�
|
Tim Crowson |
|
Magnetic Dreams Animation Studio,
Inc.
2525
Lebanon Pike, Building C. Nashville, TN 37214
Ph �615.885.6801 | Fax �615.889.4768 |
www.magneticdreams.com
tim.c...@magneticdreams.com
Exocortex Species 1.5 Released!
Species 1.5 is now available at Exocortex.com. This is the third major update in six months that adds functionality and further optimizes user work flow.
What is Species?
Exocortex Species simplifies the process of human character creation from designing your character�s unique attributes, integrating sculpting results, to rig creation, even animation. With Species, you will create higher quality animated characters faster and at a lower cost, while avoiding the generic look that often come when purchasing off-the-shelf models. Exocortex Species supports Autodesk Softimage 2010 through 2013 on both Windows and Linux. Floating and node locked licenses are available starting at $299.
Improvements in Species 1.5
��� Documentation
- Expanded Docs to include Installation instructions and more detailed info on many features
- New easy to read Google Docs format
���
��� New Feature Anim Tools! - A new set of tools to speed up working with our AnimRig
- Mirror Pose allows you to mirror the pose of the selected controls to the opposite side of the animation rig
- Mirror Select swaps the selected control to the opposite side
- Biped MatchFKIK will switch the selected limb from the current FK or IK mode to the opposite while maintaining the same pose.
��� AnimRig Changes
- New preset hand poses!
- Hand Follow IK Option
- IK Offset controls for Arms and Legs
- Hand Anchor control to AnimRig for attaching props and other objects
- HeadLookAt Control Option
- Align LegIK controls to world
��� AnimRig Build Changes
- AnimRig build option to adding Transform Setups for Fingers
��� Synoptics
- Update synoptics with new controls���
- Add hand poses to AnimRig Synoptics
��� Bug Fixes
- Left ForearmRoll deformers misaligned
- Hide FK arm bones on PropRig by default ( hides IK arm bones when switched to FK)
- Bank Param on right foot inverted
- AnimRig build cancel button doesn't cancel
- Only display Dual Quat option if available
- Change preferences to be per user not per addon
Getting Species 1.5
If you are not yet using Exocortex Species, give it a try by downloading the trial from the Exocortex Species product page.
For those already using Exocortex Species, you can download the 1.5 update directly from here.
Join the Species User Community
Get the most out of Exocortex Species by joining our user support and discussion mailing list, and check out our many tutorial videos on our Vimeo group. �These are the best places to learn about Species and get the latest news directly from the developers.
�
Sweet! Thanks Chris! Any tricks with updating this? Just uninstall the old and install the new?
Tim Crowson
Lead CG Artist
Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
On 7/9/2012 9:03 AM, Chris Covelli wrote:
Exocortex Species 1.5 Released!
Species 1.5 is now available at Exocortex.com. This is the third major update in six months that adds functionality and further optimizes user work flow.
What is Species?
Exocortex Species simplifies the process of human character creation from designing your character’s unique attributes, integrating sculpting results, to rig creation, even animation. With Species, you will create higher quality animated characters faster and at a lower cost, while avoiding the generic look that often come when purchasing off-the-shelf models. Exocortex Species supports Autodesk Softimage 2010 through 2013 on both Windows and Linux. Floating and node locked licenses are available starting at $299.
Improvements in Species 1.5
Documentation
- Expanded Docs to include Installation instructions and more detailed info on many features
- New easy to read Google Docs format
New Feature Anim Tools! -
A new set of tools to speed up working with our AnimRig
- Mirror Pose allows you to mirror the pose of the selected controls to the opposite side of the animation rig
- Mirror Select swaps the selected control to the opposite side
- Biped MatchFKIK will switch the selected limb from the current FK or IK mode to the opposite while maintaining the same pose.
AnimRig Changes
- New preset hand poses!
- Hand Follow IK Option
- IK Offset controls for Arms and Legs
- Hand Anchor control to AnimRig for attaching props and other objects
- HeadLookAt Control Option
- Align LegIK controls to world
AnimRig Build Changes
- AnimRig build option to adding Transform Setups for Fingers
Synoptics
- Update synoptics with new controls
- Add hand poses to AnimRig Synoptics
Bug Fixes
- Left ForearmRoll deformers misaligned
- Hide FK arm bones on PropRig by default ( hides IK arm bones when switched to FK)
- Bank Param on right foot inverted
- AnimRig build cancel button doesn't cancel
- Only display Dual Quat option if available
- Change preferences to be per user not per addon
Getting Species 1.5
If you are not yet using Exocortex Species, give it a try by downloading the trial from the Exocortex Species product page.
For those already using Exocortex Species, you can download the 1.5 update directly from here.
Join the Species User Community
Get the most out of Exocortex Species by joining our user support and discussion mailing list, and check out our many tutorial videos on our Vimeo group. These are the best places to learn about Species and get the latest news directly from the developers.
--
Thanks Guys,
@Clinton - Should be fine between 1.2 and 1.5 i.e; after you update, if you take a 1.2 PropRig and run the Hominid>AnimRig function it will produce a stable 1.5 AnimRig with all the new features.� I have gotten errors trying this with PropRigs from versions 1.0 and 1.1 however.�
@Tim - The easiest way Ive found to update to new versions is through the Workgroups section of the Plugin Manager.� Open the Plugin Manager, go to the Workgroups tab, right click on the entry to your old Species workgroup and select disconnect workgroup.� Then hit the Connect button, navigate to your Species 1.5 Workgroup ( remember to navigate inside the folder called Workgroup ) and hit OK.
Id also restart XSI after connecting to the new workgroup.
Hope this helps,
-Chris
On Mon, Jul 9, 2012 at 11:07 AM, Tim Crowson <tim.c...@magneticdreams.com> wrote:
Sweet! Thanks Chris! Any tricks with updating this? Just uninstall the old and install the new?
�
Tim Crowson
Lead CG Artist
Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
Ph �615.885.6801 | Fax �615.889.4768 | www.magneticdreams.com
tim.c...@magneticdreams.com
On 7/9/2012 9:03 AM, Chris Covelli wrote:
Exocortex Species 1.5 Released!
Species 1.5 is now available at Exocortex.com. This is the third major update in six months that adds functionality and further optimizes user work flow.
What is Species?
Exocortex Species simplifies the process of human character creation from designing your character�s unique attributes, integrating sculpting results, to rig creation, even animation. With Species, you will create higher quality animated characters faster and at a lower cost, while avoiding the generic look that often come when purchasing off-the-shelf models. Exocortex Species supports Autodesk Softimage 2010 through 2013 on both Windows and Linux. Floating and node locked licenses are available starting at $299.
Improvements in Species 1.5
��� Documentation
- Expanded Docs to include Installation instructions and more detailed info on many features
- New easy to read Google Docs format
���
��� New Feature Anim Tools! - A new set of tools to speed up working with our AnimRig
- Mirror Pose allows you to mirror the pose of the selected controls to the opposite side of the animation rig
- Mirror Select swaps the selected control to the opposite side
- Biped MatchFKIK will switch the selected limb from the current FK or IK mode to the opposite while maintaining the same pose.
��� AnimRig Changes
- New preset hand poses!
- Hand Follow IK Option
- IK Offset controls for Arms and Legs
- Hand Anchor control to AnimRig for attaching props and other objects
- HeadLookAt Control Option
- Align LegIK controls to world
��� AnimRig Build Changes
- AnimRig build option to adding Transform Setups for Fingers
��� Synoptics
- Update synoptics with new controls���
- Add hand poses to AnimRig Synoptics
��� Bug Fixes
- Left ForearmRoll deformers misaligned
- Hide FK arm bones on PropRig by default ( hides IK arm bones when switched to FK)
- Bank Param on right foot inverted
- AnimRig build cancel button doesn't cancel
- Only display Dual Quat option if available
- Change preferences to be per user not per addon
Getting Species 1.5
If you are not yet using Exocortex Species, give it a try by downloading the trial from the Exocortex Species product page.
For those already using Exocortex Species, you can download the 1.5 update directly from here.
Join the Species User Community
Get the most out of Exocortex Species by joining our user support and discussion mailing list, and check out our many tutorial videos on our Vimeo group. �These are the best places to learn about Species and get the latest news directly from the developers.
--
�
--
Chris Covelli
http://kylevargas.net/
�
Ok. Should we be worried about compatibility with AnimRigs from v1.2 once the connection to v1.2 is broken? ( I see your answer to Clinton, but have yet to see his question, so I'm not sure if that answers this AnimRig question or not)
-Tim
On 7/9/2012 10:37 AM, Chris Covelli wrote:
Thanks Guys,
@Clinton - Should be fine between 1.2 and 1.5 i.e; after you update, if you take a 1.2 PropRig and run the Hominid>AnimRig function it will produce a stable 1.5 AnimRig with all the new features. I have gotten errors trying this with PropRigs from versions 1.0 and 1.1 however.
@Tim - The easiest way Ive found to update to new versions is through the Workgroups section of the Plugin Manager. Open the Plugin Manager, go to the Workgroups tab, right click on the entry to your old Species workgroup and select disconnect workgroup. Then hit the Connect button, navigate to your Species 1.5 Workgroup ( remember to navigate inside the folder called Workgroup ) and hit OK.
Id also restart XSI after connecting to the new workgroup.
Hope this helps,
-Chris
On Mon, Jul 9, 2012 at 11:07 AM, Tim Crowson <tim.c...@magneticdreams.com> wrote:
Sweet! Thanks Chris! Any tricks with updating this? Just uninstall the old and install the new?
Tim Crowson
Lead CG Artist
Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
On 7/9/2012 9:03 AM, Chris Covelli wrote:
Exocortex Species 1.5 Released!
Species 1.5 is now available at Exocortex.com. This is the third major update in six months that adds functionality and further optimizes user work flow.
What is Species?
Exocortex Species simplifies the process of human character creation from designing your character’s unique attributes, integrating sculpting results, to rig creation, even animation. With Species, you will create higher quality animated characters faster and at a lower cost, while avoiding the generic look that often come when purchasing off-the-shelf models. Exocortex Species supports Autodesk Softimage 2010 through 2013 on both Windows and Linux. Floating and node locked licenses are available starting at $299.
Improvements in Species 1.5
Documentation
- Expanded Docs to include Installation instructions and more detailed info on many features
- New easy to read Google Docs format
New Feature Anim Tools! -
A new set of tools to speed up working with our AnimRig
- Mirror Pose allows you to mirror the pose of the selected controls to the opposite side of the animation rig
- Mirror Select swaps the selected control to the opposite side
- Biped MatchFKIK will switch the selected limb from the current FK or IK mode to the opposite while maintaining the same pose.
AnimRig Changes
- New preset hand poses!
- Hand Follow IK Option
- IK Offset controls for Arms and Legs
- Hand Anchor control to AnimRig for attaching props and other objects
- HeadLookAt Control Option
- Align LegIK controls to world
AnimRig Build Changes
- AnimRig build option to adding Transform Setups for Fingers
Synoptics
- Update synoptics with new controls
- Add hand poses to AnimRig Synoptics
Bug Fixes
- Left ForearmRoll deformers misaligned
- Hide FK arm bones on PropRig by default ( hides IK arm bones when switched to FK)
- Bank Param on right foot inverted
- AnimRig build cancel button doesn't cancel
- Only display Dual Quat option if available
- Change preferences to be per user not per addon
Getting Species 1.5
If you are not yet using Exocortex Species, give it a try by downloading the trial from the Exocortex Species product page.
For those already using Exocortex Species, you can download the 1.5 update directly from here.
Join the Species User Community
Get the most out of Exocortex Species by joining our user support and discussion mailing list, and check out our many tutorial videos on our Vimeo group. These are the best places to learn about Species and get the latest news directly from the developers.
--
--
Chris Covelli
http://kylevargas.net/
--
Mirror pose may not work with the feet on the 1.2 rigs as we had to orient them in a more consistent way for the 1.5 anim rigs to have the tool work I a generalized way.
Test first and if you are on a project using 1.2 rigs please stay on them to finish the projects rolling down the pipe. Then move to 1.5 for the next.
The funny thing is, Eric was against such a tool back in 2008. Funny how productions can change a persons perspective. ;)
Well, it’s not just production J Actually it decreases the time I spend on technical parts (basemesh, posing, skinning), and let me be creative J
Thanks guys,
Szabolcs
Hope this helps!
-Chris
Hi guys, I used Species 1 and 1.1 for an entire project. I didn't upgrade to 1.2 due to the size increase. Now that 1.5 has arrived, I have the problem that there will be a sequel to the first project, needing both the original characters + new ones. I guess I'd now have to re-rig these? Could I at least use the weighting to skin them, or are there subtle changes to some of the hierarchies that will not allow this? Any other recommendations on how to proceed?
Thanks very much!