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Create Copies from Polygon Mesh with multiple source meshes?
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Malcolm Zaloon  
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 More options Aug 10 2012, 4:52 pm
From: Malcolm Zaloon <mzalo...@gmail.com>
Date: Fri, 10 Aug 2012 17:52:33 -0300
Local: Fri, Aug 10 2012 4:52 pm
Subject: Create Copies from Polygon Mesh with multiple source meshes?

Hello guys.

I´m trying to make "Create Copies from Polygon Mesh" to work with group of
input meshes with index control (like particle instance compound), but the
source port is name and not geometries..

Any ideas?

Thanks.

Malcolm.

--
__________________
Malcolm Zaloon - Lighting TD - XSI Generalist
Quote:
"Everything can be interconnected and will update according by interface"


 
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Vincent Ullmann  
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 More options Aug 10 2012, 6:02 pm
From: Vincent Ullmann <vincent.ullm...@googlemail.com>
Date: Sat, 11 Aug 2012 00:02:51 +0200
Local: Fri, Aug 10 2012 6:02 pm
Subject: Re: Create Copies from Polygon Mesh with multiple source meshes?

here is a example of Creating Mesh-Copies based on a PointCloud.

If you wanted to create some linear Copies or so. Without a
Pointcloud-Input you could:
Build your SRT using "Build Linearly Interpolated Array"-Nodes and skip the
"Build Array from Set"-Node. (Arrays should have the same size)

Now you could plug in a Array of Indicies into the "select in array"-Node
to Control your "Instance-Shapes"

Note: No UV-Support here.

  Unbenannt-1.jpg
298K Download

 
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Malcolm Zaloon  
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 More options Aug 12 2012, 12:06 pm
From: Malcolm Zaloon <mzalo...@gmail.com>
Date: Sun, 12 Aug 2012 13:06:19 -0300
Local: Sun, Aug 12 2012 12:06 pm
Subject: Re: Create Copies from Polygon Mesh with multiple source meshes?

Hehehe, PointClown!! ;)

Thanks Vincent, i will try soon.

On Fri, Aug 10, 2012 at 7:02 PM, Vincent Ullmann <

vincent.ullm...@googlemail.com> wrote:
> here is a example of Creating Mesh-Copies based on a PointCloud.

> If you wanted to create some linear Copies or so. Without a
> Pointcloud-Input you could:
> Build your SRT using "Build Linearly Interpolated Array"-Nodes and skip
> the "Build Array from Set"-Node. (Arrays should have the same size)

> Now you could plug in a Array of Indicies into the "select in array"-Node
> to Control your "Instance-Shapes"

> Note: No UV-Support here.

--
__________________
Malcolm Zaloon - Lighting TD - XSI Generalist
Quote:
"Everything can be interconnected and will update according by interface"

 
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