We had this posted on the list a few days ago:
http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/
Then Moritz Moeller on Twitter a few days ago :
https://twitter.com/#!/virtualritz/status/72603197121896448
Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I no
longer work at mental images"
A good time to look for other renderers perhaps?
Cheers,
Sajjad
--
-----
"Consistency is the last resort of the unimaginative" - O. Wilde
On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
> Hey guys,
> Wondering if anyone knows what's going down over at mental images.
>
> We had this posted on the list a few days ago:
> http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/
>
> Then Moritz Moeller on Twitter a few days ago :
> https://twitter.com/#!/virtualritz/status/72603197121896448
>
> Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I no
> longer work at mental images"
>
> A good time to look for other renderers perhaps?
>
> Cheers,
> Sajjad
>
--
_________________________________________________
Len Krenzler - Creative Control Media Productions
Phone: 780.463.3126
Len, I'm hoping beyond hope it will be a good thing. The nVidia blog
post says a lot but no specifics. They've brought the two groups
together to form the Advanced Rendering Center? Sounds like GPU
rendering is going to be the major focus for them.
--
On Thursday, May 26, 2011, Greg Punchatz <gr...@janimation.com> wrote:
>
>
>
>
>
>
> Well I for one hope this has AD looking at their options
> here...mainly licensing Arnold as the main AD render engine:)
>
>
>
> Greg Punchatz
>
> Sr. Creative
> Director
> Janimation
> 214.823.7760
> www.janimation.com
>
>
>
> On 5/26/2011 12:24 PM, Sajjad Amjad wrote:
>
> Thanks for clarifying that Oscar, I'm no conspiracy theorist but a
> Twitter post like that don't inspire confidence :-)
>
> Len, I'm hoping beyond hope it will be a good thing. The nVidia blog
> post says a lot but no specifics. They've brought the two groups
> together to form the Advanced Rendering Center? Sounds like GPU
> rendering is going to be the major focus for them.
>
> On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca>�<l...@creativecontrol.ca> wrote:
>
>
> Maybe it's a good thing? �They've had a lot of pretty unhappy customers as
> of late with not much to show over the last couple years so maybe this will
> shake things up a bit and Nvidia will light a fire and get something done.
> �Just hoping :-)
>
>
> On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
>
>
>
> Hey guys,
> Wondering if anyone knows what's going down over at mental images.
>
> We had this posted on the list a few days ago:
>
> http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/
>
> Then Moritz Moeller on Twitter a few days ago :
> https://twitter.com/#!/virtualritz/status/72603197121896448
>
> Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I no
> longer work at mental images"
>
> A good time to look for other renderers perhaps?
>
> Cheers,
> Sajjad
>
>
>
>
>
> --
> _________________________________________________
>
> Len Krenzler - Creative Control Media Productions
>
> Phone: 780.463.3126
>
> www.creativecontrol.ca - l...@creativecontrol.ca
>
>
>
>
>
>
>
>
>
>
>
>
--
[Gene Crucean] - [VFX & CG Supervisor/Generalist]
** Freelance for hire **
I would also only be interested in an Arnold/MR swap if AD had zero
say in Arnolds future decisions. Marcos and co seem to be doing a bang
up job as is.
This news could be the best thing to happen to Soft in a while if you ask me.
On Thursday, May 26, 2011, Steven Caron <car...@gmail.com> wrote:
> as much as i like arnold, i think that might be repeating the decision of the past choosing MR as their main engine. i continue to open the SDK, improve 3rd party relationships, and provide options for users to choose their engine.
>
> s
>
> On Thu, May 26, 2011 at 11:48 AM, Greg Punchatz <gr...@janimation.com> wrote:
>
>
>
>
>
>
>
>
> Well I for one hope this has AD looking at their options
> here...mainly licensing Arnold as the main AD render engine:)
>
>
>
> Greg Punchatz
>
> Sr. Creative
> Director
> Janimation
> 214.823.7760
> www.janimation.com
>
>
>
> On 5/26/2011 12:24 PM, Sajjad Amjad wrote:
>
> Thanks for clarifying that Oscar, I'm no conspiracy theorist but a
> Twitter post like that don't inspire confidence :-)
>
> Len, I'm hoping beyond hope it will be a good thing. The nVidia blog
> post says a lot but no specifics. They've brought the two groups
> together to form the Advanced Rendering Center? Sounds like GPU
> rendering is going to be the major focus for them.
>
> On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca>�<l...@creativecontrol.ca> wrote:
>
>
> Maybe it's a good thing? �They've had a lot of pretty unhappy customers as
> of late with not much to show over the last couple years so maybe this will
> shake things up a bit and Nvidia will light a fire and get something done.
> �Just hoping :-)
>
>
> On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
>
>
> Hey guys,
> Wondering if anyone knows what's going down over at mental images.
>
> We had this posted on the list a few days ago:
>
> http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/
>
> Then Moritz Moeller on Twitter a few days ago :
> https://twitter.com/#!/virtualritz/status/72603197121896448
>
> Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I no
> longer work at mental images"
>
> A good time to look for other renderers perhaps?
>
> Cheers,
> Sajjad
>
>
>
> --
> _________________________________________________
>
> Len Krenzler - Creative Control Media Productions
>
> Phone: 780.463.3126
>
> www.creativecontrol.ca - l...@creativecontrol.ca
>
>
>
>
>
>
>
>
>
>
--
I meant lower it by the price of the licensing difference. Whatever
they were paying MI to license it, who knows.
Agreed. As one wise sage put it, “Diversify ya bondz” i.e. don’t put all your eggs in one basket.
It's not the end of the world, but I find it interesting nonetheless.
On 26/05/2011 15:22, Paulo C�sar Duarte wrote:
> It�s sad if mental ray is discontinued, because it�s a great render,
It�s sad if mental ray�is discontinued, because it�s a great render, you can make any visual, from cartoon to realistic renders.
The problem with mental ray is that he got little attention on development last years, and practically stop in time.
Cheers.
Paulo C. Duarte
2011/5/26 Meng-Yang Lu <ntmo...@gmail.com>
Yeah.� Sometime I feel like it's trading one set of advantage and disadvantages for another set.� Keeping my options open would be the best.� And believe it or not, there was a situation where we were using Arnold, but were considering that maybe another renderer might have been a better option for the job at hand.
As always, the right tool for the right job.� :)
-Lu
On Thu, May 26, 2011 at 12:04 PM, Williams, Wayne <wayne.w...@xaviant.com> wrote:
Agreed. As one wise sage put it, �Diversify ya bondz� i.e. don�t put all your eggs in one basket.
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Steven Caron
Sent: Thursday, May 26, 2011 2:52 PM
To: soft...@listproc.autodesk.com
Subject: Re: mental images - future?
�
as much as i like arnold, i think that might be repeating the decision of the past choosing MR as their main engine. i continue to open the SDK, improve 3rd party relationships, and provide options for users to choose their engine.
s
On Thu, May 26, 2011 at 11:48 AM, Greg Punchatz <gr...@janimation.com> wrote:
Well I for one hope this has AD looking at their options here...mainly licensing Arnold as the main AD render engine:)
Greg Punchatz
Sr. Creative Director
Janimation
214.823.7760
www.janimation.com
On 5/26/2011 12:24 PM, Sajjad Amjad wrote:Thanks for clarifying that Oscar, I'm no conspiracy theorist but aTwitter post like that don't inspire confidence :-)
�
Len, I'm hoping beyond hope it will be a good thing. The nVidia blogpost says a lot but no specifics. They've brought the two groupstogether to form the Advanced Rendering Center? Sounds like GPUrendering is going to be the major focus for them.
�
On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca> wrote:
Maybe it's a good thing? �They've had a lot of pretty unhappy customers as
of late with not much to show over the last couple years so maybe this willshake things up a bit and Nvidia will light a fire and get something done.
�Just hoping :-)��
On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
Hey guys,Wondering if anyone knows what's going down over at mental images.
�
We had this posted on the list a few days ago:
Then Moritz Moeller on Twitter a few days ago :https://twitter.com/#!/virtualritz/status/72603197121896448
�
Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I nolonger work at mental images"
�
A good time to look for other renderers perhaps?
�Cheers,Sajjad�--_________________________________________________�
Len Krenzler - Creative Control Media Productions
�Phone: 780.463.3126�www.creativecontrol.ca - l...@creativecontrol.ca���
I really doubt that mental ray will be discontinued. If anything, they'll have a fresh new team and some motivation. As much as I'd love to see Arnold as the default that ships with SI I really doubt that too, it's probably way too expensive (just a guess). I think SI needs to ship with something so I suspect nothing will change. Hopefully MR gets some of that much needed attention. AD has a lot invested in MR and like a big slow boat, they aren't likely to change at the drop of a hat.
Don't forget, Nvidia has quite a bit of experience to add. They did a lot of work on Panta Ray for Avatar it seems as well as assisting on other projects. So maybe something good is coming eventually.
On 5/26/2011 1:22 PM, Paulo César Duarte wrote:It´s sad if mental ray is discontinued, because it´s a great render, you can make any visual, from cartoon to realistic renders.
The problem with mental ray is that he got little attention on development last years, and practically stop in time.
Cheers.
Paulo C. Duarte
2011/5/26 Meng-Yang Lu <ntmo...@gmail.com>
Yeah. Sometime I feel like it's trading one set of advantage and disadvantages for another set. Keeping my options open would be the best. And believe it or not, there was a situation where we were using Arnold, but were considering that maybe another renderer might have been a better option for the job at hand.
As always, the right tool for the right job. :)
-Lu
On Thu, May 26, 2011 at 12:04 PM, Williams, Wayne <wayne.w...@xaviant.com> wrote:
Agreed. As one wise sage put it, “Diversify ya bondz” i.e. don’t put all your eggs in one basket.
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Steven Caron
Sent: Thursday, May 26, 2011 2:52 PM
To: soft...@listproc.autodesk.com
Subject: Re: mental images - future?
as much as i like arnold, i think that might be repeating the decision of the past choosing MR as their main engine. i continue to open the SDK, improve 3rd party relationships, and provide options for users to choose their engine.
s
On Thu, May 26, 2011 at 11:48 AM, Greg Punchatz <gr...@janimation.com> wrote:
Well I for one hope this has AD looking at their options here...mainly licensing Arnold as the main AD render engine:)
Greg Punchatz
Sr. Creative Director
Janimation
214.823.7760
www.janimation.com
On 5/26/2011 12:24 PM, Sajjad Amjad wrote:Thanks for clarifying that Oscar, I'm no conspiracy theorist but aTwitter post like that don't inspire confidence :-)
Len, I'm hoping beyond hope it will be a good thing. The nVidia blog
post says a lot but no specifics. They've brought the two groupstogether to form the Advanced Rendering Center? Sounds like GPUrendering is going to be the major focus for them.
On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca> wrote:Maybe it's a good thing? They've had a lot of pretty unhappy customers as
of late with not much to show over the last couple years so maybe this willshake things up a bit and Nvidia will light a fire and get something done.
Just hoping :-)
On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
Hey guys,Wondering if anyone knows what's going down over at mental images.
We had this posted on the list a few days ago:http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/
Then Moritz Moeller on Twitter a few days ago :https://twitter.com/#!/virtualritz/status/72603197121896448
Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I no
longer work at mental images"
A good time to look for other renderers perhaps?Cheers,Sajjad
--_________________________________________________Len Krenzler - Creative Control Media ProductionsPhone: 780.463.3126www.creativecontrol.ca - l...@creativecontrol.ca
Good luck with the new gig Halfy.
On Thursday, May 26, 2011, Francois Lord <flord...@gmail.com> wrote:
> By the way, any of you guys noticed that Halfdan no longer works for Autodesk?
> http://www.linkedin.com/in/halfy
>
> It's not the end of the world, but I find it interesting nonetheless.
>
> On 26/05/2011 15:22, Paulo C�sar Duarte wrote:
>
> It�s sad if mental ray is discontinued, because it�s a great render, you can make any visual, from cartoon to realistic renders.
> The problem with mental ray is that he got little attention on development last years, and practically stop in time.
>
> Cheers.
> Paulo C. Duarte
>
>
>
>
--
By the way, any of you guys noticed that Halfdan no longer works for Autodesk?
http://www.linkedin.com/in/halfy
It's not the end of the world, but I find it interesting nonetheless.
On 26/05/2011 15:22, Paulo César Duarte wrote:
It´s sad if mental ray is discontinued, because it´s a great render, you can make any visual, from cartoon to realistic renders.
The problem with mental ray is that he got little attention on development last years, and practically stop in time.
Cheers.
Paulo C. Duarte
and Halfy at Side Efffects!, it is time to learn some Houdini now then :)
--
this was probably discussed already. I was wondering where I can read
how dual quaternion works and how it is implemented in practice.
Thanks in advance for any help.
-Dwayne
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1375 / Virus Database: 1509/3661 - Release Date: 05/26/11
2011/5/26 Meng-Yang Lu <ntmo...@gmail.com>
Greg Punchatz
�
Cheers,
Sajjad
> And believe it or not, there was a situation where we were using Arnold, but
> were considering that maybe another renderer might have been a better option
> for the job at hand.
>
> As always, the right tool for the right job.� :)
>
> -Lu
>
> On Thu, May 26, 2011 at 12:04 PM, Williams, Wayne
> <wayne.w...@xaviant.com> wrote:
>
> Agreed. As one wise sage put it, �Diversify ya bondz� i.e. don�t put all
> your eggs in one basket.
>
>
>
> From: softimag...@listproc.autodesk.com
> [mailto:softimag...@listproc.autodesk.com] On Behalf Of Steven Caron
> Sent: Thursday, May 26, 2011 2:52 PM
> To: soft...@listproc.autodesk.com
> Subject: Re: mental images - future?
>
>
>
> as much as i like arnold, i think that might be repeating the decision of
> the past choosing MR as their main engine. i continue to open the SDK,
> improve 3rd party relationships, and provide options for users to choose
> their engine.
>
> s
>
> On Thu, May 26, 2011 at 11:48 AM, Greg Punchatz <gr...@janimation.com> wrote:
>
> Well I for one hope this has AD looking at their options here...mainly
> licensing Arnold as the main AD render engine:)
>
> Greg Punchatz
>
> Sr. Creative Director
> Janimation
> 214.823.7760
> www.janimation.com
>
> On 5/26/2011 12:24 PM, Sajjad Amjad wrote:
>
> Thanks for clarifying that Oscar, I'm no conspiracy theorist but a
>
> Twitter post like that don't inspire confidence :-)
>
>
>
> Len, I'm hoping beyond hope it will be a good thing. The nVidia blog
>
> post says a lot but no specifics. They've brought the two groups
>
> together to form the Advanced Rendering Center? Sounds like GPU
>
> rendering is going to be the major focus for them.
>
>
>
> On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca> wrote:
>
> Maybe it's a good thing? �They've had a lot of pretty unhappy customers as
>
> of late with not much to show over the last couple years so maybe this will
>
> shake things up a bit and Nvidia will light a fire and get something done.
>
> �Just hoping :-)
>
>
>
>
>
> On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
>
> Hey guys,
>
> Wondering if anyone knows what's going down over at mental images.
>
>
>
> We had this posted on the list a few days ago:
>
>
>
> http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/
>
>
>
> Then Moritz Moeller on Twitter a few days ago :
>
> https://twitter.com/#!/virtualritz/status/72603197121896448
>
>
>
> Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I no
>
> longer work at mental images"
>
>
>
> A good time to look for other renderers perhaps?
>
>
>
> Cheers,
>
> Sajjad
>
>
>
> --
>
> _________________________________________________
>
>
>
> Len Krenzler - Creative Control Media Productions
>
>
>
> Phone: 780.463.3126
>
>
>
> www.creativecontrol.ca - l...@creativecontrol.ca
>
>
>
>
>
>
>
>
>
> --
> _________________________________________________
>
> Len Krenzler - Creative Control Media Productions
>
> Phone: 780.463.3126
>
> www.creativecontrol.ca - l...@creativecontrol.ca
>
>
--
-----Original Message-----
From: AnimatorGuy
Sent: May 27, 2011 10:02 PM
To: soft...@listproc.autodesk.com
Subject: Re: mental images - future?
Guys, I am going to underscore what Bart said to Matthieu. This is most of the story. Mental Images becomes Nvidia ARC and
combines with the OptiX team. In fact Steve Parker from OptiXis now managing all of development at ARC and Phil Miller is managing the business side.Most of the people who were let go (and BTW many of them will take other positions at Nvidia) were working
on projects that were "diluting the MI brand" a bit. The core business of ARC was and is rendering.
As you know, some products are being discontinued.The efforts are being renewed on Mental Ray 3. There is now 3.9, 3.10 [ten] is
scheduled for release and there is 3.11 and 3.12 on deck. I know, the numbering is a bit silly . . .
Yup! In Mental Ray 3.10 expect to see more GPU acceleration.Expect to see more features and improvements in iray, too.
Mental Ray is not the only rendering product ARC has.For instance, Neuray has been released in Bunkspeed. Neuray is actually
not a renderer, it is a framework that can support multiple renderers like iray, OptiX renders, CG, DX, OGL, or any other compliant
renderer you can build. So, actually, there are two iray versions: one called by Mental Ray and one as a renderer for Neuray.
One new renderer being developed at ARC in Berlin [MI] we are calling "Wonderay" is like iray on steroids. Not at liberty
to say much about it right now, but it is truly a game changer. It is beyond anything I ever imagined.
The Mental Ray future is very , very bright.
8-)
Cheers,
Peter
Peter de Lappe
PM Nvidia ARC
Mathieu Leclaire wrote:
I just contacted Barton Gawboy at Mental Images and here's what he said:
OK, regarding the mental images rumors – yes, we’ve just gone through a reorganization, and are now combined with other professional software teams within NVIDIA. There have been staff reductions, but most were due to overlapping disciplines and some priority shifts. At the same time, teams on core technologies like mental ray, iray and cloud rendering have staffed-up by a fair bit. All the development managers are in place, and are now working closely with their peers within NVIDIA. The truth is, that being “independent” from NVIDIA has kept us from leveraging some serious resources and know-how there (and vice versa).We will now take full advantage. Things are changing here – but we think you’re going to like the results.
Bart
...So I guess this move is not what it seems. On the contrary, we can expect good things from this. I for one am excited to see what they come up with next.
-Mathieu
Len Krenzler wrote:
I really doubt that mental ray will be discontinued. If anything, they'll have a fresh new team and some motivation. As much as I'd love to see Arnold as the default that ships with SI I really doubt that too, it's probably way too expensive (just a guess). I think SI needs to ship with something so I suspect nothing will change. Hopefully MR gets some of that much needed attention. AD has a lot invested in MR and like a big slow boat, they aren't likely to change at the drop of a hat.
Don't forget, Nvidia has quite a bit of experience to add. They did a lot of work on Panta Ray for Avatar it seems as well as assisting on other projects. So maybe something good is coming eventually.
On 5/26/2011 1:22 PM, Paulo César Duarte wrote:It´s sad if mental ray is discontinued, because it´s a great render, you can make any visual, from cartoon to realistic renders.
The problem with mental ray is that he got little attention on development last years, and practically stop in time.
Cheers.
Paulo C. Duarte
2011/5/26 Meng-Yang Lu <ntmo...@gmail.com>
Yeah. Sometime I feel like it's trading one set of advantage and disadvantages for another set. Keeping my options open would be the best. And believe it or not, there was a situation where we were using Arnold, but were considering that maybe another renderer might have been a better option for the job at hand.
As always, the right tool for the right job. :)
-Lu
On Thu, May 26, 2011 at 12:04 PM, Williams, Wayne <wayne.w...@xaviant.com> wrote:
Agreed. As one wise sage put it, “Diversify ya bondz” i.e. don’t put all your eggs in one basket.
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Steven Caron
Sent: Thursday, May 26, 2011 2:52 PM
To: soft...@listproc.autodesk.com
Subject: Re: mental images - future?
as much as i like arnold, i think that might be repeating the decision of the past choosing MR as their main engine. i continue to open the SDK, improve 3rd party relationships, and provide options for users to choose their engine.
s
On Thu, May 26, 2011 at 11:48 AM, Greg Punchatz <gr...@janimation.com> wrote:
Well I for one hope this has AD looking at their options here...mainly licensing Arnold as the main AD render engine:)
Greg Punchatz
Sr. Creative Director
Janimation
214.823.7760
www.janimation.com
On 5/26/2011 12:24 PM, Sajjad Amjad wrote:Thanks for clarifying that Oscar, I'm no conspiracy theorist but aTwitter post like that don't inspire confidence :-)Len, I'm hoping beyond hope it will be a good thing. The nVidia blogpost says a lot but no specifics. They've brought the two groupstogether to form the Advanced Rendering Center? Sounds like GPUrendering is going to be the major focus for them.On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca> wrote:
Maybe it's a good thing? They've had a lot of pretty unhappy customers as
of late with not much to show over the last couple years so maybe this willshake things up a bit and Nvidia will light a fire and get something done.
Just hoping :-)
On 5/26/2011 11:01 AM, Sajjad Amjad wrote:Hey guys,Wondering if anyone knows what's going down over at mental images.We had this posted on the list a few days ago:http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/Then Moritz Moeller on Twitter a few days ago :https://twitter.com/#!/virtualritz/status/72603197121896448Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I nolonger work at mental images"A good time to look for other renderers perhaps?Cheers,Sajjad--_________________________________________________Len Krenzler - Creative Control Media ProductionsPhone: 780.463.3126www.creativecontrol.ca - l...@creativecontrol.ca
Guys, I am going to underscore what Bart said to Matthieu. This is most of the story. Mental Images becomes Nvidia ARC and
combines with the OptiX team. In fact Steve Parker from OptiXis now managing all of development at ARC and Phil Miller is managing the business side.Most of the people who were let go (and BTW many of them will take other positions at Nvidia) were working
on projects that were "diluting the MI brand" a bit. The core business of ARC was and is rendering.
As you know, some products are being discontinued.The efforts are being renewed on Mental Ray 3. There is now 3.9, 3.10 [ten] is
scheduled for release and there is 3.11 and 3.12 on deck. I know, the numbering is a bit silly . . .
Yup! In Mental Ray 3.10 expect to see more GPU acceleration.Expect to see more features and improvements in iray, too.
Mental Ray is not the only rendering product ARC has.For instance, Neuray has been released in Bunkspeed. Neuray is actually
not a renderer, it is a framework that can support multiple renderers like iray, OptiX renders, CG, DX, OGL, or any other compliant
renderer you can build. So, actually, there are two iray versions: one called by Mental Ray and one as a renderer for Neuray.
One new renderer being developed at ARC in Berlin [MI] we are calling "Wonderay" is like iray on steroids. Not at liberty
to say much about it right now, but it is truly a game changer. It is beyond anything I ever imagined.
The Mental Ray future is very , very bright.
8-)
Cheers,
Peter
Peter de Lappe
PM Nvidia ARC
Mathieu Leclaire wrote:
I just contacted Barton Gawboy at Mental Images and here's what he said:
OK, regarding the mental images rumors – yes, we’ve just gone through a reorganization, and are now combined with other professional software teams within NVIDIA. There have been staff reductions, but most were due to overlapping disciplines and some priority shifts. At the same time, teams on core technologies like mental ray, iray and cloud rendering have staffed-up by a fair bit. All the development managers are in place, and are now working closely with their peers within NVIDIA. The truth is, that being “independent” from NVIDIA has kept us from leveraging some serious resources and know-how there (and vice versa).We will now take full advantage. Things are changing here – but we think you’re going to like the results.
Bart
...So I guess this move is not what it seems. On the contrary, we can expect good things from this. I for one am excited to see what they come up with next.
-Mathieu
Len Krenzler wrote:
I really doubt that mental ray will be discontinued. If anything, they'll have a fresh new team and some motivation. As much as I'd love to see Arnold as the default that ships with SI I really doubt that too, it's probably way too expensive (just a guess). I think SI needs to ship with something so I suspect nothing will change. Hopefully MR gets some of that much needed attention. AD has a lot invested in MR and like a big slow boat, they aren't likely to change at the drop of a hat.
Don't forget, Nvidia has quite a bit of experience to add. They did a lot of work on Panta Ray for Avatar it seems as well as assisting on other projects. So maybe something good is coming eventually.
On 5/26/2011 1:22 PM, Paulo César Duarte wrote:It´s sad if mental ray is discontinued, because it´s a great render, you can make any visual, from cartoon to realistic renders.
The problem with mental ray is that he got little attention on development last years, and practically stop in time.
Cheers.
Paulo C. Duarte
2011/5/26 Meng-Yang Lu <ntmo...@gmail.com>
Yeah. Sometime I feel like it's trading one set of advantage and disadvantages for another set. Keeping my options open would be the best. And believe it or not, there was a situation where we were using Arnold, but were considering that maybe another renderer might have been a better option for the job at hand.
As always, the right tool for the right job. :)
-Lu
On Thu, May 26, 2011 at 12:04 PM, Williams, Wayne <wayne.w...@xaviant.com> wrote:
Agreed. As one wise sage put it, “Diversify ya bondz” i.e. don’t put all your eggs in one basket.
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Steven Caron
Sent: Thursday, May 26, 2011 2:52 PM
To: soft...@listproc.autodesk.com
Subject: Re: mental images - future?
as much as i like arnold, i think that might be repeating the decision of the past choosing MR as their main engine. i continue to open the SDK, improve 3rd party relationships, and provide options for users to choose their engine.
s
On Thu, May 26, 2011 at 11:48 AM, Greg Punchatz <gr...@janimation.com> wrote:
Well I for one hope this has AD looking at their options here...mainly licensing Arnold as the main AD render engine:)
Greg Punchatz
Sr. Creative Director
Janimation
214.823.7760
www.janimation.com
On 5/26/2011 12:24 PM, Sajjad Amjad wrote:Thanks for clarifying that Oscar, I'm no conspiracy theorist but aTwitter post like that don't inspire confidence :-)
Len, I'm hoping beyond hope it will be a good thing. The nVidia blog
post says a lot but no specifics. They've brought the two groupstogether to form the Advanced Rendering Center? Sounds like GPUrendering is going to be the major focus for them.
On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca> wrote:Maybe it's a good thing? They've had a lot of pretty unhappy customers as
of late with not much to show over the last couple years so maybe this willshake things up a bit and Nvidia will light a fire and get something done.
Just hoping :-)
On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
Hey guys,Wondering if anyone knows what's going down over at mental images.
We had this posted on the list a few days ago:http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/
Then Moritz Moeller on Twitter a few days ago :https://twitter.com/#!/virtualritz/status/72603197121896448
Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I no
longer work at mental images"
A good time to look for other renderers perhaps?Cheers,Sajjad
--_________________________________________________Len Krenzler - Creative Control Media ProductionsPhone: 780.463.3126www.creativecontrol.ca - l...@creativecontrol.ca
OK, regarding the mental images rumors � yes, we�ve just gone through a reorganization, and are now combined with other professional software teams within NVIDIA. There have been staff reductions, but most were due to overlapping disciplines and some priority shifts. At the same time, teams on core technologies like mental ray, iray and cloud rendering have staffed-up by a fair bit. All the development managers are in place, and are now working closely with their peers within NVIDIA. The truth is, that being �independent� from NVIDIA has kept us from leveraging some serious resources and know-how there (and vice versa).We will now take full advantage. Things are changing here � but we think you�re going to like the results.
Bart
...So I guess this move is not what it seems. On the contrary, we can expect good things from this. I for one am excited to see what they come up with next.
-Mathieu
Len Krenzler wrote:
I really doubt that mental ray will be discontinued.� If anything, they'll have a fresh new team and some motivation.� As much as I'd love to see Arnold as the default that ships with SI I really doubt that too, it's probably way too expensive (just a guess).� I think SI needs to ship with something so I suspect nothing will change.� Hopefully MR gets some of that much needed attention.� AD has a lot invested in MR and like a big slow boat, they aren't likely to change at the drop of a hat.
Don't forget, Nvidia has quite a bit of experience to add.� They did a lot of work on Panta Ray for Avatar it seems as well as assisting on other projects.� So maybe something good is coming eventually.
On 5/26/2011 1:22 PM, Paulo C�sar Duarte wrote:
It�s sad if mental ray�is discontinued, because it�s a great render, you can make any visual, from cartoon to realistic renders.
The problem with mental ray is that he got little attention on development last years, and practically stop in time.
Cheers.
Paulo C. Duarte
2011/5/26 Meng-Yang Lu <ntmo...@gmail.com>
Yeah.� Sometime I feel like it's trading one set of advantage and disadvantages for another set.� Keeping my options open would be the best.� And believe it or not, there was a situation where we were using Arnold, but were considering that maybe another renderer might have been a better option for the job at hand.
As always, the right tool for the right job.� :)
-Lu
On Thu, May 26, 2011 at 12:04 PM, Williams, Wayne <wayne.w...@xaviant.com> wrote:
Agreed. As one wise sage put it, �Diversify ya bondz� i.e. don�t put all your eggs in one basket.
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Steven Caron
Sent: Thursday, May 26, 2011 2:52 PM
To: soft...@listproc.autodesk.com
Subject: Re: mental images - future?
�
as much as i like arnold, i think that might be repeating the decision of the past choosing MR as their main engine. i continue to open the SDK, improve 3rd party relationships, and provide options for users to choose their engine.
s
On Thu, May 26, 2011 at 11:48 AM, Greg Punchatz <gr...@janimation.com> wrote:
Well I for one hope this has AD looking at their options here...mainly licensing Arnold as the main AD render engine:)
Greg Punchatz
Sr. Creative Director
Janimation
214.823.7760
www.janimation.com
On 5/26/2011 12:24 PM, Sajjad Amjad wrote:Thanks for clarifying that Oscar, I'm no conspiracy theorist but aTwitter post like that don't inspire confidence :-)
�
Len, I'm hoping beyond hope it will be a good thing. The nVidia blogpost says a lot but no specifics. They've brought the two groupstogether to form the Advanced Rendering Center? Sounds like GPUrendering is going to be the major focus for them.
�
On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca> wrote:
Maybe it's a good thing? �They've had a lot of pretty unhappy customers as
of late with not much to show over the last couple years so maybe this willshake things up a bit and Nvidia will light a fire and get something done.
�Just hoping :-)��On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
Hey guys,Wondering if anyone knows what's going down over at mental images.
�
We had this posted on the list a few days ago:
Then Moritz Moeller on Twitter a few days ago :https://twitter.com/#!/virtualritz/status/72603197121896448
�
Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I nolonger work at mental images"
�
A good time to look for other renderers perhaps?
�Cheers,Sajjad�--_________________________________________________�Len Krenzler - Creative Control Media Productions�
Phone: 780.463.3126�www.creativecontrol.ca - l...@creativecontrol.ca��
�
-- _________________________________________________ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca
Guys, I am going to underscore what Bart said to Matthieu. This is most of the story. Mental Images becomes Nvidia ARC and
combines with the OptiX team. In fact Steve Parker from OptiXis now managing all of development at ARC and Phil Miller is managing the business side.Most of the people who were let go (and BTW many of them will take other positions at Nvidia) were working
on projects that were "diluting the MI brand" a bit. The core business of ARC was and is rendering.
As you know, some products are being discontinued.The efforts are being renewed on Mental Ray 3. There is now 3.9, 3.10 [ten] is
scheduled for release and there is 3.11 and 3.12 on deck. I know, the numbering is a bit silly . . .
Yup! In Mental Ray 3.10 expect to see more GPU acceleration.Expect to see more features and improvements in iray, too.
Mental Ray is not the only rendering product ARC has.For instance, Neuray has been released in Bunkspeed. Neuray is actually
not a renderer, it is a framework that can support multiple renderers like iray, OptiX renders, CG, DX, OGL, or any other compliant
renderer you can build. So, actually, there are two iray versions: one called by Mental Ray and one as a renderer for Neuray.
One new renderer being developed at ARC in Berlin [MI] we are calling "Wonderay" is like iray on steroids. Not at liberty
to say much about it right now, but it is truly a game changer. It is beyond anything I ever imagined.
The Mental Ray future is very , very bright.
8-)
Cheers,
Peter
Peter de Lappe
PM Nvidia ARC
Mathieu Leclaire wrote:
I just contacted Barton Gawboy at Mental Images and here's what he said:
OK, regarding the mental images rumors – yes, we’ve just gone through a reorganization, and are now combined with other professional software teams within NVIDIA. There have been staff reductions, but most were due to overlapping disciplines and some priority shifts. At the same time, teams on core technologies like mental ray, iray and cloud rendering have staffed-up by a fair bit. All the development managers are in place, and are now working closely with their peers within NVIDIA. The truth is, that being “independent” from NVIDIA has kept us from leveraging some serious resources and know-how there (and vice versa).We will now take full advantage. Things are changing here – but we think you’re going to like the results.
Bart
...So I guess this move is not what it seems. On the contrary, we can expect good things from this. I for one am excited to see what they come up with next.
-Mathieu
Len Krenzler wrote:
I really doubt that mental ray will be discontinued. If anything, they'll have a fresh new team and some motivation. As much as I'd love to see Arnold as the default that ships with SI I really doubt that too, it's probably way too expensive (just a guess). I think SI needs to ship with something so I suspect nothing will change. Hopefully MR gets some of that much needed attention. AD has a lot invested in MR and like a big slow boat, they aren't likely to change at the drop of a hat.
Don't forget, Nvidia has quite a bit of experience to add. They did a lot of work on Panta Ray for Avatar it seems as well as assisting on other projects. So maybe something good is coming eventually.
On 5/26/2011 1:22 PM, Paulo César Duarte wrote:It´s sad if mental ray is discontinued, because it´s a great render, you can make any visual, from cartoon to realistic renders.
The problem with mental ray is that he got little attention on development last years, and practically stop in time.
Cheers.
Paulo C. Duarte
2011/5/26 Meng-Yang Lu <ntmo...@gmail.com>
Yeah. Sometime I feel like it's trading one set of advantage and disadvantages for another set. Keeping my options open would be the best. And believe it or not, there was a situation where we were using Arnold, but were considering that maybe another renderer might have been a better option for the job at hand.
As always, the right tool for the right job. :)
-Lu
On Thu, May 26, 2011 at 12:04 PM, Williams, Wayne <wayne.w...@xaviant.com> wrote:
Agreed. As one wise sage put it, “Diversify ya bondz” i.e. don’t put all your eggs in one basket.
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Steven Caron
Sent: Thursday, May 26, 2011 2:52 PM
To: soft...@listproc.autodesk.com
Subject: Re: mental images - future?
as much as i like arnold, i think that might be repeating the decision of the past choosing MR as their main engine. i continue to open the SDK, improve 3rd party relationships, and provide options for users to choose their engine.
s
On Thu, May 26, 2011 at 11:48 AM, Greg Punchatz <gr...@janimation.com> wrote:
Well I for one hope this has AD looking at their options here...mainly licensing Arnold as the main AD render engine:)
Greg Punchatz
Sr. Creative Director
Janimation
214.823.7760
www.janimation.com
On 5/26/2011 12:24 PM, Sajjad Amjad wrote:Thanks for clarifying that Oscar, I'm no conspiracy theorist but aTwitter post like that don't inspire confidence :-)
Len, I'm hoping beyond hope it will be a good thing. The nVidia blog
post says a lot but no specifics. They've brought the two groupstogether to form the Advanced Rendering Center? Sounds like GPUrendering is going to be the major focus for them.
On 26 May 2011 18:16, Len Krenzler <l...@creativecontrol.ca> wrote:Maybe it's a good thing? They've had a lot of pretty unhappy customers as
of late with not much to show over the last couple years so maybe this willshake things up a bit and Nvidia will light a fire and get something done.
Just hoping :-)
On 5/26/2011 11:01 AM, Sajjad Amjad wrote:
Hey guys,Wondering if anyone knows what's going down over at mental images.
We had this posted on the list a few days ago:http://blogs.nvidia.com/2011/05/nvidia-integrates-workstation-software-efforts/
Then Moritz Moeller on Twitter a few days ago :https://twitter.com/#!/virtualritz/status/72603197121896448
Finally, Thomas Driemeyer (www.bitrot.de) says on his page "I no
longer work at mental images"
A good time to look for other renderers perhaps?Cheers,Sajjad
--_________________________________________________Len Krenzler - Creative Control Media ProductionsPhone: 780.463.3126www.creativecontrol.ca - l...@creativecontrol.ca
-- _________________________________________________ Len Krenzler - Creative Control Media Productions Phone: 780.463.3126 www.creativecontrol.ca - l...@creativecontrol.ca