <sixsi_l...@imagefront.de
>>     <mailto:sixsi_l...@imagefront.de>> wrote:

>>         hm, the render licencing is sweet. I have real problems
>>         rendering larger jobs with the mr/softimage licensing
>>         situation. Not because of mr itself, its renders everything I
>>         throw at it and fast enough. But the scalability with a
>>         renderfarm is a problem for me. Mentalray standalone is no
>>         option and 5 batchrender licences shipped with XSI is simply
>>         not enough. I will stay to softimage for a lot of reasons
>>         but,… the rendering side is awful. When I look over to the
>>         3dsmax based studios I could cry. Did they still have
>>         unlimitedrenderlicenses™  for mentalray? Ah lucky guys, those
>>         cockroachers, ay!

>>         cheers,

>>         sven

>>         *From:*softimage-boun...@listproc.autodesk.com
>>         <mailto:softimage-boun...@listproc.autodesk.com>
>>         [mailto:softimage-boun...@listproc.autodesk.com
>>         <mailto:softimage-boun...@listproc.autodesk.com>] *On Behalf
>>         Of *Thomas Helzle
>>         *Sent:* Wednesday, May 02, 2012 23:51
>>         *To:* softim...@listproc.autodesk.com
>>         <mailto:softim...@listproc.autodesk.com>

>>         *Subject:* Re: uk subscription pricing

>>         I would subscribe to what Tim said.

>>         Some things are different (often in a good way, sometimes
>>         not), some things need a bit of refinement (601 is the first
>>         release with real CA tools), so it really depends on what you
>>         do if it could fit your bill.

>>         With me doing mainly illustrations and stills, there is little
>>         to complain about and I actually look forward to digging
>>         deeper into the CA tools - the available tools like full body
>>         IK and the posing system are pretty sweet IMO.

>>         As for the rendering, it replaces MR, Vray and some
>>         Schwarzeneggers quite nicely IMO. Together with Thea Render
>>         for unbiased, I'm all set when it comes to rendering.

>>         If you take the price of the package into the equation (that
>>         includes 50 render nodes), I don't see much else that can
>>         compete (other than Blender).

>>         But yes, it is NOT XSI, which in some areas I find pretty
>>         relaxing - many things in XSI are overkill for what I do and
>>         others are broken for so long, it's not even funny anymore.

>>         BTW. there is now a more complete SDK to go with the app.

>>         I already wrote my first shader in one long 24 hour run of
>>         coding and GUI wrangling (XML based).

>>         I enjoy learning something new actually and my XSI 2012 will
>>         be good for some years as a companion app. 2013 contained
>>         nothing I want anyway.

>>         But I threw that into the discussion mainly since I don't see
>>         Autodesk making any sensible moves in this century and for
>>         some people, modo could be a way out of it's stifling embrace...

>>         Cheers,

>>         Tom

>>         On 2 May 2012 21:26, Tim Crowson
>>         <tim.crow...@magneticdreams.com
>>         <mailto:tim.crow...@magneticdreams.com>> wrote:

>>         The deformation system in modo 601 is very powerful. The
>>         actual animation tools (animation editor) in 601 are not yet
>>         on par with what you get in something like Softimage, although
>>         they let you get the job done. The developers realize this.

>>         The alembic support is there, but is not ready for the riggors
>>         of a production pipeline. The developers are aware of this also.

>>         There are some stability issues with 601 (although SI 2012 has
>>         taken the gold medal in crashes for me lately), and Luxology
>>         is quite driven to get rid of those and make it very reliable.
>>         They're aware of the areas in which their software needs to
>>         grow, and are pretty passionate about getting it there.

>>         As for the renderer, it's hard to not gush a little. The thing
>>         is sweet. Smokes Mental Ray consistently. I'd sooner put it
>>         toe-to-toe with Arnold than anything else. That would be an
>>         interesting comparision. If Alembic support in 601 gets where
>>         it needs to be, I could see modo being used to render more
>>         productions.

>>         Modo 601 can do an awful lot that you might not expect. It has
>>         its own way of doing things (render passes are very
>>         different!). But is a very useful tool to have access to.

>>         *Tim Crowson
>>         */Lead CG Artist/

>>         *Magnetic Dreams Animation Studio, Inc.
>>         *2525 Lebanon Pike, Building C. Nashville, TN 37214
>>         *Ph* 615.885.6801 <tel:615.885.6801> | *Fax* 615.889.4768
>>         <tel:615.889.4768> | www.magneticdreams.com
>>         <http://www.magneticdreams.com>
>>         tim.crow...@magneticdreams.com
>>         <mailto:tim.crow...@magneticdreams.com>

>>         On 5/2/2012 1:38 PM, phil harbath wrote:

>>         do you have any thoughts on the character animation tools,
>>         they don't seem to be "there" yet,  however, I haven't had the
>>         opportunity to use it yet.

>>             ----- Original Message -----

>>             *From:*Thomas Helzle <mailto:thomashel...@gmail.com>

>>             *To:*softim...@listproc.autodesk.com
>>             <mailto:softim...@listproc.autodesk.com>

>>             *Sent:*Wednesday, May 02, 2012 4:36 AM

>>             *Subject:*Re: uk subscription pricing

>>             Have a look at modo 601.

>>             Depending on what you do, it might be a nice alternative
>>             (it is for me, I'm no longer on subscription as well -
>>             partly because of the price increase).

>>             You can import ICE particles via realflow .bin and alembic
>>             is built in (didn't test that one really though).

>>             The renderer is brilliant, and while the layer based
>>             approach has some cons compared to nodes, it also has some
>>             things that are impossible to do in MRay out of the box
>>             like instancing of materials and textures.

>>             I already start to really dig it and would prefer it over
>>             MR in most cases. For me, the alternative would have been
>>             to buy Vray for XSI.

>>             Modo is actively developed in all areas (SP1 came out
>>             yesterday) and the community is very open and welcoming.

>>             The main thing I miss is the modifier stack for modelling,
>>             but I still have XSI 2012 if I should need it badly.

>>             With all the things that may be missing, you also get a
>>             load of nice and well though out things not available in
>>             XSI to this date: you even have a color palette (yay ;-)
>>             ), great tools for measuring and exact work, it comes with
>>             a nice library of USABLE presets, and it's way more
>>             tailored to the small shop or freelancer without a herd of
>>             TDs.

>>             I bought it while the crossgrade offer was still on, so it
>>             was way cheaper than another year of subscription for XSI
>>             would have been.

>>             Overall, 601 is the first version of modo that I
>>             personally would call pretty "feature complete" as a
>>             package...

>>             The demoversion is said to be out end of this or beginning
>>             of next week.

>>             May be an alternative for you, may be not.

>>             For me it is pretty much the only alternative, since
>>             Lightwave still has a way to go (although v11 is pretty
>>             good) and Cinema doesn't agree with me...

>>             I keep a very open eye on Blender though.

>>             http://www.luxology.com/

>>             Otherwise I think Raffaele nailed it. And I'm not
>>             interested in making Shareholders happy if they don't make
>>             me happy in return ;-)

>>             Cheers,

>>             Tom

>>                 That's because they want you to buy the suites,
>>                 instead of being on one of the smaller products. That
>>                 way they can make "new seat" money, look good in front
>>                 of the board of directors, and present figures that
>>                 (artificially so) suggest their market isn't
>>                 completely stagnant and deadlocked.

>>                 The joys of being out in the stock market and having
>>                 to grow in revenue and potential revenue every
>>                 quarter, or suffer an onslaught of sales and stock
>>                 depreciation.

>>                 On Tue, May 1, 2012 at 11:01 PM, Daniel Sweeney
>>                 <danielbswee...@gmail.com
>>                 <mailto:danielbswee...@gmail.com>> wrote:

>>                 yeh I have not renewed my subs either because of this
>>                 as i cannot justify the increase.

>>                 bit of a joke. a friend said its pretty much the same
>>                 price for the bottom subs of the creation suite.

>>                 Daniel Sweeney
>>                 3D Generalist

>>                 *Mobile:*+44 (0)7743429771  
>> <tel:%2B44%20%280%297743429771>
>>                 *Email:*Danielbswee...@gmail.com
>>                 <mailto:danielbswee...@gmail.com>
>>                 <http://northforge.co.uk/>

>>                 On Tue, May 1, 2012 at 1:36 PM, Matt Morris
>>                 <matt...@gmail.com <mailto:matt...@gmail.com>> wrote:

>>                 I remember bringing this up a while back, talking
>>                 about the lack of a silver subscription and an
>>                 imminent uk price jump. I believe Maurice replied to
>>                 say they were looking into it. However, since then it
>>                 appears its been basically shelved because softimage
>>                 customers are mostly on subscription and it could mean
>>                 a revenue drop.

>>                 So that leaves UK customers with a 70% price increase
>>                 from last year's subscription. 70%!!! That's a huge
>>                 amount, and will directly lead to me cancelling my
>>                 second licence (which was only used periodically) and
>>                 thinking hard about renewing the other. Given that
>>                 commercials have had budgets slashed I just can't
>>                 justify spending that much on a yearly basis. Its a
>>                 shocking decision. Way to go Autodesk.

>>                 --
>>                 www.matinai.com <http://www.matinai.com>

>>                 --
>>                 Our users will know fear and cower before our
>>                 software! Ship it! Ship it and let them flee like the
>>                 dogs they are!

>>         --

>>     --
>>     www.matinai.com <http://www.matinai.com>

>> No virus found in this message.
>> Checked by AVG - www.avg.com <http://www.avg.com>
>> Version: 2012.0.1913 / Virus Database: 2425/4976 - Release Date:  
>> 05/03/12


 
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