Thanks everyone for the suggestions.
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ciaran Moloney
Sent: Monday, July 09, 2012 9:36 AM
Subject: Re: ICE merge meshes?
No need for all that. Just use the 'Merge texture projections' compound and
it'll merge the desired projections into an ICE UVs attribute.
On Mon, Jul 9, 2012 at 5:25 PM, Vincent Ullmann
Seems like you ust have to "subtract" the own kine.global to get the
""closestLocation-Node" to Work..