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ICE: Emit from polygon cluster
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David Rivera  
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 More options Jun 15 2012, 2:48 pm
From: David Rivera <activemotionpictu...@yahoo.com>
Date: Fri, 15 Jun 2012 11:48:56 -0700 (PDT)
Local: Fri, Jun 15 2012 2:48 pm
Subject: ICE: Emit from polygon cluster

(Hi, I apologyze to create another thread. I can´t access the original group thread in google groups. I
sign in with yahoo account to create and read the list, but google groups doesn´t sign me in if it´s not
a gmail account). On with the inquiry:

I have been trying to setup the emit from polygon cluster with instanced particles, and it works, but
particles are emmited from 0,0,0 position of the geometry. Even though my geometry it´s placed
somewhere else in the scene.

I´m using the align particle to surface in the case of emit from geometry. And it´s all ok. But what
I´m after it´s the setup to have 1 particle in 1 polygon on the emission.

On a second scenario, how possible would it be to create a 3 x 3 point emit on each polygon?
Please help.

Thanks.
David R.

  particles.jpg
66K Download

 
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Sam Cuttriss  
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 More options Jun 15 2012, 2:52 pm
From: Sam Cuttriss <tea...@gmail.com>
Date: Fri, 15 Jun 2012 11:52:31 -0700
Local: Fri, Jun 15 2012 2:52 pm
Subject: Re: ICE: Emit from polygon cluster

not sure how its set up, but ice assesses most vectors in local space.
multiply them by the global transform matrix to offset them correctly.
i kind of with there was just a checkbox per compound or node that
disables/ enables global transform.


 
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renaud.bousquet  
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 More options Jun 15 2012, 4:27 pm
From: "renaud.bousquet" <renaud.bousq...@modusfx.com>
Date: Fri, 15 Jun 2012 16:27:15 -0400
Local: Fri, Jun 15 2012 4:27 pm
Subject: Re: ICE: Emit from polygon cluster

Hi David,

Here's a way to filter by cluster and emit from the polygon position.

Hope it help!
cheers

RB

On 6/15/2012 2:48 PM, David Rivera wrote:

--

 
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pete...@skynet.be  
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 More options Jun 15 2012, 5:27 pm
From: <pete...@skynet.be>
Date: Fri, 15 Jun 2012 23:27:17 +0200
Local: Fri, Jun 15 2012 5:27 pm
Subject: Re: ICE: Emit from polygon cluster

for your second scenario - if I understand what you mean by 3x3 point emit on each polygon,
you can do this by feeding polygonpositions, edgeposition and pointpositions from the emitting geometry (you can get each with an add data) to add points node.
this will generate particles on the center of polygons, vertices and on the midpoints of edges, which on a quad results in 3x3 particles.

From: David Rivera
Sent: Friday, June 15, 2012 8:48 PM
To: softim...@listproc.autodesk.com
Subject: ICE: Emit from polygon cluster

(Hi, I apologyze to create another thread. I can´t access the original group thread in google groups. I
sign in with yahoo account to create and read the list, but google groups doesn´t sign me in if it´s not
a gmail account). On with the inquiry:

I have been trying to setup the emit from polygon cluster with instanced particles, and it works, but
particles are emmited from 0,0,0 position of the geometry. Even though my geometry it´s placed
somewhere else in the scene.

I´m using the align particle to surface in the case of emit from geometry. And it´s all ok. But what
I´m after it´s the setup to have 1 particle in 1 polygon on the emission.

On a second scenario, how possible would it be to create a 3 x 3 point emit on each polygon?
Please help.

Thanks.
David R.


 
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Vladimir Jankijevic  
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 More options Jun 17 2012, 3:25 pm
From: Vladimir Jankijevic <vladi...@elefantstudios.ch>
Date: Sun, 17 Jun 2012 15:25:55 -0400
Local: Sun, Jun 17 2012 3:25 pm
Subject: Re: ICE: Emit from polygon cluster

hey, here is another way of doing this. may be faster because we don't have
to delete points.

cheers
vladimir

On Fri, Jun 15, 2012 at 4:27 PM, renaud.bousquet <

--
---------------------------------------
Vladimir Jankijevic
Technical Direction

Elefant Studios AG
Lessingstrasse 15
CH-8002 Zürich

+41 44 500 48 20

www.elefantstudios.ch
---------------------------------------

  jfihhhac.jpg
136K Download

  RENAUDBOUSQUET_Signature_email_.gif
7K Download

  clusterfilteredemitonpolygon.jpg
193K Download

 
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David Rivera  
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 More options Jun 19 2012, 5:37 pm
From: David Rivera <activemotionpictu...@yahoo.com>
Date: Tue, 19 Jun 2012 14:37:00 -0700 (PDT)
Subject: Re: ICE: Emit from polygon cluster

Thank you Renaud, I´ll be trying this one also.
Bests.

________________________________
 From: renaud.bousquet <renaud.bousq...@modusfx.com>
To: softim...@listproc.autodesk.com
Sent: Friday, June 15, 2012 3:27 PM
Subject: Re: ICE: Emit from polygon cluster

Hi David,

Here's a way to filter by cluster and emit from the polygon
    position.

Hope it help!
cheers

RB

On 6/15/2012 2:48 PM, David Rivera wrote:
(Hi, I apologyze to create another thread. I can´t access the original group thread in google groups. I

--

 
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