Right on. Still two things that need smoothing out, although they're strictly cosmetic:
1) the funky FileBrowser
2) the teeny tiny 'Ok' button in the 'About' dialog. I still don't know enough about Qt to fix that. I could use a brute force method by creating a new class for it, which would give me maximum control, but I'd rather just learn how to manipulate the built-in QMessageBox class better...
> once this is 'finished' it would be great to see it on rray.de/xsi > <http://rray.de/xsi> and link on the github page as projects using the > plugin. a great, simple example.
> s
> On Mon, Aug 27, 2012 at 11:55 AM, Miquel Campos > <miquel.cam...@gmail.com <mailto:miquel.cam...@gmail.com>> wrote:
> 2012/8/27 Tim Crowson <tim.crow...@magneticdreams.com
> <mailto:tim.crow...@magneticdreams.com>>
> Big thanks to Ana and Steve for helping me sort through some
> of the trouble I was having. Much tighter stuff now. I'm
> attaching the latest version (1.12) for whoever is interested.
tim.crow...@magneticdreams.com> wrote:
> Right on. Still two things that need smoothing out, although they're
> strictly cosmetic:
> 1) the funky FileBrowser
> 2) the teeny tiny 'Ok' button in the 'About' dialog. I still don't know
> enough about Qt to fix that. I could use a brute force method by creating a
> new class for it, which would give me maximum control, but I'd rather just
> learn how to manipulate the built-in QMessageBox class better...
If Softimage is changing the look of the controls in your dialog box in an
unpleasant way, use the method SuspendWin32ControlsHook before creating the
dialog, and call RestoreWin32ControlsHook afterwards
> If Softimage is changing the look of the controls in your dialog box in an
> unpleasant way, use the method SuspendWin32ControlsHook before creating the
> dialog, and call RestoreWin32ControlsHook afterwards
On Mon, Aug 27, 2012 at 4:02 PM, Steven Caron <car...@gmail.com> wrote:
> these are only exposed to the cpp api right? so i need to expose this to
> scripting in the QtSoftimage plugin...
On Mon, Aug 27, 2012 at 4:02 PM, Steven Caron <car...@gmail.com> wrote:
> these are only exposed to the cpp api right? so i need to expose this to
> scripting in the QtSoftimage plugin...
> s
> On Mon, Aug 27, 2012 at 12:55 PM, Luc-Eric Rousseau <luceri...@gmail.com>
> wrote:
>> If Softimage is changing the look of the controls in your dialog box in an
>> unpleasant way, use the method SuspendWin32ControlsHook before creating the
>> dialog, and call RestoreWin32ControlsHook afterwards
> On Mon, Aug 27, 2012 at 4:02 PM, Steven Caron <car...@gmail.com> wrote:
> > these are only exposed to the cpp api right? so i need to expose this to
> > scripting in the QtSoftimage plugin...
> On Mon, Aug 27, 2012 at 1:28 PM, Luc-Eric Rousseau > <luceri...@gmail.com <mailto:luceri...@gmail.com>> wrote:
> On Mon, Aug 27, 2012 at 4:02 PM, Steven Caron <car...@gmail.com
> <mailto:car...@gmail.com>> wrote:
> > these are only exposed to the cpp api right? so i need to expose
> this to
> > scripting in the QtSoftimage plugin...
> On Mon, Aug 27, 2012 at 1:28 PM, Luc-Eric Rousseau > <luceri...@gmail.com <mailto:luceri...@gmail.com>> wrote:
> On Mon, Aug 27, 2012 at 4:02 PM, Steven Caron <car...@gmail.com
> <mailto:car...@gmail.com>> wrote:
> > these are only exposed to the cpp api right? so i need to expose
> this to
> > scripting in the QtSoftimage plugin...
great news! sorry to ask this of you again, but could you log another
separate issue on github? i ask because a) i am super busy and b) i can't
get to it now and need a nice reminder
s
On Mon, Aug 27, 2012 at 2:32 PM, Tim Crowson <tim.crow...@magneticdreams.com
> wrote:
> Yes, that seems to do the trick! New version (v1.13) is attached.
> Thanks Luc-Eric!
> Now, any Qt experts who can tell me about button sizes for standard
> buttons on a QMessageBox? ;-)
> -Tim
> On 8/27/2012 3:34 PM, Steven Caron wrote:
> oh nice... thanks luc-eric!
> @tim, give this a shot?
> On Mon, Aug 27, 2012 at 1:28 PM, Luc-Eric Rousseau <luceri...@gmail.com>wrote:
>> On Mon, Aug 27, 2012 at 4:02 PM, Steven Caron <car...@gmail.com> wrote:
>> > these are only exposed to the cpp api right? so i need to expose this to
>> > scripting in the QtSoftimage plugin...
> great news! sorry to ask this of you again, but could you log another > separate issue on github? i ask because a) i am super busy and b) i > can't get to it now and need a nice reminder
> s
> On Mon, Aug 27, 2012 at 2:32 PM, Tim Crowson > <tim.crow...@magneticdreams.com > <mailto:tim.crow...@magneticdreams.com>> wrote:
> Yes, that seems to do the trick! New version (v1.13) is attached.
> Thanks Luc-Eric!
> Now, any Qt experts who can tell me about button sizes for
> standard buttons on a QMessageBox? ;-)
> -Tim
> On 8/27/2012 3:34 PM, Steven Caron wrote:
>> oh nice... thanks luc-eric!
>> @tim, give this a shot?
>> On Mon, Aug 27, 2012 at 1:28 PM, Luc-Eric Rousseau
>> <luceri...@gmail.com <mailto:luceri...@gmail.com>> wrote:
>> On Mon, Aug 27, 2012 at 4:02 PM, Steven Caron
>> <car...@gmail.com <mailto:car...@gmail.com>> wrote:
>> > these are only exposed to the cpp api right? so i need to
>> expose this to
>> > scripting in the QtSoftimage plugin...
> great news! sorry to ask this of you again, but could you log another > separate issue on github? i ask because a) i am super busy and b) i > can't get to it now and need a nice reminder
> s
> On Mon, Aug 27, 2012 at 2:32 PM, Tim Crowson > <tim.crow...@magneticdreams.com > <mailto:tim.crow...@magneticdreams.com>> wrote:
> Yes, that seems to do the trick! New version (v1.13) is attached.
> Thanks Luc-Eric!
> Now, any Qt experts who can tell me about button sizes for
> standard buttons on a QMessageBox? ;-)
> -Tim
> On 8/27/2012 3:34 PM, Steven Caron wrote:
>> oh nice... thanks luc-eric!
>> @tim, give this a shot?
>> On Mon, Aug 27, 2012 at 1:28 PM, Luc-Eric Rousseau
>> <luceri...@gmail.com <mailto:luceri...@gmail.com>> wrote:
>> On Mon, Aug 27, 2012 at 4:02 PM, Steven Caron
>> <car...@gmail.com <mailto:car...@gmail.com>> wrote:
>> > these are only exposed to the cpp api right? so i need to
>> expose this to
>> > scripting in the QtSoftimage plugin...
On Tue, Aug 28, 2012 at 5:12 AM, Steven Caron <car...@gmail.com> wrote:
> take your time!
> On Mon, Aug 27, 2012 at 12:10 PM, Tim Crowson <
> tim.crow...@magneticdreams.com> wrote:
>> Right on. Still two things that need smoothing out, although they're
>> strictly cosmetic:
>> 1) the funky FileBrowser
>> 2) the teeny tiny 'Ok' button in the 'About' dialog. I still don't know
>> enough about Qt to fix that. I could use a brute force method by creating a
>> new class for it, which would give me maximum control, but I'd rather just
>> learn how to manipulate the built-in QMessageBox class better...
> Will take a look at some code when im home later, and see if I can help
> you with making the button bigger.
> On Tue, Aug 28, 2012 at 5:12 AM, Steven Caron <car...@gmail.com> wrote:
>> take your time!
>> On Mon, Aug 27, 2012 at 12:10 PM, Tim Crowson <
>> tim.crow...@magneticdreams.com> wrote:
>>> Right on. Still two things that need smoothing out, although they're
>>> strictly cosmetic:
>>> 1) the funky FileBrowser
>>> 2) the teeny tiny 'Ok' button in the 'About' dialog. I still don't know
>>> enough about Qt to fix that. I could use a brute force method by creating a
>>> new class for it, which would give me maximum control, but I'd rather just
>>> learn how to manipulate the built-in QMessageBox class better...
here is how to make a question message box with three different buttons.
For the arguments: parent, title, question, buttons, default button. this
example is not from a softimage plugin but I hope it helps though.
> wrote:
> Right on. Still two things that need smoothing out, although they're
> strictly cosmetic:
> 1) the funky FileBrowser
> 2) the teeny tiny 'Ok' button in the 'About' dialog. I still don't know
> enough about Qt to fix that. I could use a brute force method by creating a
> new class for it, which would give me maximum control, but I'd rather just
> learn how to manipulate the built-in QMessageBox class better...
> -Tim
> On 8/27/2012 1:59 PM, Steven Caron wrote:
> thanks tim!
> once this is 'finished' it would be great to see it on rray.de/xsi and
> link on the github page as projects using the plugin. a great, simple
> example.
> s
> On Mon, Aug 27, 2012 at 11:55 AM, Miquel Campos <miquel.cam...@gmail.com>wrote:
>> 2012/8/27 Tim Crowson <tim.crow...@magneticdreams.com>
>>> Big thanks to Ana and Steve for helping me sort through some of the
>>> trouble I was having. Much tighter stuff now. I'm attaching the latest
>>> version (1.12) for whoever is interested.
>>> *Tim Crowson
>>> **Lead CG Artist*
>>> *Magnetic Dreams Animation Studio, Inc.
>>> *2525 Lebanon Pike, Building C. Nashville, TN 37214
>>> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com >>> tim.crow...@magneticdreams.com
> --
-- ---------------------------------------
Vladimir Jankijevic
Technical Direction
Elefant Studios AG
Lessingstrasse 15
CH-8002 Zürich
Discussion subject changed to "Some more questions about PyQt in Softimage (addon v1.14: fixes button size and adds command to Soft menu)" by Tim Crowson
1. Ana, I had no idea you could set button size and width via CSS. That worked! To be honest, although Qt classes and methods are well documented, I've had a hard time finding /comprehensive/ descriptions of available stylesheet attributes. I've looked at the standard Stylesheet example page, and a few others here and there, but if there's a complete list of attributes covered by CSS, I'd love to see it! Simon, I didn't actually try your solution yet, but that looks like a great idea in case we need more control.
2. In my testing, I've been launching the tool via hotkey (alt-i in my case). It wasn't until last night that it hit me: I had not yet registered this command in a menu anywhere in Softimage! The command now appears under the /File > Import/ menu.
So a new version (1.14) is ready. I'm attaching the full addon, or if you have it already installed, I'm also attaching the .py file for easy updating. Finally, I should point out that this was tested in Soft 2012. I have 2013 but haven't fully tested it yet. Can anyone tell me if this works in 2011? And again, just want to say thanks to everyone for helping me work through this stuff. It's a simple tool, but it's turned out to be a good learning ground.
Im not sure what Dev Environment you are using, but if you use eclipse and
install pyDev for it, when you develop for Qt you get auto completion, wich
can be very helpful.
On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez <agomezalca...@gmail.com> wrote:
> Life with stylesheet becomes easier when you find this:
As a matter of fact, Simon, that's the exact setup I use! I especially like Eclipse's "interactive debugging", for lack of a better term, where it instantly highlights syntax errors, unused variables, undefinied variables, etc. Really speeds things up! So many other things to like about Eclipse too. So far, my workflow is to create a new addon directory from Soft, then set that as a PyDev project in Eclipse. I still use Sublime Text 2 every now and then for one-offs, but Eclipse my main environment.
*Tim Crowson
*/Lead CG Artist/
*Magnetic Dreams Animation Studio, Inc.
*2525 Lebanon Pike, Building C. Nashville, TN 37214
*Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com
> Im not sure what Dev Environment you are using, but if you use eclipse > and install pyDev for it, when you develop for Qt you get auto > completion, wich can be very helpful.
> On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez <agomezalca...@gmail.com > <mailto:agomezalca...@gmail.com>> wrote:
> Life with stylesheet becomes easier when you find this:
Discussion subject changed to "Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)" by piotrek marczak
SignatureSorry for stupid question, but what’s advantage of using qt over PPG?
From: Tim Crowson Sent: Wednesday, August 29, 2012 4:12 PM
To: softim...@listproc.autodesk.com Subject: Re: Some more questions about PyQt in Softimage (addon v1.14: fixesbutton size and adds command to Soft menu)
As a matter of fact, Simon, that's the exact setup I use! I especially like Eclipse's "interactive debugging", for lack of a better term, where it instantly highlights syntax errors, unused variables, undefinied variables, etc. Really speeds things up! So many other things to like about Eclipse too. So far, my workflow is to create a new addon directory from Soft, then set that as a PyDev project in Eclipse. I still use Sublime Text 2 every now and then for one-offs, but Eclipse my main environment.
Tim Crowson
Lead CG Artist
Magnetic Dreams Animation Studio, Inc.
2525 Lebanon Pike, Building C. Nashville, TN 37214
Ph 615.885.6801 | Fax 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com
On 8/28/2012 6:25 PM, Simon Anderson wrote:
Im not sure what Dev Environment you are using, but if you use eclipse and install pyDev for it, when you develop for Qt you get auto completion, wich can be very helpful.
On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez <agomezalca...@gmail.com> wrote:
Life with stylesheet becomes easier when you find this:
That's not a stupid question. I'll answer as best I can. More experienced people can correct me and add their own voices. The PPG options in Softimage are substantially more limited than what Qt offers. And by 'substantially,' I mean not even in the same category. I can't possibly cover all the differences, but I can hit some practical highlights:
/Under-the-hood stuff:/
- A great variety of signals for defining more specific callbacks (not limited to on_clicked() or on_changed())
- Model view programming, to efficiently store and share data across your UI! This is big!
- The full power of the Qt library, which contains over 400 classes.
- UI files created in QtDesigner can be loaded into any app that runs a Python Qt library (as far as I know). So it's good for more than just Softimage stuff.
/
Look-and-feel stuff:/
- Tab Widgets anywhere you want. You're not limited to placing them at the top
- Buttons defined to look any way you like
- Intelligent 'Layouts' that resize their contents elegantly (including Slider layouts which can be collapsed)
- Dockable widgets
- Tree views!
- Menu bars!
- Status bar!
- Toolbars!
- Extremely detailed control over the design via CSS.
I could go on, but perhaps we need some people to post more examples to really demonstrate how useful it is.
*Tim Crowson
*/Lead CG Artist/
*Magnetic Dreams Animation Studio, Inc.
*2525 Lebanon Pike, Building C. Nashville, TN 37214
*Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com
> Signature
> Sorry for stupid question, but what’s advantage of using qt over PPG?
> *From:* Tim Crowson <mailto:tim.crow...@magneticdreams.com>
> *Sent:* Wednesday, August 29, 2012 4:12 PM
> *To:* softim...@listproc.autodesk.com > <mailto:softim...@listproc.autodesk.com>
> *Subject:* Re: Some more questions about PyQt in Softimage (addon > v1.14: fixesbutton size and adds command to Soft menu)
> As a matter of fact, Simon, that's the exact setup I use! I especially > like Eclipse's "interactive debugging", for lack of a better term, > where it instantly highlights syntax errors, unused variables, > undefinied variables, etc. Really speeds things up! So many other > things to like about Eclipse too. So far, my workflow is to create a > new addon directory from Soft, then set that as a PyDev project in > Eclipse. I still use Sublime Text 2 every now and then for one-offs, > but Eclipse my main environment.
> *Tim Crowson
> */Lead CG Artist/
> *Magnetic Dreams Animation Studio, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com > tim.crow...@magneticdreams.com
> On 8/28/2012 6:25 PM, Simon Anderson wrote:
>> Im not sure what Dev Environment you are using, but if you use >> eclipse and install pyDev for it, when you develop for Qt you get >> auto completion, wich can be very helpful.
>> On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez <agomezalca...@gmail.com >> <mailto:agomezalca...@gmail.com>> wrote:
As Tim wrote, what ever you can imagen you can achieve with Qt, and usualy
extremly rappidly due to the structure of the API. In the past I have
writen entire project tracking systems, and some really fun and interactive
tools.
The only down side to QT is that at the moment if you do develop a plugin
and a user wasnt to run it they have to install a bunch of 3rd party
plugins to get the software to run, but if your willing to do that then you
can have some really great tools.
On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson <tim.crow...@magneticdreams.com
> wrote:
> That's not a stupid question. I'll answer as best I can. More experienced
> people can correct me and add their own voices. The PPG options in
> Softimage are substantially more limited than what Qt offers. And by
> 'substantially,' I mean not even in the same category. I can't possibly
> cover all the differences, but I can hit some practical highlights:
> *Under-the-hood stuff:*
> - A great variety of signals for defining more specific callbacks (not
> limited to on_clicked() or on_changed())
> - Model view programming, to efficiently store and share data across your
> UI! This is big!
> - The full power of the Qt library, which contains over 400 classes.
> - UI files created in QtDesigner can be loaded into any app that runs a
> Python Qt library (as far as I know). So it's good for more than just
> Softimage stuff.
> *
> Look-and-feel stuff:*
> - Tab Widgets anywhere you want. You're not limited to placing them at the
> top
> - Buttons defined to look any way you like
> - Intelligent 'Layouts' that resize their contents elegantly (including
> Slider layouts which can be collapsed)
> - Dockable widgets
> - Tree views!
> - Menu bars!
> - Status bar!
> - Toolbars!
> - Extremely detailed control over the design via CSS.
> I could go on, but perhaps we need some people to post more examples to
> really demonstrate how useful it is.
> *Tim Crowson
> **Lead CG Artist*
> *Magnetic Dreams Animation Studio, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com > tim.crow...@magneticdreams.com
> On 8/29/2012 3:17 PM, piotrek marczak wrote:
> Sorry for stupid question, but what’s advantage of using qt over PPG?
> *From:* Tim Crowson <tim.crow...@magneticdreams.com>
> *Sent:* Wednesday, August 29, 2012 4:12 PM
> *To:* softim...@listproc.autodesk.com
> *Subject:* Re: Some more questions about PyQt in Softimage (addon v1.14:
> fixesbutton size and adds command to Soft menu)
> As a matter of fact, Simon, that's the exact setup I use! I especially
> like Eclipse's "interactive debugging", for lack of a better term, where it
> instantly highlights syntax errors, unused variables, undefinied variables,
> etc. Really speeds things up! So many other things to like about Eclipse
> too. So far, my workflow is to create a new addon directory from Soft, then
> set that as a PyDev project in Eclipse. I still use Sublime Text 2 every
> now and then for one-offs, but Eclipse my main environment.
> *Tim Crowson
> **Lead CG Artist*
> *Magnetic Dreams Animation Studio, Inc.
> *2525 Lebanon Pike, Building C. Nashville, TN 37214
> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com > tim.crow...@magneticdreams.com
> On 8/28/2012 6:25 PM, Simon Anderson wrote:
> Im not sure what Dev Environment you are using, but if you use eclipse and
> install pyDev for it, when you develop for Qt you get auto completion, wich
> can be very helpful.
> On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez <agomezalca...@gmail.com>wrote:
>> Life with stylesheet becomes easier when you find this:
Also to note, if you're in a mixed pipeline but need the same tool (asset
loader for example) creating the UI in Qt will keep it consistant across
apps. Recently I ported my renamer tool to PyQt and it looks exactly the
same in Maya as it does in Softimage. Small tweaks to the code obviously
for the actual renaming.
PyQt is a pythonic way of creating UIs as well so if you're familiar with
python programming, creating UIs will feel more natural than the Softimage
PPG widgets. As Tim said above, it's infuriatingly hard to create nicely
spaced UIs in Softimage out of the box.
Also if any of the devs are reading, please can we get a built in PyQt
implementation? Pretty please? If I had a choice as to where my
subscription money went, I'd put it all towards that. :D
simonbenandersonl...@gmail.com> wrote:
> As Tim wrote, what ever you can imagen you can achieve with Qt, and usualy
> extremly rappidly due to the structure of the API. In the past I have
> writen entire project tracking systems, and some really fun and interactive
> tools.
> The only down side to QT is that at the moment if you do develop a plugin
> and a user wasnt to run it they have to install a bunch of 3rd party
> plugins to get the software to run, but if your willing to do that then you
> can have some really great tools.
> On Thu, Aug 30, 2012 at 8:07 AM, Tim Crowson <
> tim.crow...@magneticdreams.com> wrote:
>> That's not a stupid question. I'll answer as best I can. More
>> experienced people can correct me and add their own voices. The PPG options
>> in Softimage are substantially more limited than what Qt offers. And by
>> 'substantially,' I mean not even in the same category. I can't possibly
>> cover all the differences, but I can hit some practical highlights:
>> *Under-the-hood stuff:*
>> - A great variety of signals for defining more specific callbacks (not
>> limited to on_clicked() or on_changed())
>> - Model view programming, to efficiently store and share data across your
>> UI! This is big!
>> - The full power of the Qt library, which contains over 400 classes.
>> - UI files created in QtDesigner can be loaded into any app that runs a
>> Python Qt library (as far as I know). So it's good for more than just
>> Softimage stuff.
>> *
>> Look-and-feel stuff:*
>> - Tab Widgets anywhere you want. You're not limited to placing them at
>> the top
>> - Buttons defined to look any way you like
>> - Intelligent 'Layouts' that resize their contents elegantly (including
>> Slider layouts which can be collapsed)
>> - Dockable widgets
>> - Tree views!
>> - Menu bars!
>> - Status bar!
>> - Toolbars!
>> - Extremely detailed control over the design via CSS.
>> I could go on, but perhaps we need some people to post more examples to
>> really demonstrate how useful it is.
>> *Tim Crowson
>> **Lead CG Artist*
>> *Magnetic Dreams Animation Studio, Inc.
>> *2525 Lebanon Pike, Building C. Nashville, TN 37214
>> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com >> tim.crow...@magneticdreams.com
>> On 8/29/2012 3:17 PM, piotrek marczak wrote:
>> Sorry for stupid question, but what’s advantage of using qt over PPG?
>> *From:* Tim Crowson <tim.crow...@magneticdreams.com>
>> *Sent:* Wednesday, August 29, 2012 4:12 PM
>> *To:* softim...@listproc.autodesk.com
>> *Subject:* Re: Some more questions about PyQt in Softimage (addon v1.14:
>> fixesbutton size and adds command to Soft menu)
>> As a matter of fact, Simon, that's the exact setup I use! I especially
>> like Eclipse's "interactive debugging", for lack of a better term, where it
>> instantly highlights syntax errors, unused variables, undefinied variables,
>> etc. Really speeds things up! So many other things to like about Eclipse
>> too. So far, my workflow is to create a new addon directory from Soft, then
>> set that as a PyDev project in Eclipse. I still use Sublime Text 2 every
>> now and then for one-offs, but Eclipse my main environment.
>> *Tim Crowson
>> **Lead CG Artist*
>> *Magnetic Dreams Animation Studio, Inc.
>> *2525 Lebanon Pike, Building C. Nashville, TN 37214
>> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com >> tim.crow...@magneticdreams.com
>> On 8/28/2012 6:25 PM, Simon Anderson wrote:
>> Im not sure what Dev Environment you are using, but if you use eclipse
>> and install pyDev for it, when you develop for Qt you get auto completion,
>> wich can be very helpful.
>> On Wed, Aug 29, 2012 at 1:11 AM, Ana Gomez <agomezalca...@gmail.com>wrote:
>>> Life with stylesheet becomes easier when you find this: