I need to pass gradient color from ICE to the Rendertree, and following the docs, I have set up the ICE Tree with Get Data and Set Data for the pointcloud.Color. Now when I look up the attribute in the Rendertree for a Polygonizer object I only get Use Default Value in the dropdown menu of the Color_Attribute shader. I am sure I am doing this wrong, but the docs explain it like this. What might I have missed?
Morten
Guillaume, do you mean if I have set the color data on the mesh? No it has no ICE tree - I just try and look up the attribute from the Rendertree.
Morten
OK so I quickly tried applying an ICE tree to the polygonizer and getting the pointcloud.color - so far so good. Problem now is it seems I can't plug that color in to a set data node using self.color - the set data node stays red. A context issue?
Morten