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David Gallagher  
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 More options Sep 20 2012, 5:03 pm
From: David Gallagher <davegsoftimagel...@gmail.com>
Date: Thu, 20 Sep 2012 17:02:36 -0400
Local: Thurs, Sep 20 2012 5:02 pm
Subject: zoom limits
Is there a way to make the navigation tool (I use the Alt key) not have
limits when you get close to the camera interest?

I just realized I can use the "zoom" tool separately to get in closer.
That certainly helps, but I'm curious why there's a limit at all and how
to change it.

Dave G


 
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Len Krenzler  
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 More options Sep 21 2012, 9:46 am
From: Len Krenzler <l...@creativecontrol.ca>
Date: Fri, 21 Sep 2012 07:45:38 -0600
Local: Fri, Sep 21 2012 9:45 am
Subject: Re: zoom limits
I've always wondered about that too. Seems odd and maybe should be added
to the "small annoying things" list.

On 9/20/2012 3:02 PM, David Gallagher wrote:

> Is there a way to make the navigation tool (I use the Alt key) not
> have limits when you get close to the camera interest?

> I just realized I can use the "zoom" tool separately to get in closer.
> That certainly helps, but I'm curious why there's a limit at all and
> how to change it.

> Dave G

--
_________________________________________________

Len Krenzler - Creative Control Media Productions

Phone: 780.463.3126

www.creativecontrol.ca - l...@creativecontrol.ca


 
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Brent McPherson  
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 More options Sep 21 2012, 10:38 am
From: Brent McPherson <Brent.McPher...@autodesk.com>
Date: Fri, 21 Sep 2012 14:37:23 +0000
Local: Fri, Sep 21 2012 10:37 am
Subject: RE: zoom limits

That is actually a tricky one because when you zoom in the Nav tool you are not changing the FOV but rather moving the camera closer to the interest. (e.g. the point about which the camera orbits) When the camera reaches the interest you can't go any further.

In Maya when you start zooming and the distance between the camera and the interest gets small they reset the interest to some fixed distance further from the camera. So you zoom in close, release the mouse and on the next zoom the interest will be reset and you can zoom some more.

This solution is probably the best compromise but requires some care to ensure the zooming feels smooth.
--
Brent

  winmail.dat
6K Download

 
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Eric Thivierge  
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 More options Sep 21 2012, 10:45 am
From: Eric Thivierge <ethivie...@gmail.com>
Date: Sat, 22 Sep 2012 00:44:53 +1000
Local: Fri, Sep 21 2012 10:44 am
Subject: Re: zoom limits

What if you delete the interest?

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com

On Sat, Sep 22, 2012 at 12:37 AM, Brent McPherson <


 
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Brent McPherson  
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 More options Sep 21 2012, 11:00 am
From: Brent McPherson <Brent.McPher...@autodesk.com>
Date: Fri, 21 Sep 2012 15:00:12 +0000
Local: Fri, Sep 21 2012 11:00 am
Subject: RE: zoom limits

Same thing.

There is an center of interest distance in the camera PPG. When you have a separate interest it is controlling this attribute. when you delete the interest it reverts to using this value in the camera PPG. (similar to how up vector constraints work)

I also think when you delete the interest the value seems to get reset to something small because it is a little hard to zoom until you do a frame or frame all to reset the interest.
--
Brent

From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Thivierge
Sent: 21 September 2012 15:45
To: softim...@listproc.autodesk.com
Subject: Re: zoom limits

What if you delete the interest?

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com

On Sat, Sep 22, 2012 at 12:37 AM, Brent McPherson <Brent.McPher...@autodesk.com<mailto:Brent.McPher...@autodesk.com>> wrote:
That is actually a tricky one because when you zoom in the Nav tool you are not changing the FOV but rather moving the camera closer to the interest. (e.g. the point about which the camera orbits) When the camera reaches the interest you can't go any further.

In Maya when you start zooming and the distance between the camera and the interest gets small they reset the interest to some fixed distance further from the camera. So you zoom in close, release the mouse and on the next zoom the interest will be reset and you can zoom some more.

This solution is probably the best compromise but requires some care to ensure the zooming feels smooth.
--
Brent

  winmail.dat
14K Download

 
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Adam Sale  
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 More options Sep 21 2012, 11:15 am
From: Adam Sale <adamfs...@gmail.com>
Date: Fri, 21 Sep 2012 08:14:10 -0700
Local: Fri, Sep 21 2012 11:14 am
Subject: Re: zoom limits

same behavior.. Camera hits a wall and stops dead. I'd like to see this
behavior changed as well.. a royal PITA when trying to get in close for
modeling detail work..
Usually, I just tag points and then reframe, but still would be nice to
have this adjust automatically..

On Fri, Sep 21, 2012 at 7:44 AM, Eric Thivierge <ethivie...@gmail.com>wrote:


 
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David Gallagher  
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 More options Sep 21 2012, 5:07 pm
From: David Gallagher <davegsoftimagel...@gmail.com>
Date: Fri, 21 Sep 2012 17:07:02 -0400
Local: Fri, Sep 21 2012 5:07 pm
Subject: Re: zoom limits

Would be nice to have those new developers put this on a list.

Thanks Brent!

On 9/21/2012 11:14 AM, Adam Sale wrote:


 
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Manny Papamanos  
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 More options Sep 21 2012, 6:01 pm
From: Manny Papamanos <Manny.Papama...@autodesk.com>
Date: Fri, 21 Sep 2012 22:00:20 +0000
Local: Fri, Sep 21 2012 6:00 pm
Subject: RE: zoom limits

Even if you cut the interest, it looks like the camera uses an imaginary interest to reorient itself (when u hit 'f' for instance) and behaves the same as a cam with interest.
I think what is  needed is an option like 'interest follows camera'.
However, this can be a nightmare if you are doing camera work and keep it on.
Perhaps it should work on the "user" view only.

-manny

From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher
Sent: Friday, September 21, 2012 5:07 PM
To: softim...@listproc.autodesk.com
Subject: Re: zoom limits

Would be nice to have those new developers put this on a list.

Thanks Brent!

On 9/21/2012 11:14 AM, Adam Sale wrote:
same behavior.. Camera hits a wall and stops dead. I'd like to see this behavior changed as well.. a royal PITA when trying to get in close for modeling detail work..
Usually, I just tag points and then reframe, but still would be nice to have this adjust automatically..
On Fri, Sep 21, 2012 at 7:44 AM, Eric Thivierge <ethivie...@gmail.com<mailto:ethivie...@gmail.com>> wrote:
What if you delete the interest?

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com

On Sat, Sep 22, 2012 at 12:37 AM, Brent McPherson <Brent.McPher...@autodesk.com<mailto:Brent.McPher...@autodesk.com>> wrote:
That is actually a tricky one because when you zoom in the Nav tool you are not changing the FOV but rather moving the camera closer to the interest. (e.g. the point about which the camera orbits) When the camera reaches the interest you can't go any further.

In Maya when you start zooming and the distance between the camera and the interest gets small they reset the interest to some fixed distance further from the camera. So you zoom in close, release the mouse and on the next zoom the interest will be reset and you can zoom some more.

This solution is probably the best compromise but requires some care to ensure the zooming feels smooth.
--
Brent

  winmail.dat
16K Download

 
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Jack Kao  
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 More options Sep 23 2012, 8:25 pm
From: Jack Kao <jack....@grapecity.com>
Date: Mon, 24 Sep 2012 09:24:32 +0900
Local: Sun, Sep 23 2012 8:24 pm
Subject: RE: zoom limits
What happens if you change the near plane clipping to a smaller value in
the camera properties panel? I think that way you can zoom in closer to an
object/element than before. Although it still doesn't get rid of the
limit, per se.

 
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Brent McPherson  
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 More options Sep 24 2012, 4:52 am
From: Brent McPherson <Brent.McPher...@autodesk.com>
Date: Mon, 24 Sep 2012 08:51:31 +0000
Local: Mon, Sep 24 2012 4:51 am
Subject: RE: zoom limits

Manny,

Check out my other post on this thread. It used the center-of-interest distance attribute in the camera PPG.
--
Brent

From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Manny Papamanos
Sent: 21 September 2012 23:00
To: softim...@listproc.autodesk.com
Subject: RE: zoom limits

Even if you cut the interest, it looks like the camera uses an imaginary interest to reorient itself (when u hit 'f' for instance) and behaves the same as a cam with interest.
I think what is  needed is an option like 'interest follows camera'.
However, this can be a nightmare if you are doing camera work and keep it on.
Perhaps it should work on the "user" view only.

-manny

From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Gallagher
Sent: Friday, September 21, 2012 5:07 PM
To: softim...@listproc.autodesk.com
Subject: Re: zoom limits

Would be nice to have those new developers put this on a list.

Thanks Brent!

On 9/21/2012 11:14 AM, Adam Sale wrote:
same behavior.. Camera hits a wall and stops dead. I'd like to see this behavior changed as well.. a royal PITA when trying to get in close for modeling detail work..
Usually, I just tag points and then reframe, but still would be nice to have this adjust automatically..
On Fri, Sep 21, 2012 at 7:44 AM, Eric Thivierge <ethivie...@gmail.com<mailto:ethivie...@gmail.com>> wrote:
What if you delete the interest?

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com

On Sat, Sep 22, 2012 at 12:37 AM, Brent McPherson <Brent.McPher...@autodesk.com<mailto:Brent.McPher...@autodesk.com>> wrote:
That is actually a tricky one because when you zoom in the Nav tool you are not changing the FOV but rather moving the camera closer to the interest. (e.g. the point about which the camera orbits) When the camera reaches the interest you can't go any further.

In Maya when you start zooming and the distance between the camera and the interest gets small they reset the interest to some fixed distance further from the camera. So you zoom in close, release the mouse and on the next zoom the interest will be reset and you can zoom some more.

This solution is probably the best compromise but requires some care to ensure the zooming feels smooth.
--
Brent

  winmail.dat
20K Download

 
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